Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
A6u571n
Bellona
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 0L
1,886 Elo+
Party 2
Chiron
Chiron
Barderø
Chiron
Level 158
God Stats
4W - 1L
1,267 SR
Queue Stats
150W - 100L
1,539 Elo+
Party 2
Poseidon
Poseidon
ClaudioPtolomeo
Poseidon
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,703 Elo+
Party 2
Team Averages
Level 123
1,453 SR
1,625 Elo+

VS

Team Averages
Level 73
1,497 SR
1,445 Elo+
Vulcan
Vulcan
Consolixo60FPS
Vulcan
Level 160
God Stats
2W - 2L
1,224 SR
Queue Stats
269W - 320L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
Elameopillo
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 62L
1,326 Elo+
Solo
Izanami
Izanami
FODACÊ
Izanami
Level 38
God Stats
17W - 22L
1,479 SR
Queue Stats
110W - 111L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
SrLoveCraft2731
Nu Wa
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 322L
1,400 Elo+
Solo
Bakasura
Bakasura
TEPEGODE4
Bakasura
Level 81
God Stats
7W - 3L
1,780 SR
Queue Stats
258W - 279L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 0 / 2
8,856
633
5,865
9,180
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
 
Athena
13
0 / 0 / 7
7,660
547
3,956
9,304
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
A6u571n
Bellona
14
1 / 0 / 4
8,318
594
5,757
11,685
8,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Barderø
Chiron
14
7 / 0 / 0
8,293
592
13,383
8,793
3,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
15
3 / 0 / 3
8,587
613
4,151
6,422
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,897
421
2,836
5,437
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Elameopillo
Sylvanus
8
0 / 4 / 0
5,809
415
2,720
11,369
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
FODACÊ
Izanami
9
0 / 3 / 0
6,114
437
6,697
9,399
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 0
7,307
522
6,725
10,095
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
TEPEGODE4
Bakasura
10
0 / 3 / 0
6,188
442
2,081
9,087
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
17
Kills
0
0
Deaths
17
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
2
7
W
Athena
 
Athena
0
0
7
3.5
W
Bellona
A6u571n
Bellona
1
0
4
3
W
Chiron
Barderø
Chiron
7
0
0
7
W
Poseidon
3
0
3
4.5
L
0
3
0
0
L
Sylvanus
Elameopillo
Sylvanus
0
4
0
0
L
Izanami
FODACÊ
Izanami
0
3
0
0
L
0
4
0
0
L
Bakasura
TEPEGODE4
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
21,059
45,384
Taken
45,387
25,021
Mitigated
20,457
22,384
Healing
11,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,865
2,724
0
4,985
9,180
4,002
0
1,182
7,648
0
65,138
W
Athena
 
Athena
3,956
1,711
0
2,724
9,304
6,424
230
1,885
7,339
21,218
0
W
Bellona
A6u571n
Bellona
5,757
781
0
6,070
11,685
8,631
1,206
4,731
6,287
0
59,882
W
Chiron
Barderø
Chiron
13,383
7,795
958
5,853
8,793
3,689
756
2,089
6,589
0
80,843
W
Poseidon
4,151
640
0
1,794
6,422
2,275
748
1,426
4,834
87,005
0
L
2,836
1,580
0
873
5,437
1,987
0
2,206
3,231
26,828
0
L
Sylvanus
Elameopillo
Sylvanus
2,720
879
946
2,236
11,369
7,831
0
2,357
9,012
8,984
0
L
Izanami
FODACÊ
Izanami
6,697
4,341
0
2,416
9,399
2,640
0
1,124
8,275
0
51,592
L
6,725
2,496
0
2,314
10,095
3,654
70
1,021
9,074
51,534
0
L
Bakasura
TEPEGODE4
Bakasura
2,081
1,253
0
3,131
9,087
4,345
0
1,399
7,688
0
33,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,714
Gold Earned
31,315
567
Minions Killed
316
0
Camps Cleared
0
1,495,971
Distance Traveled
1,077,576
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,856
633
116
8
0
319,022
1
W
Athena
7,660
547
44
3
0
306,503
8
W
Bellona
8,318
594
102
7
0
300,112
3
W
Chiron
8,293
592
133
10
0
255,541
3
W
Poseidon
8,587
613
172
12
0
314,793
4
L
Vulcan
5,897
421
54
4
0
192,066
0
L
Sylvanus
5,809
415
8
1
0
192,626
3
L
Izanami
6,114
437
93
7
0
229,705
5
L
Nu Wa
7,307
522
90
6
0
230,271
7
L
Bakasura
6,188
442
71
5
0
232,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role