Player Matchup

Ymir
Ymir
ElEspi27
Ymir
Level 47
God Stats
3W - 2L
1,494 SR
Queue Stats
8W - 8L
1,326 Elo+
Party 2
Arachne
Arachne
FifthOfChuck
Arachne
Level 122
God Stats
110W - 86L
1,546 SR
Queue Stats
380W - 406L
1,416 Elo+
Solo
Merlin
Merlin
MAADLCV
Merlin
Level 68
God Stats
7W - 7L
1,221 SR
Queue Stats
9W - 16L
1,198 Elo+
Party 2
Erlang Shen
Erlang Shen
cadillac423
Erlang Shen
Level 89
God Stats
22W - 12L
1,576 SR
Queue Stats
200W - 198L
1,380 Elo+
Solo
Hou Yi
Hou Yi
sfer2003
Hou Yi
Level 20
God Stats
3W - 4L
1,308 SR
Queue Stats
5W - 11L
1,202 Elo+
Party 2
Team Averages
Level 69
1,429 SR
1,305 Elo+

VS

Team Averages
Level 63
1,306 SR
1,284 Elo+
Zeus
Zeus
creepersarecool
Zeus
Level 27
God Stats
0W - 3L
1,164 SR
Queue Stats
32W - 39L
1,230 Elo+
Party 1
Ymir
Ymir
doopdooplord
Ymir
Level 6
God Stats
0W - 3L
1,201 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 1
Cabrakan
Cabrakan
frOd_p88
Cabrakan
Level 102
God Stats
113W - 103L
1,433 SR
Queue Stats
113W - 105L
1,339 Elo+
Solo
Heimdallr
Heimdallr
xXMOAPING_SOULXx
Heimdallr
Level 77
God Stats
60W - 57L
1,506 SR
Queue Stats
175W - 196L
1,362 Elo+
Party 1
Loki
Loki
zach_1000000
Loki
Level 101
God Stats
4W - 10L
1,224 SR
Queue Stats
472W - 489L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 0 / 3
8,518
473
4,761
11,888
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
FifthOfChuck
Arachne
14
4 / 1 / 2
8,968
498
11,229
14,353
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
MAADLCV
Merlin
16
2 / 0 / 5
9,735
541
15,222
7,987
4,474
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
cadillac423
Erlang Shen
16
1 / 1 / 0
8,366
465
2,758
10,731
6,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
sfer2003
Hou Yi
13
0 / 2 / 0
7,950
442
3,273
13,853
5,346
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,264
404
5,693
9,807
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 0
7,327
407
2,408
16,000
13,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
frOd_p88
Cabrakan
17
1 / 1 / 1
10,204
567
7,631
11,474
9,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
16
2 / 0 / 0
9,134
507
12,741
10,969
5,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 0 / 2
7,758
431
4,500
14,099
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
9
Kills
4
4
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
0
3
3.5
W
Arachne
FifthOfChuck
Arachne
4
1
2
5
W
Merlin
MAADLCV
Merlin
2
0
5
4.5
W
Erlang Shen
cadillac423
Erlang Shen
1
1
0
1
L
0
4
0
0
L
1
4
0
0.25
L
Cabrakan
frOd_p88
Cabrakan
1
1
1
1.5
W
Hou Yi
sfer2003
Hou Yi
0
2
0
0
L
Heimdallr
2
0
0
2
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,243
Damage
32,973
58,812
Taken
62,349
32,810
Mitigated
37,788
17,214
Healing
22,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,761
335
0
2,296
11,888
11,066
597
3,625
8,263
30,028
0
W
Arachne
FifthOfChuck
Arachne
11,229
7,973
0
4,061
14,353
5,822
537
2,303
12,050
0
68,524
W
Merlin
MAADLCV
Merlin
15,222
1,550
101
4,364
7,987
4,474
1,814
4,240
3,747
85,791
0
W
Erlang Shen
cadillac423
Erlang Shen
2,758
803
0
1,573
10,731
6,102
1,422
5,596
5,135
0
46,202
L
5,693
1,153
0
712
9,807
3,460
0
6,184
3,623
49,932
0
L
2,408
446
0
804
16,000
13,956
0
8,463
7,537
14,892
0
L
Cabrakan
frOd_p88
Cabrakan
7,631
1,012
0
6,350
11,474
9,985
0
0
11,474
91,976
0
W
Hou Yi
sfer2003
Hou Yi
3,273
2,285
0
4,819
13,853
5,346
0
132
13,721
0
59,767
L
Heimdallr
12,741
3,896
0
6,960
10,969
5,088
0
1,888
9,081
0
83,293
L
4,500
1,083
0
7,424
14,099
5,299
0
3,448
10,651
0
58,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,537
Gold Earned
41,687
453
Minions Killed
493
0
Camps Cleared
0
1,726,144
Distance Traveled
1,599,617
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,518
473
41
2
0
295,361
0
W
Arachne
8,968
498
107
6
0
419,124
5
W
Merlin
9,735
541
138
8
0
324,588
5
W
Erlang Shen
8,366
465
80
4
0
325,303
2
L
Zeus
7,264
404
77
4
0
304,032
1
L
Ymir
7,327
407
15
1
0
320,458
0
L
Cabrakan
10,204
567
175
10
0
275,220
0
W
Hou Yi
7,950
442
87
5
0
361,768
3
L
Heimdallr
9,134
507
121
7
0
298,906
3
L
Loki
7,758
431
105
6
0
401,001
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role