Player Matchup

Lancelot
Lancelot
BrankDaTank
Lancelot
Level 106
God Stats
2W - 2L
1,522 SR
Queue Stats
36W - 57L
1,474 Elo+
Party 1
Yemoja
Yemoja
DebbieGoat
Yemoja
Level 18
God Stats
1W - 0L
1,812 SR
Queue Stats
3W - 1L
1,670 Elo+
Party 1
Amaterasu
Amaterasu
Reddohn
Amaterasu
Level 81
God Stats
4W - 4L
1,448 SR
Queue Stats
78W - 67L
1,565 Elo+
Party 1
Apollo
Apollo
Zelpai
Apollo
Level 64
God Stats
5W - 6L
1,599 SR
Queue Stats
16W - 25L
1,434 Elo+
Party 1
Eset
Eset
dogeepic
Eset
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,561 Elo+
Party 1
Team Averages
Level 71
1,576 SR
1,541 Elo+

VS

Team Averages
Level 81
1,437 SR
1,462 Elo+
Hun Batz
Hun Batz
AXE__Senpai
Hun Batz
Level 145
God Stats
9W - 9L
1,534 SR
Queue Stats
181W - 180L
1,460 Elo+
Party 3
Baron Samedi
Baron Samedi
ElPingi
Baron Samedi
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 91L
1,500 Elo+
Party 3
Hades
Hades
Yung_Swiffer
Hades
Level 46
God Stats
0W - 1L
1,286 SR
Queue Stats
2W - 4L
1,275 Elo+
Party 2
Ares
Ares
bluegeyser
Ares
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,747 Elo+
Party 2
Danzaburou
Danzaburou
helllllloooooo9
Danzaburou
Level 44
God Stats
13W - 18L
1,365 SR
Queue Stats
40W - 51L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BrankDaTank
Lancelot
17
6 / 0 / 6
10,757
538
12,198
14,862
8,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
DebbieGoat
Yemoja
15
0 / 1 / 7
9,308
465
3,725
10,144
8,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Reddohn
Amaterasu
19
2 / 2 / 1
11,624
581
9,955
25,599
19,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Zelpai
Apollo
17
4 / 1 / 3
10,364
518
9,592
14,594
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
18
10 / 0 / 7
11,768
588
20,221
13,894
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AXE__Senpai
Hun Batz
14
1 / 5 / 0
8,708
435
8,675
19,310
8,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
ElPingi
Baron Samedi
17
2 / 3 / 0
10,217
511
18,551
15,793
15,156
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 6 / 0
7,576
379
4,470
15,050
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 2
8,024
401
10,182
17,186
14,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
helllllloooooo9
Danzaburou
13
0 / 5 / 1
7,592
380
5,394
15,769
6,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
22
Kills
4
4
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AXE__Senpai
Hun Batz
1
5
0
0.2
W
Lancelot
BrankDaTank
Lancelot
6
0
6
9
W
Yemoja
DebbieGoat
Yemoja
0
1
7
3.5
L
Baron Samedi
ElPingi
Baron Samedi
2
3
0
0.67
W
Amaterasu
Reddohn
Amaterasu
2
2
1
1.25
L
1
6
0
0.17
W
Apollo
Zelpai
Apollo
4
1
3
5.5
L
0
3
2
0.33
W
Eset
10
0
7
13.5
L
Danzaburou
helllllloooooo9
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,691
Damage
47,272
79,093
Taken
83,108
50,489
Mitigated
51,617
34,039
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AXE__Senpai
Hun Batz
8,675
1,446
0
6,775
19,310
8,326
0
5,490
13,820
0
75,519
W
Lancelot
BrankDaTank
Lancelot
12,198
2,336
0
5,883
14,862
8,673
2,001
2,268
12,590
0
84,039
W
Yemoja
DebbieGoat
Yemoja
3,725
1,145
5,651
3,136
10,144
8,928
547
3,812
6,254
20,188
0
L
Baron Samedi
ElPingi
Baron Samedi
18,551
3,805
191
5,547
15,793
15,156
220
730
15,063
96,731
0
W
Amaterasu
Reddohn
Amaterasu
9,955
3,697
0
9,880
25,599
19,435
1,152
18,461
7,138
0
98,772
L
4,470
399
0
3,034
15,050
7,472
0
9,071
5,979
33,397
0
W
Apollo
Zelpai
Apollo
9,592
5,727
0
5,215
14,594
6,551
3,069
3,992
10,602
0
102,200
L
10,182
336
0
2,822
17,186
14,603
0
5,508
11,678
28,010
0
W
Eset
20,221
2,705
656
3,618
13,894
6,902
1,744
4,277
9,306
96,387
0
L
Danzaburou
helllllloooooo9
Danzaburou
5,394
1,618
0
2,119
15,769
6,060
0
3,147
12,622
0
63,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,821
Gold Earned
42,117
664
Minions Killed
481
0
Camps Cleared
0
1,959,953
Distance Traveled
1,716,549
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,708
435
125
6
0
414,273
1
W
Lancelot
10,757
538
124
6
0
469,258
5
W
Yemoja
9,308
465
26
1
0
367,992
3
L
Baron Samedi
10,217
511
171
9
0
296,362
2
W
Amaterasu
11,624
581
187
9
0
397,320
4
L
Hades
7,576
379
54
3
0
302,040
0
W
Apollo
10,364
518
166
8
0
342,590
5
L
Ares
8,024
401
26
1
0
405,172
7
W
Eset
11,768
588
161
8
0
382,793
8
L
Danzaburou
7,592
380
105
5
0
298,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role