Player Matchup

Olorun
Olorun
Dhoff
Olorun
Level 128
God Stats
14W - 12L
1,534 SR
Queue Stats
244W - 238L
1,549 Elo+
Solo
Ravana
Ravana
Father Piccaso
Ravana
Level 126
God Stats
2W - 4L
1,720 SR
Queue Stats
90W - 113L
1,454 Elo+
Party 1
Medusa
Medusa
MasterPadawanD
Medusa
Level 149
God Stats
0W - 1L
1,342 SR
Queue Stats
69W - 89L
1,487 Elo+
Party 1
King Arthur
King Arthur
MrMcCh33seburgR
King Arthur
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 87L
1,505 Elo+
Solo
Jormungandr
Jormungandr
recovery57
Jormungandr
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 158L
1,434 Elo+
Party 1
Team Averages
Level 137
1,519 SR
1,486 Elo+

VS

Team Averages
Level 118
1,630 SR
1,554 Elo+
Janus
Janus
Aussie_Martin
Janus
Level 112
God Stats
4W - 3L
1,505 SR
Queue Stats
89W - 87L
1,494 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Deathwaits87
Ah Muzen Cab
Level 107
God Stats
4W - 2L
1,652 SR
Queue Stats
20W - 16L
1,607 Elo+
Solo
Cabrakan
Cabrakan
FudgeManJones
Cabrakan
Level 136
God Stats
7W - 7L
1,771 SR
Queue Stats
97W - 96L
1,532 Elo+
Party 2
Chaac
Chaac
assassinslover2
Chaac
Level 116
God Stats
7W - 2L
1,723 SR
Queue Stats
34W - 37L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
kolbeast
Baron Samedi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 48L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dhoff
Olorun
17
2 / 2 / 3
10,333
689
12,667
16,168
8,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 1 / 1
10,463
698
8,776
11,666
8,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 2
9,533
636
12,252
15,752
7,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MrMcCh33seburgR
King Arthur
15
2 / 5 / 2
9,524
635
8,013
18,234
15,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
recovery57
Jormungandr
17
0 / 4 / 5
10,105
674
10,852
26,304
29,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 8
11,597
773
15,988
9,144
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Deathwaits87
Ah Muzen Cab
18
3 / 3 / 10
11,456
764
19,281
16,025
7,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
FudgeManJones
Cabrakan
19
5 / 4 / 9
11,537
769
16,581
18,265
15,674
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 0 / 10
10,537
702
13,669
20,048
20,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
kolbeast
Baron Samedi
19
4 / 0 / 5
11,640
776
12,668
6,487
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
8
Kills
17
17
Deaths
8
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Ah Muzen Cab
Deathwaits87
Ah Muzen Cab
3
3
10
2.67
L
Olorun
Dhoff
Olorun
2
2
3
1.75
L
4
1
1
4.5
W
Cabrakan
FudgeManJones
Cabrakan
5
4
9
2.38
L
0
5
2
0.2
L
King Arthur
MrMcCh33seburgR
King Arthur
2
5
2
0.6
W
2
0
10
7
W
Baron Samedi
kolbeast
Baron Samedi
4
0
5
6.5
L
Jormungandr
recovery57
Jormungandr
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,560
Damage
78,187
88,124
Taken
69,969
70,241
Mitigated
51,662
10,184
Healing
27,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,988
620
0
1,606
9,144
3,617
1,766
1,966
7,095
50,798
0
W
Ah Muzen Cab
Deathwaits87
Ah Muzen Cab
19,281
7,378
0
5,149
16,025
7,619
2,759
6,932
8,702
0
59,809
L
Olorun
Dhoff
Olorun
12,667
6,684
213
2,963
16,168
8,355
410
8,781
7,387
41,904
0
L
8,776
1,635
0
2,272
11,666
8,637
0
5,388
6,278
0
33,802
W
Cabrakan
FudgeManJones
Cabrakan
16,581
2,024
0
3,897
18,265
15,674
2,808
4,327
13,743
40,395
0
L
12,252
4,219
0
0
15,752
7,714
0
8,985
6,767
0
43,082
L
King Arthur
MrMcCh33seburgR
King Arthur
8,013
366
0
365
18,234
15,648
0
10,478
7,756
320
21,111
W
13,669
1,769
0
9,386
20,048
20,518
2,241
7,435
12,393
0
29,334
W
Baron Samedi
kolbeast
Baron Samedi
12,668
1,055
4,731
2,635
6,487
4,234
1,124
2,128
4,232
41,831
0
L
Jormungandr
recovery57
Jormungandr
10,852
2,029
335
4,036
26,304
29,887
0
11,605
14,699
39,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,958
Gold Earned
56,767
285
Minions Killed
321
0
Camps Cleared
0
1,391,276
Distance Traveled
1,488,425
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,597
773
84
6
0
281,549
0
W
Ah Muzen Cab
11,456
764
84
6
0
320,049
0
L
Olorun
10,333
689
65
4
0
296,866
1
L
Ravana
10,463
698
52
3
0
308,534
2
W
Cabrakan
11,537
769
53
4
0
268,409
2
L
Medusa
9,533
636
66
4
0
282,381
3
L
King Arthur
9,524
635
37
2
0
226,860
2
W
Chaac
10,537
702
23
2
0
326,155
1
W
Baron Samedi
11,640
776
77
5
0
292,263
0
L
Jormungandr
10,105
674
65
4
0
276,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role