Player Matchup

King Arthur
King Arthur
FibrousTwo285
King Arthur
Level 87
God Stats
10W - 10L
1,455 SR
Queue Stats
251W - 233L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
Jersondza
Sylvanus
Level 65
God Stats
9W - 5L
1,361 SR
Queue Stats
131W - 135L
1,410 Elo+
Party 3
Artemis
Artemis
Jovepa
Artemis
Level 55
God Stats
6W - 1L
1,682 SR
Queue Stats
108W - 95L
1,488 Elo+
Party 2
Awilix
Awilix
RxtroPlays-
Awilix
Level 39
God Stats
6W - 3L
1,187 SR
Queue Stats
164W - 169L
1,410 Elo+
Party 3
Janus
Janus
nekozum
Janus
Level 104
God Stats
36W - 39L
1,485 SR
Queue Stats
852W - 781L
1,520 Elo+
Party 2
Team Averages
Level 70
1,434 SR
1,464 Elo+

VS

Team Averages
Level 81
1,521 SR
1,615 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Oibara
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,644 Elo+
Party 1
Lancelot
Lancelot
OrangeFoxSniper
Lancelot
Level 47
God Stats
2W - 1L
1,691 SR
Queue Stats
2W - 1L
1,644 Elo+
Party 1
King Arthur
King Arthur
caboose_73
King Arthur
Level 66
God Stats
0W - 1L
1,416 SR
Queue Stats
2W - 1L
1,644 Elo+
Party 1
Sylvanus
Sylvanus
drone221
Sylvanus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FibrousTwo285
King Arthur
15
5 / 0 / 0
8,791
628
6,974
5,633
6,049
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Jersondza
Sylvanus
11
0 / 0 / 3
6,301
450
6,326
8,822
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Jovepa
Artemis
11
2 / 0 / 1
6,573
470
8,274
6,114
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
13
1 / 2 / 5
7,550
539
3,156
10,157
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
nekozum
Janus
14
4 / 1 / 2
8,199
586
6,445
5,787
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
3 / 2 / 0
7,631
545
6,700
9,148
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Oibara
Anhur
9
0 / 0 / 0
5,180
370
5,155
6,780
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
8
0 / 4 / 1
5,738
410
876
10,676
4,148
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
caboose_73
King Arthur
10
0 / 3 / 0
5,513
394
1,479
7,694
4,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
drone221
Sylvanus
9
0 / 3 / 0
5,968
426
3,710
12,547
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
3
2
0
1.5
W
King Arthur
FibrousTwo285
King Arthur
5
0
0
5
W
Sylvanus
Jersondza
Sylvanus
0
0
3
1.5
W
Artemis
Jovepa
Artemis
2
0
1
2.5
L
Anhur
Oibara
Anhur
0
0
0
0
L
Lancelot
0
4
1
0.13
W
Awilix
1
2
5
1.75
L
King Arthur
caboose_73
King Arthur
0
3
0
0
L
Sylvanus
drone221
Sylvanus
0
3
0
0
W
Janus
nekozum
Janus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,175
Damage
17,920
36,513
Taken
46,845
18,192
Mitigated
22,150
10,253
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,700
680
0
1,850
9,148
3,342
0
4,589
4,359
63,887
0
W
King Arthur
FibrousTwo285
King Arthur
6,974
242
0
500
5,633
6,049
0
104
5,529
0
62,817
W
Sylvanus
Jersondza
Sylvanus
6,326
2,366
1,097
4,912
8,822
3,751
0
1,545
7,277
35,782
0
W
Artemis
Jovepa
Artemis
8,274
2,425
0
2,127
6,114
2,361
390
2,801
3,313
0
38,529
L
Anhur
Oibara
Anhur
5,155
3,214
0
1,228
6,780
2,271
787
2,414
4,358
0
26,651
L
Lancelot
876
89
72
915
10,676
4,148
0
1,227
9,397
0
30,217
W
Awilix
3,156
894
0
500
10,157
3,808
0
2,559
7,598
0
53,466
L
King Arthur
caboose_73
King Arthur
1,479
437
0
0
7,694
4,426
0
0
7,694
0
24,211
L
Sylvanus
drone221
Sylvanus
3,710
1,104
1,907
3,961
12,547
7,963
134
4,213
8,266
22,076
0
W
Janus
nekozum
Janus
6,445
721
97
1,020
5,787
2,223
244
3,401
2,386
60,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
30,030
460
Minions Killed
277
0
Camps Cleared
0
1,342,979
Distance Traveled
1,218,041
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,631
545
112
8
0
263,498
4
W
King Arthur
8,791
628
125
9
0
263,522
0
W
Sylvanus
6,301
450
66
5
0
232,511
5
W
Artemis
6,573
470
68
5
0
245,221
2
L
Anhur
5,180
370
58
4
0
236,699
3
L
Lancelot
5,738
410
57
4
0
223,261
2
W
Awilix
7,550
539
91
7
0
326,851
0
L
King Arthur
5,513
394
33
2
0
255,800
0
L
Sylvanus
5,968
426
17
1
0
238,783
4
W
Janus
8,199
586
110
8
0
274,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role