Player Matchup

Bastet
Bastet
Dabbstract710
Bastet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 189L
1,486 Elo+
Party 1
Bellona
Bellona
ReactiveJobot
Bellona
Level 68
God Stats
1W - 2L
1,399 SR
Queue Stats
213W - 154L
1,518 Elo+
Solo
Chang'e
Chang'e
SocialHermit710
Chang'e
Level 106
God Stats
2W - 1L
1,315 SR
Queue Stats
100W - 96L
1,505 Elo+
Party 1
Sobek
Sobek
Uberfreak4
Sobek
Level 65
God Stats
3W - 2L
1,296 SR
Queue Stats
148W - 148L
1,459 Elo+
Party 1
Skadi
Skadi
ZManStache
Skadi
Level 79
God Stats
9W - 3L
1,380 SR
Queue Stats
114W - 116L
1,453 Elo+
Party 1
Team Averages
Level 85
1,378 SR
1,484 Elo+

VS

Team Averages
Level 117
1,402 SR
1,411 Elo+
Chang'e
Chang'e
Deadkid269
Chang'e
Level 148
God Stats
1W - 1L
1,490 SR
Queue Stats
188W - 208L
1,418 Elo+
Solo
Ares
Ares
K-Wave
Ares
Level 127
God Stats
0W - 3L
1,338 SR
Queue Stats
121W - 149L
1,415 Elo+
Solo
Sol
Sol
MayhemAngel
Sol
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,347 Elo+
Party 2
Zhong Kui
Zhong Kui
canadianfern
Zhong Kui
Level 60
God Stats
0W - 3L
1,183 SR
Queue Stats
88W - 83L
1,428 Elo+
Solo
Thoth
Thoth
ishmaelthesmiter
Thoth
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 21
13,700
721
27,233
29,136
23,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
20
8 / 5 / 21
14,267
751
17,556
43,504
49,698
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 4 / 14
13,089
689
17,732
20,520
12,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
19
1 / 5 / 28
13,059
687
16,626
27,811
60,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Skadi
20
7 / 5 / 19
13,398
705
31,809
19,421
11,268
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Deadkid269
Chang'e
20
3 / 6 / 14
12,384
652
16,503
25,056
23,951
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
K-Wave
Ares
19
0 / 8 / 18
11,459
603
11,632
31,360
45,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 4 / 7
13,610
716
31,006
18,822
11,172
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
canadianfern
Zhong Kui
19
4 / 10 / 12
12,522
659
25,423
31,666
25,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 5 / 13
12,352
650
18,896
18,065
9,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
86
32
Kills
22
22
Deaths
33
103
Assists
64
Player
Kills
Deaths
Assists
KDA
W
8
3
21
6.17
L
Chang'e
Deadkid269
Chang'e
3
6
14
1.67
L
Ares
K-Wave
Ares
0
8
18
1.13
L
10
4
7
3.38
W
Bellona
8
5
21
3.7
W
8
4
14
3.75
W
Sobek
1
5
28
3
W
Skadi
7
5
19
3.3
L
Zhong Kui
canadianfern
Zhong Kui
4
10
12
1
L
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,956
Damage
103,460
140,392
Taken
124,969
157,808
Mitigated
115,357
71,582
Healing
37,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,233
5,985
1,986
11,095
29,136
23,758
1,601
19,534
9,602
0
50,850
L
Chang'e
Deadkid269
Chang'e
16,503
1,145
10,498
8,966
25,056
23,951
956
7,323
17,733
40,497
0
L
Ares
K-Wave
Ares
11,632
992
2,423
2,818
31,360
45,448
281
10,818
20,542
15,493
0
L
31,006
12,746
356
4,858
18,822
11,172
3,823
5,604
13,218
58,771
0
W
Bellona
17,556
5,329
6,356
15,021
43,504
49,698
1,726
30,511
12,993
3,566
33,391
W
17,732
2,972
16,538
7,312
20,520
12,625
1,967
16,772
3,748
43,935
0
W
Sobek
16,626
945
2,563
5,659
27,811
60,459
694
21,908
5,903
26,913
0
W
Skadi
31,809
12,846
2,524
2,528
19,421
11,268
3,345
14,735
4,686
0
68,935
L
Zhong Kui
canadianfern
Zhong Kui
25,423
2,165
1,062
6,563
31,666
25,526
1,392
8,226
23,440
40,921
0
L
18,896
2,242
0
416
18,065
9,260
1,618
4,091
13,974
34,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,513
Gold Earned
62,327
192
Minions Killed
211
0
Camps Cleared
0
1,659,793
Distance Traveled
1,405,111
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,700
721
43
2
0
420,049
0
L
Chang'e
12,384
652
49
3
0
275,266
1
L
Ares
11,459
603
8
0
0
284,637
0
L
Sol
13,610
716
74
4
0
277,716
0
W
Bellona
14,267
751
22
1
0
312,549
1
W
Chang'e
13,089
689
57
3
0
308,916
0
W
Sobek
13,059
687
13
1
0
317,892
0
W
Skadi
13,398
705
57
3
0
300,387
1
L
Zhong Kui
12,522
659
33
2
0
263,162
1
L
Thoth
12,352
650
47
2
0
304,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role