Player Matchup

Bacchus
Bacchus
Erc 4nier
Bacchus
Level 104
God Stats
10W - 4L
1,598 SR
Queue Stats
416W - 451L
1,476 Elo+
Solo
Olorun
Olorun
ScotchShade
Olorun
Level 128
God Stats
1W - 0L
1,361 SR
Queue Stats
14W - 9L
1,617 Elo+
Solo
Set
Set
juanjomaster18
Set
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,485 Elo+
Solo
Hun Batz
Hun Batz
nameste
Hun Batz
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 61L
1,390 Elo+
Solo
Xing Tian
Xing Tian
ventura_profana
Xing Tian
Level 156
God Stats
2W - 3L
1,374 SR
Queue Stats
234W - 248L
1,463 Elo+
Solo
Team Averages
Level 120
1,467 SR
1,487 Elo+

VS

Team Averages
Level 78
1,457 SR
1,503 Elo+
Ah Puch
Ah Puch
GrandOleF7
Ah Puch
Level 77
God Stats
1W - 9L
1,284 SR
Queue Stats
311W - 283L
1,464 Elo+
Solo
King Arthur
King Arthur
ThoughtRobot
King Arthur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 109L
1,381 Elo+
Solo
Lancelot
Lancelot
Youtube-_Alandub
Lancelot
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,741 Elo+
Solo
Baron Samedi
Baron Samedi
chiicao
Baron Samedi
Level 75
God Stats
1W - 3L
1,500 SR
Queue Stats
222W - 273L
1,458 Elo+
Solo
Set
Set
grace feel 1
Set
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 90L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Erc 4nier
Bacchus
20
4 / 3 / 15
13,477
749
20,449
34,380
44,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
20
12 / 6 / 6
14,576
810
22,352
17,250
10,657
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 7 / 14
12,191
677
10,782
19,873
17,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
nameste
Hun Batz
19
3 / 6 / 14
12,369
687
16,365
17,783
9,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
ventura_profana
Xing Tian
18
1 / 5 / 15
12,420
690
8,633
21,817
28,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GrandOleF7
Ah Puch
20
12 / 6 / 9
15,037
835
28,660
27,480
16,961
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ThoughtRobot
King Arthur
18
4 / 7 / 13
11,951
664
19,156
26,984
38,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 7 / 14
13,246
736
22,784
27,243
16,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
chiicao
Baron Samedi
20
3 / 6 / 15
12,146
675
19,405
19,326
13,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
8,020
446
0
0
0

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
78
23
Kills
27
27
Deaths
26
64
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Erc 4nier
Bacchus
4
3
15
3.83
L
Ah Puch
GrandOleF7
Ah Puch
12
6
9
2.75
W
Olorun
12
6
6
2.5
L
King Arthur
ThoughtRobot
King Arthur
4
7
13
1.5
L
8
7
14
2.14
L
Baron Samedi
chiicao
Baron Samedi
3
6
15
1.75
L
0
0
0
0
W
3
7
14
1.43
W
Hun Batz
nameste
Hun Batz
3
6
14
1.67
W
Xing Tian
ventura_profana
Xing Tian
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,581
Damage
90,005
111,103
Taken
101,033
109,101
Mitigated
84,879
42,403
Healing
32,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Erc 4nier
Bacchus
20,449
3,329
6,323
17,813
34,380
44,147
379
12,609
21,771
35,494
0
L
Ah Puch
GrandOleF7
Ah Puch
28,660
1,201
1,321
12,259
27,480
16,961
316
13,884
13,596
59,478
0
W
Olorun
22,352
13,918
1,581
4,505
17,250
10,657
4,689
6,565
10,685
49,137
3,653
L
King Arthur
ThoughtRobot
King Arthur
19,156
624
628
1,836
26,984
38,065
239
14,388
12,596
0
28,740
L
22,784
5,196
436
6,884
27,243
16,456
1,598
11,908
15,335
0
37,003
L
Baron Samedi
chiicao
Baron Samedi
19,405
1,831
4,220
4,935
19,326
13,397
1,813
8,914
10,412
41,922
0
L
0
0
0
0
0
0
0
0
0
0
0
W
10,782
4,815
2,065
2,413
19,873
17,023
2,239
12,187
7,686
0
25,652
W
Hun Batz
nameste
Hun Batz
16,365
3,085
1,550
1,497
17,783
9,180
496
8,986
8,797
0
40,950
W
Xing Tian
ventura_profana
Xing Tian
8,633
564
1,547
3,109
21,817
28,094
591
7,718
14,099
14,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,033
Gold Earned
60,400
189
Minions Killed
163
0
Camps Cleared
0
1,579,758
Distance Traveled
1,128,789
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,477
749
32
2
0
355,169
0
L
Ah Puch
15,037
835
58
3
0
300,711
0
W
Olorun
14,576
810
73
4
0
263,767
1
L
King Arthur
11,951
664
17
1
0
274,228
0
L
Lancelot
13,246
736
30
2
0
305,565
0
L
Baron Samedi
12,146
675
58
3
0
248,285
0
L
Set
8,020
446
0
0
0
0
0
W
Set
12,191
677
27
2
0
311,444
0
W
Hun Batz
12,369
687
51
3
0
322,853
0
W
Xing Tian
12,420
690
6
0
0
326,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role