Player Matchup

Horus
Horus
NathanOnMars
Horus
Level 98
God Stats
6W - 25L
1,261 SR
Queue Stats
266W - 440L
1,361 Elo+
Party 2
Merlin
Merlin
SlumpppGod
Merlin
Level 97
God Stats
17W - 25L
1,585 SR
Queue Stats
357W - 551L
1,345 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THATFR3SHM1DGET
Tsukuyomi
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 295L
1,319 Elo+
Party 2
Team Averages
Level 87
1,449 SR
1,342 Elo+

VS

Team Averages
Level 76
1,530 SR
1,498 Elo+
Ymir
Ymir
HolyWhiteLie
Ymir
Level 105
God Stats
6W - 5L
1,503 SR
Queue Stats
30W - 41L
1,390 Elo+
Solo
Neith
Neith
LilGayKarma
Neith
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,500 Elo+
Party 1
Merlin
Merlin
hcbtw
Merlin
Level 27
God Stats
4W - 0L
1,586 SR
Queue Stats
4W - 2L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
8,077
621
8,076
20,963
18,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
SlumpppGod
Merlin
12
0 / 5 / 1
8,178
629
7,065
10,305
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
THATFR3SHM1DGET
Tsukuyomi
11
0 / 5 / 1
7,501
577
5,720
12,606
5,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 8
10,537
811
8,488
11,323
12,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 0 / 8
10,487
807
16,619
7,633
3,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
hcbtw
Merlin
14
3 / 1 / 10
9,600
738
12,673
8,485
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
15
15
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
7
0
8
11
L
1
5
0
0.2
L
Merlin
SlumpppGod
Merlin
0
5
1
0.1
L
Tsukuyomi
THATFR3SHM1DGET
Tsukuyomi
0
5
1
0.1
W
Merlin
hcbtw
Merlin
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,861
Damage
37,780
43,874
Taken
27,441
28,133
Mitigated
19,998
6,303
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,488
1,529
493
3,669
11,323
12,863
343
3,027
8,296
16,710
0
W
16,619
8,885
0
5,607
7,633
3,488
1,955
1,829
5,804
0
54,639
L
8,076
3,914
961
2,721
20,963
18,709
0
9,154
11,809
0
19,983
L
Merlin
SlumpppGod
Merlin
7,065
0
0
0
10,305
4,165
0
5,789
4,516
32,272
0
L
Tsukuyomi
THATFR3SHM1DGET
Tsukuyomi
5,720
1,125
310
2,311
12,606
5,259
0
6,945
5,661
0
19,359
W
Merlin
hcbtw
Merlin
12,673
717
0
2,085
8,485
3,647
672
2,825
5,660
37,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,756
Gold Earned
30,624
113
Minions Killed
160
4
Camps Cleared
7
681,127
Distance Traveled
716,817
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,537
811
19
1
0
228,215
2
W
Neith
10,487
807
92
7
5
243,873
3
L
Horus
8,077
621
22
2
0
237,126
2
L
Merlin
8,178
629
63
5
1
213,458
3
L
Tsukuyomi
7,501
577
28
2
3
230,543
3
W
Merlin
9,600
738
49
4
2
244,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role