Player Matchup

Chernobog
Chernobog
COMICALaccount
Chernobog
Level 24
God Stats
2W - 1L
1,819 SR
Queue Stats
57W - 43L
1,625 Elo+
Party 3
Odin
Odin
Hallamander
Odin
Level 149
God Stats
2W - 1L
1,486 SR
Queue Stats
179W - 161L
1,546 Elo+
Party 1
Arachne
Arachne
Mrjosesanchez
Arachne
Level 141
God Stats
6W - 1L
1,662 SR
Queue Stats
56W - 51L
1,544 Elo+
Party 1
Ganesha
Ganesha
SugmaBa11s
Ganesha
Level 142
God Stats
2W - 1L
1,523 SR
Queue Stats
423W - 276L
1,608 Elo+
Party 3
Scylla
Scylla
noblesnipes
Scylla
Level 141
God Stats
5W - 7L
1,497 SR
Queue Stats
57W - 56L
1,553 Elo+
Party 1
Team Averages
Level 119
1,597 SR
1,575 Elo+

VS

Team Averages
Level 118
1,417 SR
1,515 Elo+
King Arthur
King Arthur
Behrski
King Arthur
Level 157
God Stats
2W - 2L
1,659 SR
Queue Stats
111W - 99L
1,516 Elo+
Party 2
Heimdallr
Heimdallr
ItsJordanMan
Heimdallr
Level 49
God Stats
0W - 1L
1,144 SR
Queue Stats
40W - 54L
1,545 Elo+
Solo
Atlas
Atlas
Panderrrr
Atlas
Level 102
God Stats
0W - 3L
1,281 SR
Queue Stats
22W - 23L
1,516 Elo+
Party 2
Fenrir
Fenrir
SkillfulGiant
Fenrir
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,479 Elo+
Party 2
Anubis
Anubis
iCodaK
Anubis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 58L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
COMICALaccount
Chernobog
19
7 / 1 / 7
12,118
577
16,060
15,085
7,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 5 / 6
10,155
484
6,574
18,281
16,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Arachne
18
4 / 4 / 9
11,435
545
11,965
19,480
9,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
SugmaBa11s
Ganesha
16
0 / 0 / 15
10,466
498
7,104
15,735
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
19
11 / 1 / 9
12,656
603
26,305
12,600
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Behrski
King Arthur
16
2 / 7 / 2
10,029
478
10,010
24,264
19,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
ItsJordanMan
Heimdallr
16
1 / 3 / 0
9,968
475
3,658
11,399
5,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Panderrrr
Atlas
13
1 / 4 / 3
8,739
416
9,299
22,294
21,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 6 / 8
9,694
462
7,307
19,622
9,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
iCodaK
Anubis
16
4 / 5 / 1
9,990
476
16,290
16,619
9,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
25
Kills
11
11
Deaths
25
46
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Behrski
King Arthur
2
7
2
0.43
W
Chernobog
COMICALaccount
Chernobog
7
1
7
10.5
W
3
5
6
1.2
L
Heimdallr
ItsJordanMan
Heimdallr
1
3
0
0.33
W
Arachne
4
4
9
2.13
L
Atlas
Panderrrr
Atlas
1
4
3
0.63
L
3
6
8
1.17
W
Ganesha
SugmaBa11s
Ganesha
0
0
15
7.5
L
Anubis
iCodaK
Anubis
4
5
1
0.9
W
Scylla
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,008
Damage
46,564
81,181
Taken
94,198
53,019
Mitigated
66,209
20,641
Healing
23,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Behrski
King Arthur
10,010
2,807
0
5,876
24,264
19,626
0
4,519
19,745
0
82,964
W
Chernobog
COMICALaccount
Chernobog
16,060
10,753
0
5,381
15,085
7,650
2,685
3,647
11,388
0
111,347
W
6,574
1,745
0
2,055
18,281
16,622
0
1,530
16,657
0
50,369
L
Heimdallr
ItsJordanMan
Heimdallr
3,658
1,757
0
2,681
11,399
5,831
1,302
3,014
8,385
0
80,951
W
Arachne
11,965
8,446
0
4,828
19,480
9,072
13
4,909
14,537
0
116,788
L
Atlas
Panderrrr
Atlas
9,299
3,302
0
1,965
22,294
21,900
0
10,928
11,366
40,976
0
L
7,307
1,892
0
7,246
19,622
9,535
0
5,931
13,691
0
58,512
W
Ganesha
SugmaBa11s
Ganesha
7,104
525
0
2,454
15,735
14,621
48
7,132
8,339
33,662
0
L
Anubis
iCodaK
Anubis
16,290
1,296
0
5,581
16,619
9,317
0
9,017
7,602
92,888
0
W
Scylla
26,305
3,521
310
5,613
12,600
5,054
1,275
8,804
3,632
107,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,830
Gold Earned
48,420
580
Minions Killed
611
0
Camps Cleared
0
1,991,018
Distance Traveled
1,783,361
42
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,029
478
138
7
0
359,027
1
W
Chernobog
12,118
577
165
8
0
409,768
12
W
Odin
10,155
484
97
5
0
335,304
6
L
Heimdallr
9,968
475
165
8
0
342,510
2
W
Arachne
11,435
545
149
7
0
464,577
5
L
Atlas
8,739
416
43
2
0
361,508
3
L
Fenrir
9,694
462
100
5
0
377,123
2
W
Ganesha
10,466
498
15
1
0
405,760
10
L
Anubis
9,990
476
165
8
0
343,193
3
W
Scylla
12,656
603
154
7
0
375,609
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role