Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Bibipincas
Cupid
Level 16
God Stats
2W - 0L
1,562 SR
Queue Stats
11W - 1L
2,014 Elo+
Party 2
Poseidon
Poseidon
LIZCASTLEE
Poseidon
Level 160
God Stats
1W - 0L
1,540 SR
Queue Stats
38W - 28L
1,668 Elo+
Party 2
Team Averages
Level 108
1,534 SR
1,727 Elo+

VS

Team Averages
Level 57
1,701 SR
1,439 Elo+
Mercury
Mercury
Cxichino
Mercury
Level 57
God Stats
8W - 3L
1,694 SR
Queue Stats
42W - 36L
1,459 Elo+
Party 1
Odin
Odin
Pedramxcena
Odin
Level 27
God Stats
2W - 1L
1,697 SR
Queue Stats
13W - 13L
1,431 Elo+
Party 1
Persephone
Persephone
Thanquol12
Persephone
Level 88
God Stats
3W - 2L
1,710 SR
Queue Stats
87W - 128L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 1 / 9
9,076
825
3,486
6,363
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
13
4 / 1 / 8
8,548
777
7,073
8,631
3,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
LIZCASTLEE
Poseidon
13
7 / 2 / 5
9,058
823
13,387
8,510
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cxichino
Mercury
12
1 / 3 / 2
7,319
665
4,613
7,310
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
3 / 4 / 1
7,384
671
7,786
12,785
10,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
Thanquol12
Persephone
11
0 / 5 / 4
7,624
693
7,619
8,627
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
4
4
Deaths
12
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
9
6.5
W
Cupid
4
1
8
8
L
Mercury
Cxichino
Mercury
1
3
2
0.67
W
Poseidon
LIZCASTLEE
Poseidon
7
2
5
4.75
L
3
4
1
0.88
L
Persephone
Thanquol12
Persephone
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,946
Damage
20,018
23,504
Taken
28,722
14,309
Mitigated
17,608
5,995
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,486
251
0
2,443
6,363
7,751
0
2,315
3,935
6,873
0
W
Cupid
7,073
3,802
915
2,387
8,631
3,543
766
3,876
4,527
0
28,166
L
Mercury
Cxichino
Mercury
4,613
852
0
525
7,310
3,498
0
4,854
2,456
0
20,594
W
Poseidon
LIZCASTLEE
Poseidon
13,387
2,826
0
250
8,510
3,015
220
1,729
6,555
41,861
0
L
7,786
3,231
424
3,163
12,785
10,537
0
8,084
4,701
0
16,744
L
Persephone
Thanquol12
Persephone
7,619
705
56
1,047
8,627
3,573
0
4,216
4,406
27,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,682
Gold Earned
22,327
127
Minions Killed
107
6
Camps Cleared
5
652,065
Distance Traveled
621,375
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,076
825
5
0
1
216,687
3
W
Cupid
8,548
777
57
5
0
201,459
5
L
Mercury
7,319
665
35
3
5
227,454
3
W
Poseidon
9,058
823
65
6
5
233,919
4
L
Odin
7,384
671
22
2
0
201,204
4
L
Persephone
7,624
693
50
5
0
192,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role