Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Captain754
Ah Muzen Cab
Level 48
God Stats
11W - 6L
1,605 SR
Queue Stats
327W - 286L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
DeathEntombed
Nu Wa
Level 129
God Stats
1W - 1L
1,734 SR
Queue Stats
60W - 69L
1,465 Elo+
Solo
Hel
Hel
Diabolicalbug
Hel
Level 84
God Stats
13W - 9L
1,532 SR
Queue Stats
340W - 294L
1,518 Elo+
Party 1
Thor
Thor
Polotergeist
Thor
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 170L
1,531 Elo+
Party 1
Fenrir
Fenrir
imj0nsnow
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,529 Elo+
Solo
Team Averages
Level 94
1,574 SR
1,516 Elo+

VS

Team Averages
Level 101
1,618 SR
1,686 Elo+
Hel
Hel
FrozenMercury
Hel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 7L
1,803 Elo+
Party 2
Poseidon
Poseidon
The6thKazekage
Poseidon
Level 65
God Stats
1W - 0L
1,530 SR
Queue Stats
5W - 0L
1,691 Elo+
Party 2
Thor
Thor
TightP
Thor
Level 76
God Stats
5W - 4L
1,567 SR
Queue Stats
301W - 294L
1,566 Elo+
Solo
Khepri
Khepri
rougestar
Khepri
Level 106
God Stats
3W - 1L
1,784 SR
Queue Stats
119W - 90L
1,537 Elo+
Solo
Anhur
Anhur
Ðubz
Anhur
Level 114
God Stats
2W - 0L
1,711 SR
Queue Stats
13W - 0L
1,832 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Captain754
Ah Muzen Cab
20
5 / 7 / 7
13,443
708
20,398
24,063
11,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 6 / 7
11,968
630
23,383
17,539
8,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 5 / 9
12,608
664
13,892
26,286
13,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 5 / 8
10,449
550
8,625
18,490
11,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
imj0nsnow
Fenrir
17
1 / 4 / 11
10,587
557
9,432
18,214
14,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 18
12,812
674
26,803
15,782
15,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
20
6 / 5 / 14
13,511
711
18,800
15,873
8,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
TightP
Thor
19
3 / 4 / 20
12,484
657
14,475
26,850
25,896
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
rougestar
Khepri
20
0 / 2 / 24
11,910
627
8,137
18,717
24,059
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Ðubz
Anhur
20
13 / 3 / 12
14,892
784
29,602
25,918
17,642
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
115
17
Kills
27
27
Deaths
17
42
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Captain754
Ah Muzen Cab
5
7
7
1.21
L
5
6
7
1.42
L
5
5
9
1.9
W
5
3
18
4.67
L
1
5
8
1
W
Poseidon
6
5
14
2.6
W
Thor
TightP
Thor
3
4
20
3.25
L
Fenrir
imj0nsnow
Fenrir
1
4
11
1.63
W
Khepri
rougestar
Khepri
0
2
24
6
W
Anhur
Ðubz
Anhur
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,730
Damage
97,817
104,592
Taken
103,140
60,201
Mitigated
91,877
43,275
Healing
41,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Captain754
Ah Muzen Cab
20,398
5,302
602
3,170
24,063
11,906
0
11,983
11,776
0
65,569
L
23,383
5,732
1,095
1,114
17,539
8,400
1,386
8,739
8,746
46,280
0
L
13,892
202
16,581
14,871
26,286
13,232
371
11,308
14,506
25,283
0
W
26,803
991
17,331
6,673
15,782
15,691
1,920
5,324
10,426
46,281
0
L
8,625
1,018
852
476
18,490
11,664
850
11,319
6,891
0
14,912
W
Poseidon
18,800
1,778
1,061
1,587
15,873
8,589
2,026
7,443
8,326
55,839
0
W
Thor
TightP
Thor
14,475
1,487
884
1,831
26,850
25,896
1,756
9,957
16,576
0
33,048
L
Fenrir
imj0nsnow
Fenrir
9,432
1,926
1,223
3,291
18,214
14,999
1,318
8,991
8,933
0
12,620
W
Khepri
rougestar
Khepri
8,137
60
1,974
1,530
18,717
24,059
326
6,407
12,310
18,020
0
W
Anhur
Ðubz
Anhur
29,602
13,910
3,123
5,732
25,918
17,642
4,494
8,144
17,584
0
68,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,055
Gold Earned
65,609
189
Minions Killed
261
0
Camps Cleared
0
1,564,257
Distance Traveled
1,791,234
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,443
708
80
4
0
305,253
0
L
Nu Wa
11,968
630
53
3
0
293,964
0
L
Hel
12,608
664
31
2
0
322,253
0
W
Hel
12,812
674
37
2
0
377,115
0
L
Thor
10,449
550
14
1
0
291,284
0
W
Poseidon
13,511
711
97
5
0
351,830
0
W
Thor
12,484
657
30
2
0
338,606
0
L
Fenrir
10,587
557
11
1
0
351,503
0
W
Khepri
11,910
627
17
1
0
404,897
1
W
Anhur
14,892
784
80
4
0
318,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role