Player Matchup

Hachiman
Hachiman
Platinum III
IVIATIVIAN
Hachiman
Platinum III
Level 160
God Stats
24W - 13L
1,571 SR
Queue Stats
451W - 454L
1,616 MMR
Party 2
He Bo
He Bo
Bronze V
MGA Jhonga
He Bo
Bronze V
Level 64
God Stats
2W - 1L
1,098 SR
Queue Stats
12W - 40L
1,500 MMR
Solo
Geb
Geb
Bronze III
Not_Kizaru
Geb
Bronze III
Level 58
God Stats
3W - 1L
1,562 SR
Queue Stats
11W - 7L
1,500 MMR
Solo
Thor
Thor
Gold IV
SicKnix
Thor
Gold IV
Level 160
God Stats
27W - 40L
1,508 SR
Queue Stats
1,190W - 1,191L
1,398 MMR
Party 2
King Arthur
King Arthur
Silver I
pilage_king
King Arthur
Silver I
Level 111
God Stats
11W - 8L
1,558 SR
Queue Stats
155W - 152L
1,540 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,459 SR
1,511 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,628 SR
1,512 MMR
Cabrakan
Cabrakan
Silver I
AwGeezSlick
Cabrakan
Silver I
Level 122
God Stats
3W - 8L
1,380 SR
Queue Stats
136W - 143L
1,317 MMR
Party 1
Hel
Hel
Gold II
Fravashi7
Hel
Gold II
Level 159
God Stats
97W - 47L
1,668 SR
Queue Stats
410W - 416L
1,511 MMR
Solo
Fenrir
Fenrir
Bronze V
JohnneyBoy2513
Fenrir
Bronze V
Level 126
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Khepri
Khepri
Gold III
KingIceBergs
Khepri
Gold III
Level 121
God Stats
4W - 2L
1,838 SR
Queue Stats
30W - 35L
1,548 MMR
Solo
Neith
Neith
Gold II
Pango1028
Neith
Gold II
Level 106
God Stats
10W - 10L
1,549 SR
Queue Stats
198W - 203L
1,681 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IVIATIVIAN
Hachiman
20
11 / 1 / 11
19,327
586
40,775
32,605
19,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
20
2 / 6 / 5
15,767
478
8,514
23,968
10,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 0 / 12
16,851
511
12,980
38,714
43,697
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Thor
SicKnix
Thor
20
12 / 4 / 8
19,368
587
29,748
33,454
22,710
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
pilage_king
King Arthur
20
3 / 0 / 12
17,655
535
21,022
39,152
61,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
NemesisAtlasLancelotSkadi

VS

Bans
MercuryArachneKaliShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AwGeezSlick
Cabrakan
20
0 / 3 / 2
14,049
426
9,586
29,196
52,803
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 5 / 4
15,137
459
33,565
27,495
13,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

19
2 / 12 / 3
13,024
395
8,672
33,398
24,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
19
2 / 3 / 3
14,075
427
12,473
30,228
49,277
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Pango1028
Neith
20
4 / 7 / 4
14,377
436
32,858
29,945
17,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
27
30
Kills
11
11
Deaths
30
48
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AwGeezSlick
Cabrakan
0
3
2
0.33
L
3
5
4
1
W
Hachiman
IVIATIVIAN
Hachiman
11
1
11
16.5
L
2
12
3
0.29
L
Khepri
2
3
3
1.17
W
He Bo
2
6
5
0.75
W
2
0
12
8
L
Neith
Pango1028
Neith
4
7
4
0.86
W
Thor
SicKnix
Thor
12
4
8
4
W
King Arthur
pilage_king
King Arthur
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,039
Damage
97,154
167,893
Taken
150,262
157,805
Mitigated
158,027
69,311
Healing
38,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AwGeezSlick
Cabrakan
9,586
981
0
4,242
29,196
52,803
354
2,724
26,472
108,209
0
L
33,565
1,480
6,531
12,663
27,495
13,745
0
4,660
22,835
176,808
0
W
Hachiman
IVIATIVIAN
Hachiman
40,775
31,172
0
20,064
32,605
19,367
16,355
11,578
21,027
0
247,262
L
8,672
1,135
0
7,069
33,398
24,941
72
4,684
28,714
0
109,078
L
Khepri
12,473
1,186
0
2,332
30,228
49,277
0
5,187
25,041
47,845
0
W
He Bo
8,514
461
315
7,495
23,968
10,200
1,043
9,507
14,461
106,751
0
W
12,980
2,034
9,096
17,860
38,714
43,697
732
13,109
25,605
43,128
0
L
Neith
Pango1028
Neith
32,858
11,009
0
5,277
29,945
17,261
396
4,801
25,144
0
166,231
W
Thor
SicKnix
Thor
29,748
6,828
0
3,314
33,454
22,710
2,842
12,981
20,473
0
178,303
W
King Arthur
pilage_king
King Arthur
21,022
2,176
0
11,167
39,152
61,831
301
12,107
27,045
0
147,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,968
Gold Earned
70,662
859
Minions Killed
820
0
Camps Cleared
0
3,134,431
Distance Traveled
2,810,083
32
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
14,049
426
214
6
0
529,031
9
L
Hel
15,137
459
256
8
0
612,913
13
W
Hachiman
19,327
586
244
7
0
611,586
8
L
Fenrir
13,024
395
114
3
0
525,248
4
L
Khepri
14,075
427
48
1
0
638,285
5
W
He Bo
15,767
478
161
5
0
555,079
4
W
Geb
16,851
511
48
1
0
660,794
3
L
Neith
14,377
436
188
6
0
504,606
7
W
Thor
19,368
587
181
5
0
637,126
6
W
King Arthur
17,655
535
225
7
0
669,846
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role