Player Matchup

Hel
Hel
 
Hel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
DeadDeku
Pele
Level 128
God Stats
7W - 5L
1,565 SR
Queue Stats
512W - 533L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
OmniBaboon
Tsukuyomi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
OmniUakari
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
The Wurm King
Vulcan
Level 153
God Stats
2W - 2L
1,608 SR
Queue Stats
77W - 75L
1,547 Elo+
Party 3
Team Averages
Level 109
1,535 SR
1,508 Elo+

VS

Team Averages
Level 137
1,478 SR
1,462 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Da_Jokervich
Bastet
Level 146
God Stats
19W - 11L
1,596 SR
Queue Stats
384W - 352L
1,439 Elo+
Party 1
Susano
Susano
FullMetalFred
Susano
Level 158
God Stats
4W - 2L
1,529 SR
Queue Stats
400W - 353L
1,438 Elo+
Party 1
Vulcan
Vulcan
Screamlxrd
Vulcan
Level 127
God Stats
2W - 4L
1,266 SR
Queue Stats
252W - 278L
1,455 Elo+
Solo
Yemoja
Yemoja
UnbeatenTiger06
Yemoja
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 1 / 3
7,394
739
5,668
8,330
3,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pele
12
4 / 5 / 3
7,477
748
10,178
11,449
5,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
OmniBaboon
Tsukuyomi
12
0 / 7 / 2
6,520
652
3,894
14,751
6,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
11
1 / 6 / 0
6,689
669
3,638
12,160
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 5
7,520
752
10,009
7,841
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
4 / 2 / 12
8,412
841
11,439
5,888
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
15
4 / 1 / 7
8,540
854
9,611
8,638
4,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 2 / 12
7,807
781
6,996
12,574
10,129
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Screamlxrd
Vulcan
17
11 / 2 / 6
9,697
970
15,368
7,604
3,539
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 13
8,879
888
4,157
9,389
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
8
Kills
21
21
Deaths
8
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
1
3
3.5
W
Baba Yaga
 
Baba Yaga
4
2
12
5
W
Bastet
4
1
7
7.5
L
Pele
4
5
3
1.1
W
1
2
12
3.5
L
Tsukuyomi
OmniBaboon
Tsukuyomi
0
7
2
0.14
L
He Bo
1
6
0
0.17
W
Vulcan
Screamlxrd
Vulcan
11
2
6
7
L
1
2
5
1.75
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,387
Damage
47,571
54,531
Taken
44,093
24,824
Mitigated
27,698
22,984
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,668
0
8,994
5,618
8,330
3,987
214
5,182
3,148
15,469
0
W
Baba Yaga
 
Baba Yaga
11,439
227
525
1,332
5,888
2,434
1,072
2,682
3,177
25,696
0
W
Bastet
9,611
1,733
1,677
2,987
8,638
4,070
1,959
5,104
3,498
0
17,172
L
Pele
10,178
1,866
1,467
1,651
11,449
5,785
0
7,484
3,965
0
16,175
W
6,996
111
1,543
2,889
12,574
10,129
100
5,013
7,393
0
12,988
L
Tsukuyomi
OmniBaboon
Tsukuyomi
3,894
927
169
2,584
14,751
6,701
89
8,666
6,085
0
10,528
L
He Bo
3,638
361
0
1,602
12,160
4,583
423
5,931
6,229
6,587
0
W
Vulcan
Screamlxrd
Vulcan
15,368
6,240
971
723
7,604
3,539
769
2,314
5,201
32,464
0
L
10,009
5,911
384
515
7,841
3,768
157
3,701
4,140
23,930
0
W
4,157
1,296
6,458
3,929
9,389
7,526
269
4,202
5,128
8,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,600
Gold Earned
43,335
100
Minions Killed
106
0
Camps Cleared
0
888,530
Distance Traveled
999,660
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,394
739
22
2
0
179,030
0
W
Baba Yaga
8,412
841
32
3
0
168,615
4
W
Bastet
8,540
854
16
2
0
233,911
0
L
Pele
7,477
748
14
1
0
175,156
4
W
Susano
7,807
781
12
1
0
201,658
0
L
Tsukuyomi
6,520
652
12
1
0
180,110
0
L
He Bo
6,689
669
9
1
0
165,008
0
W
Vulcan
9,697
970
35
4
0
204,724
0
L
Vulcan
7,520
752
43
4
0
189,226
0
W
Yemoja
8,879
888
11
1
0
190,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role