Player Matchup

Medusa
Medusa
Basilisk_121
Medusa
Level 23
God Stats
5W - 8L
1,432 SR
Queue Stats
13W - 24L
1,256 Elo+
Party 1
Cliodhna
Cliodhna
FreelyTUFF
Cliodhna
Level 47
God Stats
2W - 6L
1,366 SR
Queue Stats
82W - 106L
1,276 Elo+
Party 1
Neith
Neith
Mini71488
Neith
Level 65
God Stats
92W - 110L
1,399 SR
Queue Stats
116W - 144L
1,276 Elo+
Party 1
Athena
Athena
MrNiceguy_121
Athena
Level 56
God Stats
6W - 5L
1,451 SR
Queue Stats
83W - 111L
1,328 Elo+
Party 1
Odin
Odin
Tough_121
Odin
Level 63
God Stats
5W - 6L
1,432 SR
Queue Stats
102W - 126L
1,276 Elo+
Party 1
Team Averages
Level 51
1,416 SR
1,283 Elo+

VS

Team Averages
Level 57
1,528 SR
1,387 Elo+
Baron Samedi
Baron Samedi
BuffBraden
Baron Samedi
Level 82
God Stats
18W - 5L
1,738 SR
Queue Stats
111W - 128L
1,453 Elo+
Party 2
Achilles
Achilles
Fligity
Achilles
Level 84
God Stats
6W - 4L
1,526 SR
Queue Stats
72W - 78L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
Fuvx killimGB
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,387 Elo+
Party 3
Cabrakan
Cabrakan
YaBoiYarok
Cabrakan
Level 67
God Stats
1W - 3L
1,529 SR
Queue Stats
5W - 7L
1,333 Elo+
Party 3
Fenrir
Fenrir
Yo Im Cmoney
Fenrir
Level 24
God Stats
3W - 8L
1,349 SR
Queue Stats
23W - 50L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
1 / 0 / 4
11,577
445
5,132
13,133
7,095
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
FreelyTUFF
Cliodhna
16
0 / 4 / 8
10,729
413
5,840
22,446
9,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Neith
Mini71488
Neith
20
8 / 1 / 4
13,698
527
17,424
15,891
7,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 6
11,419
439
6,721
20,651
28,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
19
2 / 1 / 7
11,766
453
13,642
15,913
22,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BuffBraden
Baron Samedi
18
3 / 6 / 2
11,912
458
24,306
21,462
13,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
Fligity
Achilles
20
5 / 2 / 0
12,995
500
19,146
23,273
37,605
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
Fuvx killimGB
Danzaburou
18
0 / 3 / 0
11,613
447
3,934
20,142
10,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
YaBoiYarok
Cabrakan
1
0 / 0 / 0
6,630
255
0
0
0
Fenrir
18
0 / 2 / 0
10,866
418
3,192
20,828
11,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
13
Kills
8
8
Deaths
13
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
4
3
L
Baron Samedi
BuffBraden
Baron Samedi
3
6
2
0.67
L
Achilles
Fligity
Achilles
5
2
0
2.5
W
Cliodhna
FreelyTUFF
Cliodhna
0
4
8
1
L
Danzaburou
Fuvx killimGB
Danzaburou
0
3
0
0
W
Neith
Mini71488
Neith
8
1
4
10
W
2
2
6
2.5
W
Odin
2
1
7
5.5
L
Cabrakan
YaBoiYarok
Cabrakan
0
0
0
0
L
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,759
Damage
50,578
88,034
Taken
85,705
74,775
Mitigated
73,684
23,936
Healing
24,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,132
1,992
0
3,437
13,133
7,095
146
2,571
10,562
0
87,231
L
Baron Samedi
BuffBraden
Baron Samedi
24,306
1,219
989
7,889
21,462
13,583
204
2,670
18,792
95,520
0
L
Achilles
Fligity
Achilles
19,146
2,423
0
5,102
23,273
37,605
412
3,011
20,262
0
112,080
W
Cliodhna
FreelyTUFF
Cliodhna
5,840
377
0
8,217
22,446
9,589
1,664
6,304
16,142
0
81,076
L
Danzaburou
Fuvx killimGB
Danzaburou
3,934
1,329
0
4,751
20,142
10,788
1,014
1,510
18,632
0
101,311
W
Neith
Mini71488
Neith
17,424
6,021
0
6,971
15,891
7,742
2,336
6,691
9,200
0
102,428
W
6,721
964
952
3,079
20,651
28,304
116
7,027
13,624
30,688
0
W
Odin
13,642
1,160
0
1,280
15,913
22,045
1,755
3,355
12,558
8,473
61,783
L
Cabrakan
YaBoiYarok
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
3,192
564
0
6,230
20,828
11,708
212
1,364
19,464
0
87,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,189
Gold Earned
54,016
585
Minions Killed
598
0
Camps Cleared
0
2,429,820
Distance Traveled
1,897,302
35
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,577
445
165
6
0
465,437
0
L
Baron Samedi
11,912
458
146
6
0
412,795
1
L
Achilles
12,995
500
173
7
0
501,223
6
W
Cliodhna
10,729
413
116
4
0
513,429
13
L
Danzaburou
11,613
447
135
5
0
475,488
3
W
Neith
13,698
527
160
6
0
444,435
8
W
Athena
11,419
439
30
1
0
508,633
9
W
Odin
11,766
453
114
4
0
497,886
5
L
Cabrakan
6,630
255
0
0
0
0
0
L
Fenrir
10,866
418
144
6
0
507,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role