Player Matchup

Neith
Neith
Silver I
Death Wiiish
Neith
Silver I
Level 113
God Stats
4W - 3L
1,435 SR
Queue Stats
145W - 160L
1,288 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
Geckoser
Kuzenbo
Silver IV
Level 69
God Stats
1W - 1L
1,403 SR
Queue Stats
16W - 23L
1,317 MMR
Party 1
Set
Set
Silver I
I SmokeDemon
Set
Silver I
Level 108
God Stats
14W - 13L
1,607 SR
Queue Stats
160W - 164L
1,192 MMR
Party 2
Chaac
Chaac
Silver I
KiiNGz_N3KO-
Chaac
Silver I
Level 105
God Stats
1W - 2L
1,504 SR
Queue Stats
25W - 29L
1,341 MMR
Solo
Eset
Eset
Bronze III
Pseudo5453
Eset
Bronze III
Level 79
God Stats
2W - 2L
1,338 SR
Queue Stats
56W - 66L
1,400 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,457 SR
1,308 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,584 SR
1,358 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
EDDwonder27
Baron Samedi
Gold IV
Level 82
God Stats
3W - 1L
1,673 SR
Queue Stats
90W - 100L
1,321 MMR
Solo
Ravana
Ravana
Silver I
IRhevan
Ravana
Silver I
Level 87
God Stats
8W - 5L
1,729 SR
Queue Stats
160W - 158L
1,345 MMR
Solo
Arachne
Arachne
Gold IV
Sinaloa Mex R5
Arachne
Gold IV
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
120W - 125L
1,301 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
memphismo
Kumbhakarna
Gold III
Level 160
God Stats
12W - 11L
1,515 SR
Queue Stats
363W - 378L
1,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,016
501
7,657
14,498
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
Geckoser
Kuzenbo
10
0 / 4 / 2
6,262
447
4,438
13,843
11,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 2 / 1
7,147
511
6,908
13,101
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 0 / 1
7,745
553
5,982
13,180
12,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 6 / 1
6,184
442
4,141
10,125
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaNu WaKaliDanzaburou

VS

Bans
King ArthurSun WukongNemesisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 3 / 0
8,512
608
10,966
12,824
5,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
EDDwonder27
Baron Samedi
13
5 / 2 / 3
7,978
570
12,336
9,402
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
IRhevan
Ravana
13
0 / 2 / 1
7,506
536
9,204
6,973
7,819
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
5 / 0 / 1
7,269
519
7,346
14,254
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
memphismo
Kumbhakarna
12
2 / 0 / 11
8,034
574
6,271
6,710
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
7
Kills
19
19
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
0
2.33
L
2
7
1
0.36
W
Baron Samedi
EDDwonder27
Baron Samedi
5
2
3
3.25
L
Kuzenbo
Geckoser
Kuzenbo
0
4
2
0.25
L
3
2
1
1.75
W
Ravana
IRhevan
Ravana
0
2
1
0.25
L
1
0
1
1.5
L
1
6
1
0.25
W
5
0
1
5.5
W
Kumbhakarna
memphismo
Kumbhakarna
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,126
Damage
46,123
64,747
Taken
50,163
38,540
Mitigated
28,768
21,792
Healing
22,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,966
5,666
0
4,702
12,824
5,308
490
770
12,054
0
69,001
L
7,657
3,356
0
4,322
14,498
4,946
338
2,008
12,490
0
55,133
W
Baron Samedi
EDDwonder27
Baron Samedi
12,336
923
479
3,663
9,402
4,699
496
4,074
5,328
66,899
0
L
Kuzenbo
Geckoser
Kuzenbo
4,438
1,485
1,807
2,035
13,843
11,689
16
6,969
6,874
17,567
0
L
6,908
3,349
0
2,228
13,101
5,696
0
1,384
11,717
0
49,802
W
Ravana
IRhevan
Ravana
9,204
3,306
0
2,650
6,973
7,819
0
0
6,525
0
58,001
L
5,982
1,361
0
9,988
13,180
12,463
0
481
12,699
0
58,578
L
4,141
970
307
1,105
10,125
3,746
0
7,765
2,360
38,684
0
W
7,346
4,496
0
7,342
14,254
5,550
0
1,507
12,647
0
56,890
W
Kumbhakarna
memphismo
Kumbhakarna
6,271
1,103
424
2,870
6,710
5,392
0
2,228
4,409
22,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,354
Gold Earned
39,299
386
Minions Killed
439
0
Camps Cleared
0
1,305,992
Distance Traveled
1,410,080
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,512
608
109
8
0
247,734
5
L
Neith
7,016
501
66
5
0
221,951
0
W
Baron Samedi
7,978
570
108
8
0
241,407
0
L
Kuzenbo
6,262
447
26
2
0
274,903
3
L
Set
7,147
511
86
6
0
306,038
0
W
Ravana
7,506
536
100
7
0
277,370
4
L
Chaac
7,745
553
125
9
0
252,735
4
L
Eset
6,184
442
83
6
0
250,365
8
W
Arachne
7,269
519
84
6
0
333,971
3
W
Kumbhakarna
8,034
574
38
3
0
309,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role