Player Matchup

Chang'e
Chang'e
LocknessT2G
Chang'e
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,497 Elo+
Solo
Eset
Eset
Money Badger 23
Eset
Level 159
God Stats
2W - 0L
1,240 SR
Queue Stats
262W - 251L
1,493 Elo+
Solo
Izanami
Izanami
Sodabunny
Izanami
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,743 Elo+
Solo
Scylla
Scylla
cannolimamba
Scylla
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 30L
1,822 Elo+
Solo
Lancelot
Lancelot
sachiel3rd
Lancelot
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,611 Elo+
Solo
Team Averages
Level 125
1,448 SR
1,633 Elo+

VS

Team Averages
Level 71
1,555 SR
1,556 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DKTrey32
Chang'e
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
305W - 317L
1,546 Elo+
Solo
Izanami
Izanami
DeadCell2k
Izanami
Level 76
God Stats
5W - 8L
1,496 SR
Queue Stats
153W - 143L
1,502 Elo+
Party 1
Thor
Thor
IAmella_
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,755 Elo+
Solo
Danzaburou
Danzaburou
backd00rb0bby
Danzaburou
Level 49
God Stats
4W - 6L
1,780 SR
Queue Stats
204W - 225L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LocknessT2G
Chang'e
20
3 / 5 / 20
12,945
681
20,959
36,126
20,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 7 / 26
11,632
612
11,937
34,679
50,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Sodabunny
Izanami
20
13 / 3 / 17
16,149
850
41,348
25,601
16,238
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
20
6 / 3 / 16
13,334
702
19,143
20,467
10,653
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
sachiel3rd
Lancelot
20
8 / 5 / 14
14,110
743
19,586
35,749
48,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
1 / 6 / 16
12,155
640
21,036
14,068
7,269
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
DKTrey32
Chang'e
18
3 / 7 / 8
11,670
614
11,976
29,669
16,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
DeadCell2k
Izanami
20
4 / 6 / 15
13,667
719
42,426
27,898
15,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
20
3 / 8 / 14
12,485
657
16,750
28,976
24,224
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
backd00rb0bby
Danzaburou
20
12 / 4 / 9
15,050
792
34,489
26,673
16,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
85
30
Kills
23
23
Deaths
31
93
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
6
16
1.5
L
Chang'e
DKTrey32
Chang'e
3
7
8
1
L
Izanami
DeadCell2k
Izanami
4
6
15
1.92
L
Thor
3
8
14
1.25
W
Chang'e
LocknessT2G
Chang'e
3
5
20
2.6
W
0
7
26
1.86
W
Izanami
Sodabunny
Izanami
13
3
17
7.17
L
Danzaburou
backd00rb0bby
Danzaburou
12
4
9
4.13
W
Scylla
6
3
16
4.67
W
Lancelot
sachiel3rd
Lancelot
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,973
Damage
126,677
152,622
Taken
127,284
145,979
Mitigated
79,686
71,385
Healing
57,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,036
383
1,807
611
14,068
7,269
408
6,038
7,991
40,629
0
L
Chang'e
DKTrey32
Chang'e
11,976
602
14,746
10,417
29,669
16,358
0
15,540
14,037
27,723
0
L
Izanami
DeadCell2k
Izanami
42,426
25,536
3,829
6,582
27,898
15,462
5,025
12,644
15,176
0
70,043
L
Thor
16,750
1,709
2,178
4,423
28,976
24,224
0
8,468
20,508
0
26,828
W
Chang'e
LocknessT2G
Chang'e
20,959
807
20,276
14,791
36,126
20,057
1,633
8,158
27,968
43,514
0
W
11,937
1,159
6,644
6,677
34,679
50,080
551
6,684
27,995
20,730
0
W
Izanami
Sodabunny
Izanami
41,348
29,389
3,393
5,418
25,601
16,238
4,259
5,108
20,493
0
89,350
L
Danzaburou
backd00rb0bby
Danzaburou
34,489
9,189
1,682
10,859
26,673
16,373
3,249
9,499
17,136
0
60,316
W
Scylla
19,143
209
3,269
2,335
20,467
10,653
2,433
4,483
15,984
49,980
0
W
Lancelot
sachiel3rd
Lancelot
19,586
2,468
3,451
5,131
35,749
48,951
719
8,579
27,170
397
27,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,170
Gold Earned
65,027
230
Minions Killed
199
0
Camps Cleared
0
1,676,249
Distance Traveled
1,623,835
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,155
640
41
2
0
328,548
2
L
Chang'e
11,670
614
31
2
0
333,442
3
L
Izanami
13,667
719
67
4
0
303,403
0
L
Thor
12,485
657
30
2
0
296,758
1
W
Chang'e
12,945
681
48
3
0
341,936
1
W
Eset
11,632
612
10
1
0
321,971
0
W
Izanami
16,149
850
120
6
0
318,563
0
L
Danzaburou
15,050
792
30
2
0
361,684
4
W
Scylla
13,334
702
42
2
0
315,015
4
W
Lancelot
14,110
743
10
1
0
378,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role