Player Matchup

Set
Set
Ashton-_-Plays
Set
Level 67
God Stats
1W - 1L
1,772 SR
Queue Stats
10W - 6L
1,801 Elo+
Party 2
Ah Puch
Ah Puch
Hawkeyess242
Ah Puch
Level 124
God Stats
2W - 3L
1,258 SR
Queue Stats
215W - 183L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
LARRYBYRD1124
Cthulhu
Level 138
God Stats
3W - 1L
1,537 SR
Queue Stats
106W - 106L
1,588 Elo+
Party 2
Team Averages
Level 110
1,522 SR
1,649 Elo+

VS

Team Averages
Level 56
1,515 SR
1,444 Elo+
Danzaburou
Danzaburou
Arzivul
Danzaburou
Level 36
God Stats
55W - 50L
1,592 SR
Queue Stats
214W - 236L
1,420 Elo+
Party 1
Janus
Janus
Frap KillCam
Janus
Level 30
God Stats
34W - 50L
1,358 SR
Queue Stats
132W - 115L
1,483 Elo+
Party 1
Loki
Loki
Hamsmatic
Loki
Level 103
God Stats
78W - 45L
1,595 SR
Queue Stats
237W - 257L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
5,503
550
382
1,347
711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Hawkeyess242
Ah Puch
12
3 / 4 / 1
7,417
742
10,068
7,846
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
11
1 / 4 / 2
7,230
723
6,965
13,784
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arzivul
Danzaburou
13
3 / 1 / 5
8,548
855
7,316
8,134
3,752
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
7,121
712
2,959
6,046
2,798
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
13
4 / 2 / 2
8,317
832
8,378
7,523
3,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
8
8
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arzivul
Danzaburou
3
1
5
5.5
L
0
0
0
0
W
1
1
2
2
W
Loki
4
2
2
2.5
L
Ah Puch
Hawkeyess242
Ah Puch
3
4
1
0.88
L
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,415
Damage
18,653
22,977
Taken
21,703
15,324
Mitigated
10,038
2,946
Healing
3,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arzivul
Danzaburou
7,316
3,108
0
3,153
8,134
3,752
1,202
6,217
1,893
0
26,796
L
382
143
0
300
1,347
711
0
55
1,292
0
2,707
W
2,959
210
0
231
6,046
2,798
117
5,656
390
17,260
0
W
Loki
8,378
2,208
0
81
7,523
3,488
459
5,820
1,677
0
29,455
L
Ah Puch
Hawkeyess242
Ah Puch
10,068
35
0
1,230
7,846
3,396
0
411
7,435
24,331
0
L
Cthulhu
6,965
493
0
1,416
13,784
11,217
0
2,576
11,208
18,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,150
Gold Earned
23,986
70
Minions Killed
131
2
Camps Cleared
7
379,746
Distance Traveled
560,268
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,548
855
58
6
1
181,209
1
L
Set
5,503
550
4
0
0
35,017
0
W
Janus
7,121
712
29
3
2
183,788
0
W
Loki
8,317
832
44
4
4
195,271
2
L
Ah Puch
7,417
742
47
5
2
164,098
3
L
Cthulhu
7,230
723
19
2
0
180,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role