Player Matchup

Janus
Janus
BrotherKj
Janus
Level 118
God Stats
2W - 4L
1,197 SR
Queue Stats
54W - 46L
1,522 Elo+
Party 1
Nemesis
Nemesis
TakeYoStank
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,503 Elo+
Party 1
Shiva
Shiva
YOREALDADDY13
Shiva
Level 107
God Stats
7W - 5L
1,443 SR
Queue Stats
24W - 28L
1,330 Elo+
Party 1
Team Averages
Level 111
1,380 SR
1,451 Elo+

VS

Team Averages
Level 88
1,671 SR
1,503 Elo+
Hera
Hera
ADeathShot
Hera
Level 69
God Stats
2W - 2L
1,775 SR
Queue Stats
18W - 16L
1,537 Elo+
Party 2
Ymir
Ymir
GAMING-J-A
Ymir
Level 126
God Stats
1W - 2L
1,945 SR
Queue Stats
45W - 47L
1,463 Elo+
Party 2
Artemis
Artemis
countingroom2130
Artemis
Level 69
God Stats
0W - 3L
1,293 SR
Queue Stats
24W - 25L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BrotherKj
Janus
14
5 / 2 / 5
9,211
768
15,488
8,224
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TakeYoStank
Nemesis
14
2 / 2 / 8
8,517
710
7,511
9,487
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 1 / 7
9,965
830
7,002
11,479
10,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,272
606
7,753
8,191
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 4 / 1
8,160
680
8,159
16,570
15,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 2
7,213
601
4,361
8,699
3,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
5
5
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Janus
BrotherKj
Janus
5
2
5
3.75
L
4
4
1
1.13
W
Nemesis
TakeYoStank
Nemesis
2
2
8
3
W
5
1
7
8.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
20,273
29,190
Taken
33,460
18,658
Mitigated
23,072
5,091
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,753
2,017
644
630
8,191
3,926
0
4,944
3,247
24,492
0
W
Janus
BrotherKj
Janus
15,488
1,210
0
150
8,224
3,483
161
5,016
3,110
49,684
0
L
8,159
1,730
301
1,368
16,570
15,352
0
6,822
9,748
13,238
0
W
Nemesis
TakeYoStank
Nemesis
7,511
3,714
0
2,386
9,487
4,611
0
5,184
4,184
0
24,913
W
7,002
933
247
2,308
11,479
10,564
29
5,750
5,387
0
17,790
L
4,361
990
0
725
8,699
3,794
0
4,021
4,678
0
17,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,693
Gold Earned
22,645
133
Minions Killed
94
7
Camps Cleared
4
645,577
Distance Traveled
603,750
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,272
606
49
4
2
201,836
4
W
Janus
9,211
768
75
6
2
188,146
2
L
Ymir
8,160
680
7
1
0
198,619
1
W
Nemesis
8,517
710
40
3
4
217,980
4
W
Shiva
9,965
830
18
2
1
239,451
1
L
Artemis
7,213
601
38
3
2
203,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role