Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
GabrielRouleau
Shiva
Level 88
God Stats
4W - 3L
1,403 SR
Queue Stats
38W - 28L
1,433 Elo+
Party 1
Freya
Freya
SirMystical
Freya
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,802 Elo+
Party 1
Team Averages
Level 100
1,468 SR
1,578 Elo+

VS

Team Averages
Level 88
1,531 SR
1,630 Elo+
Neith
Neith
Bardock043
Neith
Level 65
God Stats
15W - 16L
1,594 SR
Queue Stats
21W - 29L
1,620 Elo+
Party 2
Agni
Agni
TheZeusGamer
Agni
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,707 Elo+
Party 2
Bacchus
Bacchus
sauroptido
Bacchus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 2 / 22
10,516
809
6,098
14,598
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 0 / 17
10,440
803
13,031
12,108
6,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
17 / 0 / 8
11,669
898
26,006
15,085
8,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 8 / 2
7,448
573
9,469
13,796
6,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 11 / 1
7,837
603
9,417
13,652
6,103
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
sauroptido
Bacchus
11
1 / 7 / 1
7,970
613
9,467
21,594
28,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
26
Kills
2
2
Deaths
26
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
22
6.5
L
Neith
0
8
2
0.13
W
7
0
17
15.5
W
17
0
8
21
L
1
11
1
0.14
L
Bacchus
sauroptido
Bacchus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,135
Damage
28,353
41,791
Taken
49,042
34,272
Mitigated
41,160
17,929
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,098
746
0
3,602
14,598
18,990
241
5,822
8,776
13,360
0
L
Neith
9,469
2,995
0
2,032
13,796
6,453
0
10,051
3,745
0
28,996
W
13,031
4,539
607
4,864
12,108
6,999
1,050
5,997
6,111
0
37,681
W
26,006
9,530
0
8,856
15,085
8,283
1,783
7,622
7,463
67,631
0
L
9,417
328
0
0
13,652
6,103
0
8,780
4,872
23,537
0
L
Bacchus
sauroptido
Bacchus
9,467
986
0
1,586
21,594
28,604
0
13,381
8,213
17,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,625
Gold Earned
23,255
142
Minions Killed
97
9
Camps Cleared
1
745,764
Distance Traveled
649,499
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,516
809
20
2
3
253,727
1
L
Neith
7,448
573
45
3
1
209,429
4
W
Shiva
10,440
803
55
4
3
254,577
3
W
Freya
11,669
898
67
5
3
237,460
4
L
Agni
7,837
603
38
3
0
198,780
0
L
Bacchus
7,970
613
14
1
0
241,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role