Player Matchup

Sylvanus
Sylvanus
SuperTurtes
Sylvanus
Level 122
God Stats
3W - 1L
1,644 SR
Queue Stats
7W - 10L
1,481 Elo+
Party 2
Chaac
Chaac
TabeticHades074
Chaac
Level 48
God Stats
17W - 16L
1,564 SR
Queue Stats
74W - 84L
1,455 Elo+
Party 3
Fenrir
Fenrir
ToxicDAC 15
Fenrir
Level 104
God Stats
0W - 2L
1,162 SR
Queue Stats
72W - 78L
1,455 Elo+
Party 3
Neith
Neith
sugmaballz420
Neith
Level 24
God Stats
7W - 17L
1,378 SR
Queue Stats
10W - 31L
1,269 Elo+
Party 2
Anubis
Anubis
xynineon
Anubis
Level 126
God Stats
0W - 1L
1,162 SR
Queue Stats
18W - 35L
1,346 Elo+
Party 2
Team Averages
Level 85
1,382 SR
1,401 Elo+

VS

Team Averages
Level 47
1,465 SR
1,400 Elo+
Neith
Neith
DrSergioMoro
Neith
Level 36
God Stats
8W - 11L
1,787 SR
Queue Stats
77W - 115L
1,408 Elo+
Solo
Ravana
Ravana
DyingWolf115
Ravana
Level 28
God Stats
2W - 2L
1,195 SR
Queue Stats
66W - 86L
1,325 Elo+
Party 1
Discordia
Discordia
Notaydann
Discordia
Level 63
God Stats
1W - 1L
1,207 SR
Queue Stats
147W - 169L
1,437 Elo+
Party 1
Lancelot
Lancelot
Saynesworld
Lancelot
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
41W - 48L
1,399 Elo+
Party 1
Kali
Kali
YoungWeebmaster
Kali
Level 86
God Stats
11W - 4L
1,635 SR
Queue Stats
162W - 188L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SuperTurtes
Sylvanus
14
3 / 3 / 5
10,023
501
6,851
21,988
25,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 1
9,529
476
15,768
25,117
21,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
13
1 / 7 / 2
8,374
419
10,518
20,911
10,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 5 / 3
9,168
458
10,899
15,877
8,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
xynineon
Anubis
16
5 / 5 / 2
10,219
511
11,416
14,689
8,996
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
10,179
509
11,233
12,405
4,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
15
2 / 4 / 9
8,816
441
9,085
13,218
8,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Notaydann
Discordia
17
5 / 1 / 11
10,867
543
15,477
9,548
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Saynesworld
Lancelot
14
0 / 3 / 10
8,969
448
7,937
16,503
9,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
16 / 3 / 7
13,454
673
30,073
28,765
11,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
12
Kills
25
26
Deaths
12
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Ravana
2
4
9
1.63
W
Discordia
Notaydann
Discordia
5
1
11
10.5
W
Lancelot
Saynesworld
Lancelot
0
3
10
1.67
L
Sylvanus
SuperTurtes
Sylvanus
3
3
5
1.83
L
2
6
1
0.42
L
Fenrir
1
7
2
0.29
W
16
3
7
6.5
L
1
5
3
0.5
L
Anubis
xynineon
Anubis
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,452
Damage
73,805
98,582
Taken
80,439
76,403
Mitigated
37,947
26,557
Healing
27,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,233
4,851
397
4,841
12,405
4,687
3,042
2,395
10,010
0
94,232
W
Ravana
9,085
3,166
0
2,458
13,218
8,347
230
5,487
7,731
0
37,544
W
Discordia
Notaydann
Discordia
15,477
1,135
0
500
9,548
3,592
679
1,911
7,637
76,323
0
W
Lancelot
Saynesworld
Lancelot
7,937
1,373
548
3,437
16,503
9,983
1,078
1,406
15,097
0
38,635
L
Sylvanus
SuperTurtes
Sylvanus
6,851
2,017
3,663
5,859
21,988
25,769
0
4,359
17,629
30,686
0
L
15,768
5,308
0
4,952
25,117
21,914
908
2,136
22,981
0
67,961
L
Fenrir
10,518
3,302
0
2,942
20,911
10,834
0
4,180
16,731
0
52,138
W
30,073
19,801
0
15,738
28,765
11,338
0
7,068
21,697
0
122,085
L
10,899
6,033
0
3,348
15,877
8,890
0
2,322
13,555
0
77,083
L
Anubis
xynineon
Anubis
11,416
381
0
5,793
14,689
8,996
836
2,480
12,209
86,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,313
Gold Earned
52,285
462
Minions Killed
543
0
Camps Cleared
0
1,784,817
Distance Traveled
1,945,587
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,179
509
153
8
0
350,925
5
W
Ravana
8,816
441
58
3
0
386,853
2
W
Discordia
10,867
543
113
6
0
380,429
3
W
Lancelot
8,969
448
68
3
0
414,485
0
L
Sylvanus
10,023
501
33
2
0
353,546
3
L
Chaac
9,529
476
101
5
0
348,821
1
L
Fenrir
8,374
419
65
3
0
380,854
1
W
Kali
13,454
673
151
8
0
412,895
1
L
Neith
9,168
458
128
6
0
344,653
1
L
Anubis
10,219
511
135
7
0
356,943
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role