Player Matchup

Morgan Le Fay
Morgan Le Fay
Diellos
Morgan Le Fay
Level 102
God Stats
2W - 1L
1,260 SR
Queue Stats
233W - 96L
1,692 Elo+
Party 2
Anhur
Anhur
SlimyShlit
Anhur
Level 44
God Stats
10W - 2L
1,845 SR
Queue Stats
76W - 20L
1,765 Elo+
Party 2
Cthulhu
Cthulhu
Spelled Icup
Cthulhu
Level 63
God Stats
13W - 8L
1,660 SR
Queue Stats
43W - 29L
1,577 Elo+
Party 2
Team Averages
Level 70
1,588 SR
1,678 Elo+

VS

Team Averages
Level 142
1,506 SR
1,540 Elo+
Hou Yi
Hou Yi
DubreliK
Hou Yi
Level 118
God Stats
1W - 5L
1,307 SR
Queue Stats
322W - 386L
1,384 Elo+
Party 1
Freya
Freya
OGmadgod490
Freya
Level 148
God Stats
8W - 9L
1,467 SR
Queue Stats
526W - 601L
1,517 Elo+
Solo
Ares
Ares
myjetskii
Ares
Level 160
God Stats
8W - 3L
1,744 SR
Queue Stats
269W - 136L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Diellos
Morgan Le Fay
12
7 / 4 / 8
9,079
757
11,489
10,814
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
14
5 / 3 / 10
9,712
809
14,379
11,978
5,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Spelled Icup
Cthulhu
14
5 / 0 / 9
10,100
842
9,034
14,533
16,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DubreliK
Hou Yi
10
1 / 7 / 4
7,331
611
6,866
12,799
4,603
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 5
7,714
643
7,920
12,559
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
12
5 / 4 / 1
8,787
732
11,593
17,813
17,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
17
Kills
7
7
Deaths
17
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Diellos
Morgan Le Fay
7
4
8
2.75
L
Hou Yi
DubreliK
Hou Yi
1
7
4
0.43
L
1
6
5
0.58
W
Anhur
5
3
10
3.33
W
Cthulhu
Spelled Icup
Cthulhu
5
0
9
9.5
L
Ares
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,902
Damage
26,379
37,325
Taken
43,171
27,460
Mitigated
27,696
6,366
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Diellos
Morgan Le Fay
11,489
1,031
0
1,246
10,814
5,106
384
4,060
6,754
21,443
0
L
Hou Yi
DubreliK
Hou Yi
6,866
2,088
0
0
12,799
4,603
0
6,769
5,634
0
18,557
L
7,920
2,399
0
2,695
12,559
5,863
0
5,996
6,305
24,543
2,389
W
Anhur
14,379
9,220
0
2,544
11,978
5,482
1,840
7,465
4,513
0
42,460
W
Cthulhu
Spelled Icup
Cthulhu
9,034
1,161
781
1,795
14,533
16,872
362
7,609
6,924
21,394
0
L
Ares
11,593
751
211
1,385
17,813
17,230
0
6,893
10,622
19,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
23,832
114
Minions Killed
71
7
Camps Cleared
1
628,342
Distance Traveled
566,202
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,079
757
21
2
2
213,450
1
L
Hou Yi
7,331
611
24
2
0
184,344
5
L
Freya
7,714
643
31
3
1
170,581
1
W
Anhur
9,712
809
59
5
5
178,983
1
W
Cthulhu
10,100
842
34
3
0
235,909
0
L
Ares
8,787
732
16
1
0
211,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role