Player Matchup

Gilgamesh
Gilgamesh
BewareGoose
Gilgamesh
Level 104
God Stats
4W - 5L
1,589 SR
Queue Stats
175W - 151L
1,501 Elo+
Party 2
Freya
Freya
Imabear12345678
Freya
Level 84
God Stats
2W - 2L
1,705 SR
Queue Stats
256W - 211L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
Wascraccn
Danzaburou
Level 32
God Stats
6W - 4L
1,689 SR
Queue Stats
67W - 77L
1,510 Elo+
Solo
Team Averages
Level 73
1,661 SR
1,513 Elo+

VS

Team Averages
Level 117
1,537 SR
1,564 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ancientfury
Baron Samedi
Level 108
God Stats
1W - 1L
1,369 SR
Queue Stats
18W - 6L
1,640 Elo+
Party 1
Charybdis
Charybdis
Drilt
Charybdis
Level 115
God Stats
4W - 3L
1,742 SR
Queue Stats
15W - 15L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BewareGoose
Gilgamesh
17
1 / 9 / 10
13,324
666
15,636
29,095
26,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

20
7 / 7 / 5
14,564
728
21,291
22,588
12,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Wascraccn
Danzaburou
19
5 / 8 / 4
14,289
714
20,450
23,035
11,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
10 / 4 / 12
15,359
768
23,773
33,768
60,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Ancientfury
Baron Samedi
19
6 / 6 / 15
14,522
726
20,740
22,503
18,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Drilt
Charybdis
20
8 / 3 / 12
14,725
736
19,956
15,482
7,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
13
Kills
24
24
Deaths
13
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
10
4
12
4
W
Baron Samedi
Ancientfury
Baron Samedi
6
6
15
2.25
L
Gilgamesh
BewareGoose
Gilgamesh
1
9
10
0.67
W
Charybdis
Drilt
Charybdis
8
3
12
4.67
L
7
7
5
1.36
L
Danzaburou
Wascraccn
Danzaburou
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,377
Damage
64,469
74,718
Taken
71,753
50,976
Mitigated
86,618
19,611
Healing
24,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
23,773
5,093
635
12,716
33,768
60,858
411
12,105
21,037
0
51,156
W
Baron Samedi
Ancientfury
Baron Samedi
20,740
2,079
2,573
6,078
22,503
18,206
561
5,736
16,396
52,379
0
L
Gilgamesh
BewareGoose
Gilgamesh
15,636
4,028
286
5,384
29,095
26,656
242
7,742
21,353
0
50,490
W
Charybdis
Drilt
Charybdis
19,956
11,858
0
2,390
15,482
7,554
2,278
2,979
12,223
0
64,564
L
21,291
7,307
0
8,037
22,588
12,378
1,456
6,055
16,533
55,460
0
L
Danzaburou
Wascraccn
Danzaburou
20,450
11,231
0
5,904
23,035
11,942
96
7,747
15,288
0
54,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,177
Gold Earned
44,606
198
Minions Killed
210
8
Camps Cleared
7
957,811
Distance Traveled
1,003,164
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,359
768
34
2
2
361,679
1
W
Baron Samedi
14,522
726
84
4
1
307,613
0
L
Gilgamesh
13,324
666
62
3
6
336,626
1
W
Charybdis
14,725
736
92
5
4
333,872
1
L
Freya
14,564
728
75
4
2
319,112
3
L
Danzaburou
14,289
714
61
3
0
302,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role