Player Matchup

Artemis
Artemis
DabbyWalrus
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
SHAMBLEZz48
Bacchus
Level 78
God Stats
1W - 2L
1,599 SR
Queue Stats
9W - 25L
1,020 Elo+
Party 1
Vulcan
Vulcan
iRTaCTiiCS
Vulcan
Level 30
God Stats
1W - 5L
1,431 SR
Queue Stats
2W - 18L
1,020 Elo+
Party 1
Team Averages
Level 58
1,510 SR
1,180 Elo+

VS

Team Averages
Level 63
1,587 SR
1,457 Elo+
Charybdis
Charybdis
 
Charybdis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ReleaseSwarm
Arachne
Level 68
God Stats
2W - 0L
1,762 SR
Queue Stats
22W - 19L
1,555 Elo+
Solo
Scylla
Scylla
Supreme-Is-Jimmy
Scylla
Level 57
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 31L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DabbyWalrus
Artemis
11
0 / 7 / 2
7,852
604
10,219
14,410
5,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
SHAMBLEZz48
Bacchus
12
3 / 6 / 0
9,541
734
4,606
20,816
25,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
iRTaCTiiCS
Vulcan
12
0 / 8 / 1
7,959
612
9,471
11,790
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 2 / 11
10,543
811
13,202
12,916
5,588
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
ReleaseSwarm
Arachne
15
8 / 0 / 9
10,582
814
13,951
16,270
9,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 1 / 8
10,300
792
12,411
8,249
3,346
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
21
21
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
2
11
5.25
L
Artemis
DabbyWalrus
Artemis
0
7
2
0.14
W
Arachne
ReleaseSwarm
Arachne
8
0
9
12.5
L
Bacchus
SHAMBLEZz48
Bacchus
3
6
0
0.5
W
8
1
8
12
L
Vulcan
iRTaCTiiCS
Vulcan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
39,564
47,016
Taken
37,435
35,037
Mitigated
18,698
3,405
Healing
15,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,202
6,622
225
3,048
12,916
5,588
1,168
4,933
7,983
0
41,694
L
Artemis
DabbyWalrus
Artemis
10,219
4,463
446
2,095
14,410
5,026
0
3,720
10,690
0
32,241
W
Arachne
ReleaseSwarm
Arachne
13,951
8,829
0
10,570
16,270
9,764
973
5,696
10,574
0
47,140
L
Bacchus
SHAMBLEZz48
Bacchus
4,606
595
0
864
20,816
25,575
98
5,394
15,422
9,197
0
W
12,411
1,331
0
1,932
8,249
3,346
336
4,217
4,032
31,113
0
L
Vulcan
iRTaCTiiCS
Vulcan
9,471
3,336
0
0
11,790
4,436
0
3,322
8,468
39,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,352
Gold Earned
31,425
114
Minions Killed
139
0
Camps Cleared
10
592,936
Distance Traveled
709,095
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,543
811
54
4
2
218,775
0
L
Artemis
7,852
604
37
3
0
185,461
0
W
Arachne
10,582
814
41
3
8
275,343
4
L
Bacchus
9,541
734
13
1
0
202,512
0
W
Scylla
10,300
792
44
3
0
214,977
0
L
Vulcan
7,959
612
64
5
0
204,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role