Player Matchup

Horus
Horus
AceBooGiee1256
Horus
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 69L
1,556 Elo+
Party 3
Odin
Odin
EvLeGrand
Odin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,088 Elo+
Party 3
Zeus
Zeus
IGoddessOfGodsI
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JazzDragneel
Artemis
Level 123
God Stats
15W - 12L
1,498 SR
Queue Stats
79W - 75L
1,467 Elo+
Party 1
Loki
Loki
Smiley5081
Loki
Level 101
God Stats
3W - 0L
1,790 SR
Queue Stats
86W - 72L
1,471 Elo+
Party 3
Team Averages
Level 59
1,558 SR
1,416 Elo+

VS

Team Averages
Level 52
1,504 SR
1,378 Elo+
Lancelot
Lancelot
 
Lancelot
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Day To Lose
Cthulhu
Level 107
God Stats
6W - 5L
1,561 SR
Queue Stats
42W - 45L
1,412 Elo+
Party 2
Eset
Eset
Grunge Life1607
Eset
Level 41
God Stats
1W - 1L
1,730 SR
Queue Stats
85W - 92L
1,406 Elo+
Party 2
Baron Samedi
Baron Samedi
TrueValorous
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,231 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bIuexo
Ah Muzen Cab
Level 59
God Stats
0W - 2L
1,229 SR
Queue Stats
45W - 66L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 14
10,941
1,094
4,301
12,862
16,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Odin
16
1 / 1 / 8
9,635
964
3,856
8,557
10,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 0 / 13
10,812
1,081
19,743
6,102
3,196
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
JazzDragneel
Artemis
16
2 / 0 / 10
10,285
1,029
14,070
5,132
2,783
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
12 / 0 / 5
12,392
1,239
23,399
10,614
5,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

289

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
0 / 3 / 0
9,165
917
3,017
16,507
9,044
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Day To Lose
Cthulhu
15
1 / 0 / 0
9,491
949
13,235
13,462
19,471
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 4 / 0
9,103
910
4,337
9,785
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
TrueValorous
Baron Samedi
15
0 / 10 / 1
9,295
930
5,291
18,597
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
bIuexo
Ah Muzen Cab
15
0 / 3 / 1
9,440
944
10,015
13,059
4,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
3
20
Kills
1
1
Deaths
20
50
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
0
0
W
1
0
14
8
L
Cthulhu
Day To Lose
Cthulhu
1
0
0
1
W
Odin
1
1
8
5
L
0
4
0
0
W
4
0
13
10.5
W
Artemis
JazzDragneel
Artemis
2
0
10
7
W
12
0
5
14.5
L
Baron Samedi
TrueValorous
Baron Samedi
0
10
1
0.05
L
Ah Muzen Cab
bIuexo
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,369
Damage
35,895
43,267
Taken
71,410
38,007
Mitigated
44,522
15,154
Healing
5,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,017
1,378
0
218
16,507
9,044
0
5,378
11,051
0
12,641
W
4,301
2,090
2,345
3,669
12,862
16,119
0
7,149
5,713
0
10,214
L
Cthulhu
Day To Lose
Cthulhu
13,235
649
806
0
13,462
19,471
0
3,756
9,420
27,496
0
W
Odin
3,856
1,289
0
701
8,557
10,062
0
5,158
3,399
0
10,278
L
4,337
524
881
188
9,785
3,807
0
3,165
6,620
12,865
0
W
19,743
2,669
296
3,409
6,102
3,196
0
3,724
2,378
37,220
0
W
Artemis
JazzDragneel
Artemis
14,070
4,646
0
879
5,132
2,783
0
3,582
1,550
0
29,063
W
23,399
7,352
0
3,855
10,614
5,847
0
3,250
7,364
0
56,252
L
Baron Samedi
TrueValorous
Baron Samedi
5,291
152
751
1,207
18,597
7,461
0
3,975
14,408
22,796
0
L
Ah Muzen Cab
bIuexo
Ah Muzen Cab
10,015
4,560
0
1,875
13,059
4,739
0
3,469
9,590
0
29,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,065
Gold Earned
46,494
198
Minions Killed
163
8
Camps Cleared
3
1,030,817
Distance Traveled
924,930
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,165
917
21
2
0
206,603
3
W
Horus
10,941
1,094
19
2
3
221,113
0
L
Cthulhu
9,491
949
39
4
1
210,555
0
W
Odin
9,635
964
25
3
0
210,874
2
L
Eset
9,103
910
25
3
2
171,340
0
W
Zeus
10,812
1,081
46
5
1
187,920
0
W
Artemis
10,285
1,029
52
5
1
172,467
0
W
Loki
12,392
1,239
56
6
3
238,443
0
L
Baron Samedi
9,295
930
35
4
0
165,843
0
L
Ah Muzen Cab
9,440
944
43
4
0
170,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role