Player Matchup

Vulcan
Vulcan
DP Masterboo
Vulcan
Level 160
God Stats
3W - 4L
1,459 SR
Queue Stats
111W - 117L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
I OhKySo I
Sun Wukong
Level 122
God Stats
1W - 1L
1,315 SR
Queue Stats
21W - 29L
1,460 Elo+
Party 2
Terra
Terra
TwoSoccerFury
Terra
Level 47
God Stats
1W - 0L
1,482 SR
Queue Stats
7W - 11L
1,336 Elo+
Party 2
Izanami
Izanami
dragonpoo69
Izanami
Level 125
God Stats
23W - 13L
1,676 SR
Queue Stats
537W - 601L
1,404 Elo+
Solo
Da Ji
Da Ji
xzPause
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,177 Elo+
Party 2
Team Averages
Level 109
1,487 SR
1,376 Elo+

VS

Team Averages
Level 107
1,504 SR
1,524 Elo+
Shiva
Shiva
Alegitshooter
Shiva
Level 156
God Stats
1W - 3L
1,213 SR
Queue Stats
124W - 106L
1,581 Elo+
Party 1
Agni
Agni
JarBear___22
Agni
Level 66
God Stats
15W - 14L
1,498 SR
Queue Stats
348W - 371L
1,322 Elo+
Solo
Baron Samedi
Baron Samedi
Kiyza
Baron Samedi
Level 127
God Stats
3W - 3L
1,564 SR
Queue Stats
143W - 159L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
Lund1eseL
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,582 Elo+
Party 1
Ymir
Ymir
MatrixRR
Ymir
Level 159
God Stats
2W - 3L
1,744 SR
Queue Stats
140W - 117L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
6 / 1 / 4
11,228
535
23,422
10,965
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
I OhKySo I
Sun Wukong
16
1 / 2 / 2
10,051
479
14,640
20,046
14,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 1 / 5
9,770
465
2,809
7,874
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
dragonpoo69
Izanami
19
3 / 2 / 5
11,473
546
10,885
12,521
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
xzPause
Da Ji
16
4 / 2 / 6
9,920
472
11,337
15,454
7,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 1
11,476
546
17,487
26,813
19,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 5 / 1
8,176
389
7,894
14,888
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Kiyza
Baron Samedi
13
0 / 3 / 3
8,823
420
4,376
16,079
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Lund1eseL
Jing Wei
15
2 / 1 / 0
9,211
439
3,150
13,438
5,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
3 / 3 / 3
9,946
474
8,251
21,783
11,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
8
8
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Vulcan
6
1
4
8
W
Sun Wukong
I OhKySo I
Sun Wukong
1
2
2
1
L
0
5
1
0.1
L
Baron Samedi
Kiyza
Baron Samedi
0
3
3
0.5
L
Jing Wei
Lund1eseL
Jing Wei
2
1
0
2
L
Ymir
3
3
3
1.5
W
2
1
5
4.5
W
Izanami
dragonpoo69
Izanami
3
2
5
2.75
W
Da Ji
xzPause
Da Ji
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,093
Damage
41,158
66,860
Taken
93,001
42,082
Mitigated
52,159
23,048
Healing
30,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,487
3,510
280
12,270
26,813
19,335
0
2,867
23,830
0
93,519
W
Vulcan
23,422
5,551
0
1,533
10,965
5,521
332
4,953
5,473
106,346
0
W
Sun Wukong
I OhKySo I
Sun Wukong
14,640
4,005
0
8,546
20,046
14,917
2,109
3,095
16,929
0
86,739
L
7,894
206
0
4,094
14,888
5,741
43
5,841
8,716
69,360
0
L
Baron Samedi
Kiyza
Baron Samedi
4,376
196
378
4,399
16,079
10,351
0
6,338
9,555
45,628
0
L
Jing Wei
Lund1eseL
Jing Wei
3,150
2,237
0
1,926
13,438
5,092
732
2,588
10,756
0
54,000
L
Ymir
8,251
1,306
0
7,257
21,783
11,640
0
7,574
13,913
88,274
0
W
2,809
334
1,042
1,681
7,874
7,329
0
3,842
3,694
11,073
0
W
Izanami
dragonpoo69
Izanami
10,885
6,588
0
4,530
12,521
6,867
0
3,304
9,187
0
132,803
W
Da Ji
xzPause
Da Ji
11,337
2,130
0
5,716
15,454
7,448
238
4,314
11,056
0
74,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,442
Gold Earned
47,632
667
Minions Killed
554
0
Camps Cleared
0
2,121,004
Distance Traveled
1,987,741
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,476
546
144
7
0
433,731
3
W
Vulcan
11,228
535
197
9
0
473,867
4
W
Sun Wukong
10,051
479
148
7
0
387,083
2
L
Agni
8,176
389
119
6
0
388,126
0
L
Baron Samedi
8,823
420
57
3
0
361,441
3
L
Jing Wei
9,211
439
96
5
0
391,710
3
L
Ymir
9,946
474
138
7
0
412,733
6
W
Terra
9,770
465
14
1
0
434,028
0
W
Izanami
11,473
546
210
10
0
406,039
1
W
Da Ji
9,920
472
98
5
0
419,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role