Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AgotFae
Nu Wa
Level 46
God Stats
2W - 0L
1,694 SR
Queue Stats
39W - 21L
1,701 Elo+
Party 1
Terra
Terra
AlexisTexas7590
Terra
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,477 Elo+
Party 1
Hercules
Hercules
MontyMoleRat
Hercules
Level 153
God Stats
2W - 0L
1,416 SR
Queue Stats
77W - 42L
1,672 Elo+
Party 1
Geb
Geb
WitheredRelic
Geb
Level 106
God Stats
2W - 0L
1,915 SR
Queue Stats
51W - 14L
1,840 Elo+
Party 1
Team Averages
Level 102
1,605 SR
1,638 Elo+

VS

Team Averages
Level 76
1,446 SR
1,499 Elo+
Baron Samedi
Baron Samedi
CaptainRex00000
Baron Samedi
Level 63
God Stats
42W - 24L
1,595 SR
Queue Stats
421W - 395L
1,546 Elo+
Party 3
Merlin
Merlin
KrftSngL
Merlin
Level 78
God Stats
8W - 13L
1,484 SR
Queue Stats
449W - 484L
1,430 Elo+
Solo
King Arthur
King Arthur
TheYuriVanguard
King Arthur
Level 85
God Stats
5W - 7L
1,476 SR
Queue Stats
99W - 84L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
ineedhelpfast
Hou Yi
Level 50
God Stats
1W - 3L
1,173 SR
Queue Stats
302W - 279L
1,476 Elo+
Party 3
Camazotz
Camazotz
xXGCx
Camazotz
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 193L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 2 / 1
8,205
483
7,704
8,974
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
AgotFae
Nu Wa
16
3 / 1 / 7
9,710
571
15,722
9,130
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 1 / 3
9,036
532
9,169
12,587
11,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hercules
MontyMoleRat
Hercules
13
4 / 2 / 6
8,267
486
11,360
17,325
10,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 6
8,781
517
6,825
16,816
17,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CaptainRex00000
Baron Samedi
12
0 / 1 / 5
7,659
451
7,317
16,703
11,252
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
KrftSngL
Merlin
14
3 / 4 / 3
8,325
490
10,716
9,514
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
TheYuriVanguard
King Arthur
14
1 / 2 / 0
8,217
483
7,115
15,518
12,625
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 1 / 1
8,093
476
6,871
10,497
3,965
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Camazotz
xXGCx
Camazotz
13
2 / 3 / 3
7,689
452
7,118
22,583
8,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
11
Kills
9
9
Deaths
11
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
2
1
0.25
W
Nu Wa
AgotFae
Nu Wa
3
1
7
6.5
W
1
1
3
2.5
L
Baron Samedi
CaptainRex00000
Baron Samedi
0
1
5
2.5
L
Merlin
KrftSngL
Merlin
3
4
3
1.13
W
Hercules
MontyMoleRat
Hercules
4
2
6
3.5
L
King Arthur
TheYuriVanguard
King Arthur
1
2
0
0.5
W
3
3
6
2
L
3
1
1
3.5
L
Camazotz
xXGCx
Camazotz
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,780
Damage
39,137
64,832
Taken
74,815
47,522
Mitigated
40,215
18,119
Healing
30,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,704
2,073
0
2,994
8,974
3,785
1,668
1,127
7,847
0
72,473
W
Nu Wa
AgotFae
Nu Wa
15,722
3,486
0
883
9,130
4,276
524
4,452
4,678
106,296
0
W
9,169
739
1,737
4,007
12,587
11,747
487
1,255
11,332
54,432
0
L
Baron Samedi
CaptainRex00000
Baron Samedi
7,317
854
2,720
9,063
16,703
11,252
12
6,458
10,196
31,310
0
L
Merlin
KrftSngL
Merlin
10,716
1,030
0
2,170
9,514
3,768
347
5,243
4,265
68,889
0
W
Hercules
MontyMoleRat
Hercules
11,360
4,029
0
5,913
17,325
10,346
274
5,893
11,432
75
43,245
L
King Arthur
TheYuriVanguard
King Arthur
7,115
827
0
1,841
15,518
12,625
0
8,230
6,492
0
58,937
W
6,825
854
0
2,585
16,816
17,368
13
5,306
11,510
16,656
0
L
6,871
4,034
0
750
10,497
3,965
0
3,036
7,461
0
59,509
L
Camazotz
xXGCx
Camazotz
7,118
1,922
0
13,716
22,583
8,605
0
7,763
14,656
0
48,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,999
Gold Earned
39,983
483
Minions Killed
443
0
Camps Cleared
0
1,775,106
Distance Traveled
1,711,116
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,205
483
114
7
0
328,862
5
W
Nu Wa
9,710
571
173
10
0
353,886
1
W
Terra
9,036
532
114
7
0
350,295
1
L
Baron Samedi
7,659
451
37
2
0
324,407
3
L
Merlin
8,325
490
109
6
0
307,990
4
W
Hercules
8,267
486
67
4
0
365,282
3
L
King Arthur
8,217
483
102
6
0
330,539
6
W
Geb
8,781
517
15
1
0
376,781
13
L
Hou Yi
8,093
476
115
7
0
352,672
1
L
Camazotz
7,689
452
80
5
0
395,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role