Player Matchup

King Arthur
King Arthur
Demon_bane25
King Arthur
Level 102
God Stats
103W - 69L
1,643 SR
Queue Stats
331W - 331L
1,570 Elo+
Solo
Hun Batz
Hun Batz
FullyVaccinated
Hun Batz
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 52L
1,572 Elo+
Party 3
Zeus
Zeus
RogueSRT
Zeus
Level 103
God Stats
0W - 2L
1,264 SR
Queue Stats
73W - 78L
1,537 Elo+
Solo
Chernobog
Chernobog
TacticalTree420
Chernobog
Level 107
God Stats
4W - 8L
1,499 SR
Queue Stats
69W - 42L
1,599 Elo+
Party 3
Sylvanus
Sylvanus
wDkTheRealArtic
Sylvanus
Level 99
God Stats
0W - 2L
1,640 SR
Queue Stats
19W - 19L
1,516 Elo+
Solo
Team Averages
Level 107
1,509 SR
1,559 Elo+

VS

Team Averages
Level 115
1,635 SR
1,545 Elo+
Danzaburou
Danzaburou
BlueMamba11
Danzaburou
Level 125
God Stats
2W - 1L
1,849 SR
Queue Stats
116W - 91L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
DHG RubberDucky
Kukulkan
Level 141
God Stats
13W - 7L
1,620 SR
Queue Stats
100W - 83L
1,538 Elo+
Party 1
Mulan
Mulan
Kirgio
Mulan
Level 87
God Stats
3W - 1L
1,455 SR
Queue Stats
203W - 151L
1,559 Elo+
Solo
Sylvanus
Sylvanus
Nanonyte
Sylvanus
Level 115
God Stats
5W - 4L
1,545 SR
Queue Stats
58W - 56L
1,536 Elo+
Party 2
Mercury
Mercury
cswikoski
Mercury
Level 109
God Stats
28W - 17L
1,705 SR
Queue Stats
41W - 35L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demon_bane25
King Arthur
15
2 / 2 / 0
8,862
554
10,753
14,563
10,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
12
2 / 2 / 1
7,266
454
6,521
15,044
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
11
1 / 3 / 0
7,068
442
6,576
8,456
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
TacticalTree420
Chernobog
12
1 / 2 / 2
7,001
438
8,513
9,360
3,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
10
0 / 4 / 2
6,066
379
6,530
14,402
13,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueMamba11
Danzaburou
14
3 / 2 / 3
9,088
568
8,970
11,943
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
14
3 / 1 / 7
8,781
549
13,214
5,165
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Kirgio
Mulan
14
1 / 2 / 3
8,866
554
8,821
15,644
11,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Nanonyte
Sylvanus
12
2 / 0 / 11
8,588
537
6,560
14,915
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
cswikoski
Mercury
14
4 / 1 / 5
8,809
551
7,911
9,966
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
13
13
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlueMamba11
Danzaburou
3
2
3
2.25
W
Kukulkan
3
1
7
6.5
L
King Arthur
Demon_bane25
King Arthur
2
2
0
1
L
Hun Batz
2
2
1
1.25
W
Mulan
Kirgio
Mulan
1
2
3
1.25
W
Sylvanus
Nanonyte
Sylvanus
2
0
11
7.5
L
Zeus
1
3
0
0.33
L
Chernobog
TacticalTree420
Chernobog
1
2
2
1
W
Mercury
cswikoski
Mercury
4
1
5
6.5
L
Sylvanus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
45,476
61,825
Taken
57,633
36,674
Mitigated
37,757
20,343
Healing
22,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlueMamba11
Danzaburou
8,970
4,848
0
4,621
11,943
5,253
0
2,215
9,700
0
73,192
W
Kukulkan
13,214
685
0
0
5,165
2,632
156
1,520
3,555
70,805
0
L
King Arthur
Demon_bane25
King Arthur
10,753
2,492
0
5,654
14,563
10,325
0
2,489
12,074
0
78,447
L
Hun Batz
6,521
1,626
0
6,305
15,044
6,265
0
3,789
11,255
0
56,275
W
Mulan
Kirgio
Mulan
8,821
823
0
7,980
15,644
11,782
0
1,327
14,261
0
73,566
W
Sylvanus
Nanonyte
Sylvanus
6,560
953
2,483
5,880
14,915
12,810
90
5,793
8,856
20,898
0
L
Zeus
6,576
1,072
0
1,345
8,456
3,340
0
3,440
5,016
41,923
0
L
Chernobog
TacticalTree420
Chernobog
8,513
5,499
0
1,935
9,360
3,736
0
2,795
6,565
0
46,375
W
Mercury
cswikoski
Mercury
7,911
4,474
0
1,909
9,966
5,280
468
1,378
8,436
0
67,250
L
Sylvanus
6,530
2,096
1,405
3,699
14,402
13,008
0
7,261
7,141
25,859
6,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
44,132
474
Minions Killed
495
0
Camps Cleared
0
1,464,972
Distance Traveled
1,576,757
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,088
568
128
8
0
280,994
5
W
Kukulkan
8,781
549
107
7
0
298,129
3
L
King Arthur
8,862
554
141
9
0
292,581
2
L
Hun Batz
7,266
454
97
6
0
348,925
2
W
Mulan
8,866
554
125
8
0
294,682
4
W
Sylvanus
8,588
537
23
1
0
309,747
0
L
Zeus
7,068
442
89
6
0
265,567
3
L
Chernobog
7,001
438
94
6
0
281,757
0
W
Mercury
8,809
551
112
7
0
393,205
0
L
Sylvanus
6,066
379
53
3
0
276,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role