Player Matchup

Nox
Nox
HYPNOSXTHANATOS
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 67L
1,580 Elo+
Party 2
Anhur
Anhur
HashSlingnSlashr
Anhur
Level 111
God Stats
7W - 1L
1,828 SR
Queue Stats
515W - 284L
1,691 Elo+
Party 2
Cliodhna
Cliodhna
HeyCaster
Cliodhna
Level 62
God Stats
29W - 32L
1,536 SR
Queue Stats
95W - 117L
1,480 Elo+
Solo
Tyr
Tyr
MikeMaze
Tyr
Level 95
God Stats
6W - 4L
1,607 SR
Queue Stats
259W - 150L
1,688 Elo+
Party 2
Cthulhu
Cthulhu
kratosforlife
Cthulhu
Level 109
God Stats
27W - 9L
1,786 SR
Queue Stats
470W - 241L
1,695 Elo+
Party 2
Team Averages
Level 97
1,651 SR
1,627 Elo+

VS

Team Averages
Level 117
1,499 SR
1,478 Elo+
Tyr
Tyr
HectorDTroya
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 147L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
MightyMouse2191
Kukulkan
Level 100
God Stats
1W - 2L
1,407 SR
Queue Stats
2W - 2L
1,535 Elo+
Solo
Hou Yi
Hou Yi
MxknSamrai
Hou Yi
Level 107
God Stats
2W - 2L
1,486 SR
Queue Stats
34W - 38L
1,388 Elo+
Solo
Susano
Susano
dametulunch
Susano
Level 116
God Stats
4W - 2L
1,766 SR
Queue Stats
65W - 83L
1,471 Elo+
Party 1
Freya
Freya
l BlackRaven l
Freya
Level 144
God Stats
1W - 2L
1,337 SR
Queue Stats
127W - 142L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 3
9,007
751
4,467
4,034
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 1
8,975
748
6,102
10,916
7,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cliodhna
HeyCaster
Cliodhna
14
0 / 1 / 4
8,078
673
6,655
9,606
5,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 1 / 3
8,565
714
5,789
12,061
14,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
15
2 / 0 / 2
9,213
768
9,648
10,615
9,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,575
631
4,844
13,640
10,980
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
17
0 / 0 / 2
8,938
745
8,430
5,470
2,812
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
MxknSamrai
Hou Yi
14
1 / 0 / 1
7,793
649
6,142
7,572
3,332
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
14
2 / 6 / 1
7,927
661
9,007
10,150
4,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 1 / 0
8,434
703
3,917
7,505
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
3
3
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
3
1
1
3.5
L
0
2
2
0.5
W
Cliodhna
HeyCaster
Cliodhna
0
1
4
2
L
Kukulkan
0
0
2
1
W
2
1
3
3.5
L
Hou Yi
MxknSamrai
Hou Yi
1
0
1
1.5
L
Susano
2
6
1
0.42
W
Cthulhu
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,661
Damage
32,340
47,232
Taken
44,337
39,741
Mitigated
24,678
13,880
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,467
100
0
694
4,034
2,094
859
1,136
2,768
31,973
0
W
6,102
2,925
1,382
1,032
10,916
7,775
184
2,084
8,812
0
27,830
L
4,844
566
371
1,871
13,640
10,980
0
4,511
9,129
0
16,325
W
Cliodhna
HeyCaster
Cliodhna
6,655
265
0
2,628
9,606
5,473
0
1,936
7,517
0
27,977
L
Kukulkan
8,430
55
0
0
5,470
2,812
0
2,129
3,341
50,971
0
W
5,789
1,159
375
3,173
12,061
14,479
0
3,827
7,973
0
23,873
L
Hou Yi
MxknSamrai
Hou Yi
6,142
3,843
0
1,091
7,572
3,332
0
2,765
4,807
0
20,123
L
Susano
9,007
1,098
0
0
10,150
4,211
0
1,770
8,380
0
19,561
W
Cthulhu
9,648
752
2,571
2,025
10,615
9,920
0
2,774
7,815
31,120
0
L
3,917
1,037
0
2,635
7,505
3,343
0
2,940
4,565
29,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,838
Gold Earned
40,667
254
Minions Killed
247
0
Camps Cleared
0
1,292,111
Distance Traveled
1,243,816
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,007
751
70
6
0
248,020
0
W
Anhur
8,975
748
56
5
0
226,960
0
L
Tyr
7,575
631
20
2
0
254,804
0
W
Cliodhna
8,078
673
43
4
0
287,806
4
L
Kukulkan
8,938
745
103
9
0
271,648
5
W
Tyr
8,565
714
43
4
0
274,404
0
L
Hou Yi
7,793
649
36
3
0
247,605
4
L
Susano
7,927
661
21
2
0
257,768
1
W
Cthulhu
9,213
768
42
4
0
254,921
1
L
Freya
8,434
703
67
6
0
211,991
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role