Player Matchup

Raijin
Raijin
GOLDEN WARchief
Raijin
Level 96
God Stats
56W - 38L
1,645 SR
Queue Stats
105W - 95L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
Scott Senju
Gilgamesh
Level 103
God Stats
12W - 5L
1,721 SR
Queue Stats
90W - 82L
1,428 Elo+
Party 2
Da Ji
Da Ji
Teary Crews
Da Ji
Level 69
God Stats
19W - 3L
1,618 SR
Queue Stats
41W - 22L
1,518 Elo+
Party 2
Team Averages
Level 89
1,661 SR
1,470 Elo+

VS

Team Averages
Level 87
1,612 SR
1,440 Elo+
Cupid
Cupid
GEEGOGIRL
Cupid
Level 26
God Stats
4W - 5L
1,674 SR
Queue Stats
42W - 70L
1,308 Elo+
Party 1
Athena
Athena
PICKLETHIEF
Athena
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 108L
1,634 Elo+
Party 1
Baron Samedi
Baron Samedi
Ruek123
Baron Samedi
Level 91
God Stats
4W - 4L
1,661 SR
Queue Stats
71W - 96L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 12
12,799
853
21,134
11,656
5,335
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gilgamesh
Scott Senju
Gilgamesh
17
6 / 2 / 15
12,380
825
13,221
19,055
16,399
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 5 / 9
11,075
738
11,587
17,776
8,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
GEEGOGIRL
Cupid
14
2 / 5 / 6
9,816
654
6,494
13,349
5,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
13
1 / 6 / 5
9,283
619
14,567
23,196
21,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Ruek123
Baron Samedi
14
5 / 10 / 2
10,253
684
12,082
15,722
8,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
21
Kills
8
8
Deaths
21
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
GEEGOGIRL
Cupid
2
5
6
1
W
9
1
12
15
L
Athena
1
6
5
0.58
L
Baron Samedi
Ruek123
Baron Samedi
5
10
2
0.6
W
Gilgamesh
Scott Senju
Gilgamesh
6
2
15
6.75
W
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,942
Damage
33,143
48,487
Taken
52,267
29,909
Mitigated
34,624
9,824
Healing
7,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
GEEGOGIRL
Cupid
6,494
4,161
392
1,340
13,349
5,250
0
6,065
7,284
0
21,521
W
21,134
3,855
0
2,422
11,656
5,335
911
6,945
4,541
74,098
0
L
Athena
14,567
3,841
52
2,240
23,196
21,213
0
9,894
13,302
30,354
0
L
Baron Samedi
Ruek123
Baron Samedi
12,082
1,218
1,165
2,374
15,722
8,161
0
6,186
9,536
33,009
0
W
Gilgamesh
Scott Senju
Gilgamesh
13,221
4,447
1,748
3,317
19,055
16,399
654
9,093
9,590
3,673
33,209
W
11,587
5,617
0
2,337
17,776
8,175
308
10,988
6,332
0
28,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
29,352
176
Minions Killed
132
9
Camps Cleared
3
772,092
Distance Traveled
725,661
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,816
654
44
3
1
200,620
0
W
Raijin
12,799
853
106
7
3
247,974
1
L
Athena
9,283
619
34
2
1
287,703
2
L
Baron Samedi
10,253
684
54
4
1
237,338
3
W
Gilgamesh
12,380
825
34
2
2
277,567
8
W
Da Ji
11,075
738
36
2
4
246,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role