Player Matchup

Neith
Neith
Goblinman25
Neith
Level 120
God Stats
14W - 12L
1,518 SR
Queue Stats
564W - 635L
1,447 Elo+
Solo
Chaac
Chaac
LyriumAddict_UwU
Chaac
Level 65
God Stats
3W - 0L
1,871 SR
Queue Stats
17W - 14L
1,498 Elo+
Party 1
Bakasura
Bakasura
PercAddict_UwU
Bakasura
Level 63
God Stats
1W - 1L
1,165 SR
Queue Stats
32W - 27L
1,389 Elo+
Party 1
Tiamat
Tiamat
RinnyFolx
Tiamat
Level 67
God Stats
3W - 0L
1,737 SR
Queue Stats
24W - 20L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
TTV-BURGER-BOI
Ao Kuang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,495 Elo+
Party 1
Team Averages
Level 81
1,558 SR
1,460 Elo+

VS

Team Averages
Level 90
1,528 SR
1,460 Elo+
Hera
Hera
 
Hera
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
LiIUziHurt
Amaterasu
Level 88
God Stats
1W - 2L
1,526 SR
Queue Stats
178W - 177L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
iInfernal
Kumbhakarna
Level 100
God Stats
3W - 2L
1,700 SR
Queue Stats
23W - 25L
1,490 Elo+
Solo
Poseidon
Poseidon
tacosDmachaca10
Poseidon
Level 58
God Stats
9W - 16L
1,416 SR
Queue Stats
18W - 36L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
6,636
1,106
4,001
1,304
503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
3 / 0 / 5
7,742
1,290
7,670
6,571
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
12
1 / 2 / 2
6,362
1,060
5,720
5,783
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
RinnyFolx
Tiamat
13
0 / 0 / 6
6,952
1,159
3,190
904
536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
12
6 / 1 / 3
8,117
1,353
8,987
7,873
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

385

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 4 / 1
7,136
1,189
6,413
5,380
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
11
1 / 1 / 2
6,620
1,103
4,301
6,133
2,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
LiIUziHurt
Amaterasu
11
0 / 1 / 3
6,558
1,093
3,542
9,077
7,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
iInfernal
Kumbhakarna
11
0 / 4 / 3
6,399
1,067
1,793
11,359
9,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
11
0 / 0 / 0
6,001
1,000
2,381
1,911
690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
10
Kills
3
3
Deaths
10
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
4
1
0.63
L
Neith
 
Neith
1
1
2
2
W
0
0
5
2.5
L
Amaterasu
LiIUziHurt
Amaterasu
0
1
3
1.5
W
3
0
5
5.5
W
Bakasura
1
2
2
1
W
Tiamat
RinnyFolx
Tiamat
0
0
6
3
W
Ao Kuang
6
1
3
7.5
L
Kumbhakarna
iInfernal
Kumbhakarna
0
4
3
0.38
L
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,568
Damage
18,430
22,435
Taken
33,860
15,273
Mitigated
23,632
9,264
Healing
2,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,413
2,326
0
0
5,380
2,566
0
2,266
2,663
21,620
0
L
Neith
 
Neith
4,301
2,314
0
209
6,133
2,732
0
1,743
3,851
0
14,630
W
4,001
1,492
0
367
1,304
503
0
668
636
0
15,313
L
Amaterasu
LiIUziHurt
Amaterasu
3,542
1,951
435
1,447
9,077
7,943
0
3,261
5,278
0
10,245
W
7,670
1,360
203
3,931
6,571
6,621
0
2,790
3,781
0
23,654
W
Bakasura
5,720
3,284
0
666
5,783
3,506
0
3,079
2,704
0
5,230
W
Tiamat
RinnyFolx
Tiamat
3,190
319
0
518
904
536
0
245
659
15,052
0
W
Ao Kuang
8,987
3,332
0
3,579
7,873
4,107
0
3,805
4,068
15,466
2,701
L
Kumbhakarna
iInfernal
Kumbhakarna
1,793
109
232
135
11,359
9,701
0
2,707
8,212
3,869
0
L
Poseidon
2,381
310
0
0
1,911
690
0
1,006
905
9,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,809
Gold Earned
32,714
123
Minions Killed
92
8
Camps Cleared
4
568,892
Distance Traveled
497,753
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,136
1,189
25
4
0
96,458
0
L
Neith
6,620
1,103
31
5
0
97,603
1
W
Neith
6,636
1,106
31
5
0
102,615
0
L
Amaterasu
6,558
1,093
17
3
1
117,951
0
W
Chaac
7,742
1,290
34
6
3
125,964
1
W
Bakasura
6,362
1,060
8
1
0
100,248
0
W
Tiamat
6,952
1,159
34
6
0
114,780
1
W
Ao Kuang
8,117
1,353
16
3
5
125,285
0
L
Kumbhakarna
6,399
1,067
6
1
3
115,676
0
L
Poseidon
6,001
1,000
13
2
0
70,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role