Player Matchup

Persephone
Persephone
 
Persephone
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Archpr1est
Scylla
Level 60
God Stats
2W - 1L
1,472 SR
Queue Stats
9W - 9L
1,314 Elo+
Party 3
Loki
Loki
FranksRedHot268
Loki
Level 72
God Stats
6W - 6L
1,319 SR
Queue Stats
18W - 25L
1,272 Elo+
Party 3
Chaac
Chaac
TheArb1ter3984
Chaac
Level 34
God Stats
8W - 7L
1,361 SR
Queue Stats
15W - 20L
1,266 Elo+
Party 3
Shiva
Shiva
pabloxxzxx
Shiva
Level 38
God Stats
1W - 1L
1,271 SR
Queue Stats
39W - 52L
1,247 Elo+
Party 2
Team Averages
Level 53
1,385 SR
1,320 Elo+

VS

Team Averages
Level 65
1,426 SR
1,280 Elo+
Fenrir
Fenrir
ElEspi27
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,381 Elo+
Party 1
Ymir
Ymir
MAADLCV
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,239 Elo+
Party 1
Chaac
Chaac
RexLeonum369
Chaac
Level 69
God Stats
1W - 2L
1,311 SR
Queue Stats
1W - 4L
1,254 Elo+
Solo
Persephone
Persephone
miatnt
Persephone
Level 120
God Stats
12W - 15L
1,508 SR
Queue Stats
284W - 314L
1,274 Elo+
Solo
Izanami
Izanami
sfer2003
Izanami
Level 20
God Stats
0W - 5L
1,309 SR
Queue Stats
5W - 11L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 1 / 4
10,743
488
11,449
8,522
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Archpr1est
Scylla
18
6 / 0 / 3
11,550
525
10,646
10,781
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
11 / 1 / 8
12,132
551
16,248
12,255
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 5
11,445
520
15,222
24,812
26,937
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
16
2 / 1 / 8
10,632
483
9,497
13,252
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElEspi27
Fenrir
13
3 / 7 / 1
9,133
415
6,211
25,382
11,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
MAADLCV
Ymir
13
1 / 3 / 1
9,024
410
9,368
18,506
19,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
1 / 7 / 0
9,992
454
11,831
22,945
14,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Persephone
miatnt
Persephone
15
0 / 5 / 1
9,703
441
10,654
13,755
5,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
sfer2003
Izanami
14
0 / 6 / 2
8,794
400
3,921
15,535
6,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
28
Kills
5
5
Deaths
28
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
1
4
7
W
Scylla
Archpr1est
Scylla
6
0
3
7.5
L
Fenrir
ElEspi27
Fenrir
3
7
1
0.5
W
11
1
8
15
L
Ymir
MAADLCV
Ymir
1
3
1
0.5
L
1
7
0
0.14
W
4
2
5
3.25
L
Persephone
miatnt
Persephone
0
5
1
0.1
W
Shiva
2
1
8
6
L
Izanami
sfer2003
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,062
Damage
41,985
69,622
Taken
96,123
52,700
Mitigated
57,262
19,163
Healing
22,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,449
1,543
0
2,616
8,522
2,963
1,740
1,926
6,595
70,122
0
W
Scylla
Archpr1est
Scylla
10,646
608
0
1,000
10,781
4,595
1,146
5,960
4,821
77,864
0
L
Fenrir
ElEspi27
Fenrir
6,211
1,349
0
6,138
25,382
11,334
0
3,146
22,110
0
60,501
W
16,248
4,175
0
2,316
12,255
6,294
3,629
3,317
8,938
0
89,242
L
Ymir
MAADLCV
Ymir
9,368
1,851
0
2,691
18,506
19,787
0
5,405
13,028
36,679
0
L
11,831
3,778
0
6,543
22,945
14,006
1,573
2,349
20,550
0
66,442
W
15,222
3,585
0
8,053
24,812
26,937
1,396
2,952
21,860
0
75,646
L
Persephone
miatnt
Persephone
10,654
448
171
3,223
13,755
5,738
427
4,155
9,243
69,942
0
W
Shiva
9,497
1,758
1,134
4,044
13,252
11,911
252
5,867
7,385
0
38,677
L
Izanami
sfer2003
Izanami
3,921
2,677
0
3,473
15,535
6,397
216
6,442
9,093
0
66,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,502
Gold Earned
46,646
531
Minions Killed
463
0
Camps Cleared
0
2,068,970
Distance Traveled
1,806,934
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,743
488
107
5
0
387,216
0
W
Scylla
11,550
525
144
7
0
420,473
3
L
Fenrir
9,133
415
75
3
0
373,483
0
W
Loki
12,132
551
122
6
0
477,264
0
L
Ymir
9,024
410
39
2
0
368,446
2
L
Chaac
9,992
454
123
6
0
317,624
1
W
Chaac
11,445
520
105
5
0
365,822
0
L
Persephone
9,703
441
103
5
0
386,813
3
W
Shiva
10,632
483
53
2
0
418,195
0
L
Izanami
8,794
400
123
6
0
360,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role