Player Matchup

Ne Zha
Ne Zha
M1NTee
Ne Zha
Level 153
God Stats
2W - 2L
1,880 SR
Queue Stats
16W - 17L
1,566 Elo+
Solo
Ymir
Ymir
Morningdew007
Ymir
Level 149
God Stats
7W - 5L
1,700 SR
Queue Stats
119W - 118L
1,536 Elo+
Party 3
Danzaburou
Danzaburou
SpreeBop
Danzaburou
Level 68
God Stats
83W - 66L
1,532 SR
Queue Stats
169W - 160L
1,550 Elo+
Solo
Mulan
Mulan
Vexarr
Mulan
Level 125
God Stats
10W - 9L
1,719 SR
Queue Stats
81W - 83L
1,584 Elo+
Party 3
Ra
Ra
xDeadpooledx
Ra
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 229L
1,537 Elo+
Solo
Team Averages
Level 121
1,666 SR
1,555 Elo+

VS

Team Averages
Level 129
1,530 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
CaptainBlyte
Cu Chulainn
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 162L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
FullyVaccinated
Aphrodite
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 52L
1,560 Elo+
Party 2
Arachne
Arachne
HOSTALFOX
Arachne
Level 146
God Stats
5W - 3L
1,458 SR
Queue Stats
105W - 113L
1,414 Elo+
Solo
Rama
Rama
TacticalTree420
Rama
Level 107
God Stats
24W - 10L
1,630 SR
Queue Stats
69W - 42L
1,586 Elo+
Party 2
Guan Yu
Guan Yu
TheBigBadSalad
Guan Yu
Level 127
God Stats
9W - 9L
1,560 SR
Queue Stats
168W - 149L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
M1NTee
Ne Zha
19
0 / 10 / 3
12,040
430
12,881
31,291
22,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 6 / 5
10,592
378
7,065
24,074
25,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
SpreeBop
Danzaburou
19
0 / 9 / 2
12,549
448
17,598
26,060
10,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Vexarr
Mulan
20
5 / 6 / 1
13,870
495
19,332
29,263
30,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 8 / 2
14,033
501
20,600
21,632
9,381
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaptainBlyte
Cu Chulainn
20
5 / 4 / 15
15,380
549
19,411
35,650
30,062
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
FullyVaccinated
Aphrodite
20
4 / 0 / 14
15,952
570
15,341
19,773
11,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
HOSTALFOX
Arachne
20
15 / 3 / 13
17,123
612
28,500
32,486
19,311
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
14 / 0 / 10
16,729
597
26,684
20,239
10,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 1 / 27
15,123
540
9,256
27,108
38,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
118
8
Kills
39
39
Deaths
8
13
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CaptainBlyte
Cu Chulainn
5
4
15
3.13
W
Aphrodite
FullyVaccinated
Aphrodite
4
0
14
11
W
Arachne
HOSTALFOX
Arachne
15
3
13
7.17
L
Ne Zha
M1NTee
Ne Zha
0
10
3
0.15
L
0
6
5
0.42
L
Danzaburou
SpreeBop
Danzaburou
0
9
2
0.11
W
14
0
10
19
W
1
1
27
14.5
L
Mulan
Vexarr
Mulan
5
6
1
0.92
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,476
Damage
99,192
132,320
Taken
135,256
97,984
Mitigated
109,763
35,545
Healing
74,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CaptainBlyte
Cu Chulainn
19,411
3,216
0
6,218
35,650
30,062
1,386
7,267
28,383
0
111,770
W
Aphrodite
FullyVaccinated
Aphrodite
15,341
3,879
13,483
15,843
19,773
11,404
2,932
4,779
14,994
127,783
0
W
Arachne
HOSTALFOX
Arachne
28,500
18,763
0
14,775
32,486
19,311
4,024
8,611
23,875
0
135,809
L
Ne Zha
M1NTee
Ne Zha
12,881
3,057
0
10,803
31,291
22,425
0
1,329
29,962
0
115,863
L
7,065
968
0
3,365
24,074
25,504
0
4,670
19,404
32,150
0
L
Danzaburou
SpreeBop
Danzaburou
17,598
6,355
0
4,764
26,060
10,558
144
546
25,514
0
115,889
W
26,684
16,988
0
5,578
20,239
10,298
13,746
4,123
16,116
0
173,348
W
9,256
2,685
7,486
10,639
27,108
38,688
1,220
5,804
21,304
0
41,696
L
Mulan
Vexarr
Mulan
19,332
1,979
0
10,534
29,263
30,116
124
4,585
24,678
0
117,234
L
20,600
2,137
1,016
5,063
21,632
9,381
0
4,211
17,421
148,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,084
Gold Earned
80,307
837
Minions Killed
707
0
Camps Cleared
0
2,431,681
Distance Traveled
2,848,141
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,380
549
153
5
0
551,588
3
W
Aphrodite
15,952
570
176
6
0
548,055
5
W
Arachne
17,123
612
135
5
0
589,708
5
L
Ne Zha
12,040
430
175
6
0
540,881
3
L
Ymir
10,592
378
42
2
0
433,922
4
L
Danzaburou
12,549
448
188
7
0
524,426
1
W
Rama
16,729
597
204
7
0
541,108
3
W
Guan Yu
15,123
540
39
1
0
617,682
4
L
Mulan
13,870
495
217
8
0
438,771
1
L
Ra
14,033
501
215
8
0
493,681
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role