Player Matchup

Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
MonkeyMoo4269
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 141L
1,433 Elo+
Solo
Sylvanus
Sylvanus
Stackint
Sylvanus
Level 49
God Stats
0W - 2L
1,344 SR
Queue Stats
47W - 60L
1,373 Elo+
Party 1
Freya
Freya
TheMARTINIKID
Freya
Level 159
God Stats
9W - 5L
1,587 SR
Queue Stats
295W - 332L
1,365 Elo+
Solo
Thanatos
Thanatos
lala2legit2quit
Thanatos
Level 81
God Stats
0W - 2L
1,252 SR
Queue Stats
273W - 302L
1,457 Elo+
Solo
Team Averages
Level 81
1,437 SR
1,426 Elo+

VS

Team Averages
Level 80
1,473 SR
1,373 Elo+
Cabrakan
Cabrakan
Pandemic_Crow
Cabrakan
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 21L
1,386 Elo+
Party 2
Chang'e
Chang'e
THAIS_FRAINER
Chang'e
Level 142
God Stats
4W - 4L
1,650 SR
Queue Stats
274W - 311L
1,447 Elo+
Solo
Danzaburou
Danzaburou
TouchieMyPu55ie
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,347 Elo+
Party 2
Bacchus
Bacchus
XxMai-sanxX
Bacchus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,299 Elo+
Party 2
Zhong Kui
Zhong Kui
papiasstruction
Zhong Kui
Level 61
God Stats
4W - 0L
1,213 SR
Queue Stats
13W - 20L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 10 / 1
8,412
647
6,283
15,572
7,009
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 2 / 2
9,665
743
9,600
14,236
19,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Stackint
Sylvanus
14
2 / 8 / 2
8,480
652
19,042
18,682
11,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 8 / 2
7,958
612
10,071
17,698
8,012
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
14
0 / 7 / 4
8,181
629
4,897
17,718
8,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Pandemic_Crow
Cabrakan
20
14 / 2 / 15
12,267
944
21,565
17,331
16,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
17
6 / 2 / 18
10,462
805
16,209
15,664
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TouchieMyPu55ie
Danzaburou
17
6 / 2 / 21
10,991
845
16,945
14,141
6,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
XxMai-sanxX
Bacchus
15
1 / 2 / 17
10,233
787
8,531
19,100
25,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
papiasstruction
Zhong Kui
19
8 / 2 / 17
11,044
850
14,254
14,726
13,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
123
7
Kills
35
35
Deaths
10
11
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
10
1
0.15
L
4
2
2
2.5
W
Cabrakan
Pandemic_Crow
Cabrakan
14
2
15
10.75
L
Sylvanus
Stackint
Sylvanus
2
8
2
0.38
W
Chang'e
6
2
18
7.5
L
0
8
2
0.13
W
Danzaburou
TouchieMyPu55ie
Danzaburou
6
2
21
8.25
W
Bacchus
XxMai-sanxX
Bacchus
1
2
17
4.75
L
Thanatos
0
7
4
0.29
W
Zhong Kui
papiasstruction
Zhong Kui
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,893
Damage
77,504
83,906
Taken
80,962
54,365
Mitigated
69,384
24,969
Healing
42,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,283
2,094
321
1,107
15,572
7,009
0
11,692
3,589
0
12,837
L
9,600
2,782
1,146
5,280
14,236
19,799
0
10,398
3,585
0
22,325
W
Cabrakan
Pandemic_Crow
Cabrakan
21,565
2,282
2,576
5,510
17,331
16,552
1,085
6,913
10,239
30,548
0
L
Sylvanus
Stackint
Sylvanus
19,042
5,715
4,264
3,696
18,682
11,159
0
10,664
7,878
26,608
0
W
Chang'e
16,209
0
9,424
7,339
15,664
7,690
1,918
3,954
11,526
28,075
0
L
10,071
3,101
122
2,781
17,698
8,012
0
14,357
3,093
29,882
0
W
Danzaburou
TouchieMyPu55ie
Danzaburou
16,945
6,158
1,006
4,604
14,141
6,169
3,061
7,760
6,136
0
33,605
W
Bacchus
XxMai-sanxX
Bacchus
8,531
322
2,385
4,546
19,100
25,639
248
6,326
12,405
16,113
0
L
Thanatos
4,897
1,165
505
5,747
17,718
8,386
0
12,353
5,202
0
11,218
W
Zhong Kui
papiasstruction
Zhong Kui
14,254
1,215
797
4,370
14,726
13,334
1,185
3,074
11,543
34,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,696
Gold Earned
54,997
122
Minions Killed
179
0
Camps Cleared
0
1,002,080
Distance Traveled
1,263,793
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,412
647
17
1
0
194,477
0
L
Vamana
9,665
743
25
2
0
256,402
0
W
Cabrakan
12,267
944
29
2
0
262,163
3
L
Sylvanus
8,480
652
18
1
0
161,514
0
W
Chang'e
10,462
805
42
3
0
283,104
0
L
Freya
7,958
612
44
3
0
175,681
0
W
Danzaburou
10,991
845
50
4
0
203,955
0
W
Bacchus
10,233
787
10
1
0
280,105
0
L
Thanatos
8,181
629
18
1
0
214,006
0
W
Zhong Kui
11,044
850
48
4
0
234,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role