Player Matchup

Medusa
Medusa
Gold V
Jeffreak5333
Medusa
Gold V
Level 146
God Stats
1W - 1L
1,777 SR
Queue Stats
8W - 5L
1,707 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
LordDunsany
Sylvanus
Platinum IV
Level 160
God Stats
3W - 5L
1,231 SR
Queue Stats
393W - 394L
1,667 MMR
Solo
Mercury
Mercury
Gold II
Potterrules
Mercury
Gold II
Level 160
God Stats
0W - 3L
1,247 SR
Queue Stats
60W - 61L
1,649 MMR
Party 2
Gilgamesh
Gilgamesh
Gold I
REONBLAZE
Gilgamesh
Gold I
Level 152
God Stats
2W - 5L
1,374 SR
Queue Stats
213W - 211L
1,694 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
ThanksForMMR
Ah Muzen Cab
Platinum IV
Level 62
God Stats
29W - 28L
1,613 SR
Queue Stats
141W - 135L
1,762 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,448 SR
1,696 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,548 SR
1,696 MMR
Chernobog
Chernobog
Gold II
Bellephon
Chernobog
Gold II
Level 159
God Stats
1W - 2L
1,282 SR
Queue Stats
83W - 73L
1,677 MMR
Solo
Fafnir
Fafnir
Gold II
Dóuble
Fafnir
Gold II
Level 160
God Stats
24W - 17L
1,652 SR
Queue Stats
176W - 171L
1,641 MMR
Solo
Anhur
Anhur
Gold IV
KnocTurnalHD
Anhur
Gold IV
Level 79
God Stats
1W - 0L
1,532 SR
Queue Stats
19W - 11L
1,737 MMR
Party 1
Thor
Thor
Platinum V
TwerkOnSkype
Thor
Platinum V
Level 126
God Stats
8W - 2L
1,628 SR
Queue Stats
88W - 66L
1,715 MMR
Party 1
Vulcan
Vulcan
Gold II
keysersoze1066
Vulcan
Gold II
Level 109
God Stats
29W - 22L
1,646 SR
Queue Stats
43W - 43L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 3 / 3
11,183
466
20,533
24,088
10,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
LordDunsany
Sylvanus
15
1 / 5 / 3
10,034
418
7,128
28,204
33,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Potterrules
Mercury
20
2 / 8 / 2
11,967
499
10,411
25,074
10,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
REONBLAZE
Gilgamesh
19
4 / 3 / 2
12,554
523
14,139
22,856
22,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
ThanksForMMR
Ah Muzen Cab
18
2 / 4 / 7
11,859
494
22,214
24,903
10,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
KaliPoseidonBakasuraUllr

VS

Bans
CliodhnaRavanaIzanamiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bellephon
Chernobog
20
3 / 3 / 10
13,362
557
19,455
26,860
13,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Dóuble
Fafnir
17
2 / 2 / 16
13,303
554
18,068
30,833
37,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 2 / 9
15,639
652
24,832
18,114
8,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 0 / 10
14,603
608
15,104
25,869
34,913
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 5 / 10
13,897
579
19,382
15,559
8,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
12
Kills
23
23
Deaths
12
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bellephon
Chernobog
3
3
10
2.67
W
Fafnir
Dóuble
Fafnir
2
2
16
5
L
Medusa
3
3
3
1.5
W
10
2
9
7.25
L
Sylvanus
LordDunsany
Sylvanus
1
5
3
0.5
L
Mercury
Potterrules
Mercury
2
8
2
0.38
L
Gilgamesh
REONBLAZE
Gilgamesh
4
3
2
1.67
L
Ah Muzen Cab
ThanksForMMR
Ah Muzen Cab
2
4
7
1.38
W
3
0
10
8
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,425
Damage
96,841
125,125
Taken
117,235
87,635
Mitigated
102,931
43,891
Healing
40,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bellephon
Chernobog
19,455
12,149
0
14,300
26,860
13,688
1,168
2,280
24,580
0
122,718
W
Fafnir
Dóuble
Fafnir
18,068
2,805
0
14,466
30,833
37,089
600
4,288
26,545
42,188
0
L
Medusa
20,533
7,405
0
6,557
24,088
10,694
1,234
5,494
18,594
0
113,443
W
24,832
11,936
0
3,181
18,114
8,972
9,777
608
17,506
0
158,856
L
Sylvanus
LordDunsany
Sylvanus
7,128
1,668
8,267
8,708
28,204
33,411
136
12,235
15,969
25,036
0
L
Mercury
Potterrules
Mercury
10,411
4,866
0
7,824
25,074
10,442
0
6,144
18,930
0
129,052
L
Gilgamesh
REONBLAZE
Gilgamesh
14,139
4,463
0
5,568
22,856
22,482
0
3,595
19,261
0
100,670
L
Ah Muzen Cab
ThanksForMMR
Ah Muzen Cab
22,214
4,866
0
6,967
24,903
10,606
634
10,195
14,708
0
138,245
W
15,104
3,520
0
6,686
25,869
34,913
2,061
883
24,986
0
109,862
W
19,382
5,657
0
2,134
15,559
8,269
847
695
14,864
114,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,597
Gold Earned
70,804
740
Minions Killed
809
0
Camps Cleared
0
2,415,765
Distance Traveled
2,396,612
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,362
557
170
7
0
456,202
6
W
Fafnir
13,303
554
39
2
0
468,240
6
L
Medusa
11,183
466
145
6
0
467,940
2
W
Anhur
15,639
652
249
10
0
451,728
2
L
Sylvanus
10,034
418
34
1
0
420,872
6
L
Mercury
11,967
499
191
8
0
527,415
2
L
Gilgamesh
12,554
523
155
6
0
488,092
8
L
Ah Muzen Cab
11,859
494
215
9
0
511,446
2
W
Thor
14,603
608
191
8
0
494,671
7
W
Vulcan
13,897
579
160
7
0
525,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role