Player Matchup

Sol
Sol
BIGDlilmac
Sol
Level 88
God Stats
11W - 3L
1,710 SR
Queue Stats
271W - 230L
1,546 Elo+
Party 2
Gilgamesh
Gilgamesh
GrizzlyBearS2F
Gilgamesh
Level 69
God Stats
25W - 19L
1,546 SR
Queue Stats
108W - 101L
1,587 Elo+
Party 2
Neith
Neith
Ridnotakid
Neith
Level 8
God Stats
43W - 26L
1,534 SR
Queue Stats
43W - 26L
1,505 Elo+
Party 2
Tyr
Tyr
StupidTyrMain
Tyr
Level 17
God Stats
20W - 3L
1,835 SR
Queue Stats
31W - 13L
1,432 Elo+
Party 2
Bakasura
Bakasura
gameboy1389
Bakasura
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 39L
1,714 Elo+
Party 2
Team Averages
Level 48
1,625 SR
1,557 Elo+

VS

Team Averages
Level 10
1,534 SR
1,576 Elo+
Xbalanque
Xbalanque
Eskian
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,661 Elo+
Party 1
Thanatos
Thanatos
NiitroxFire
Thanatos
Level 11
God Stats
1W - 2L
1,670 SR
Queue Stats
1W - 3L
1,661 Elo+
Party 1
Raijin
Raijin
OngoGoblogian
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,661 Elo+
Party 1
Ymir
Ymir
TypicalK1D
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,397 Elo+
Solo
Thor
Thor
wingedgard
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 8
9,250
925
11,604
8,005
3,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
GrizzlyBearS2F
Gilgamesh
15
5 / 0 / 13
8,658
866
6,061
8,215
6,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
15
0 / 1 / 6
8,345
835
1,864
4,549
2,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

16
13 / 2 / 12
9,882
988
16,744
10,248
6,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
gameboy1389
Bakasura
16
11 / 3 / 8
9,434
943
14,235
10,299
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eskian
Xbalanque
12
1 / 9 / 2
6,496
650
5,883
12,294
3,819
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
NiitroxFire
Thanatos
14
5 / 8 / 0
7,832
783
4,938
13,160
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 8 / 1
7,524
752
4,576
10,130
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 3
6,906
691
2,570
11,196
6,448
12
0 / 8 / 4
6,698
670
5,185
12,178
4,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
37
Kills
8
8
Deaths
37
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
Xbalanque
Eskian
Xbalanque
1
9
2
0.22
W
Gilgamesh
GrizzlyBearS2F
Gilgamesh
5
0
13
11.5
L
Thanatos
NiitroxFire
Thanatos
5
8
0
0.63
L
2
8
1
0.31
W
Neith
0
1
6
3
W
13
2
12
9.5
L
0
4
3
0.38
W
Bakasura
gameboy1389
Bakasura
11
3
8
5
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,508
Damage
23,152
41,316
Taken
58,958
25,016
Mitigated
24,151
8,652
Healing
7,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,604
7,276
0
3,200
8,005
3,064
4,154
1,521
6,484
35,758
0
L
Xbalanque
Eskian
Xbalanque
5,883
3,001
0
452
12,294
3,819
0
1,181
9,849
0
15,038
W
Gilgamesh
GrizzlyBearS2F
Gilgamesh
6,061
1,100
0
596
8,215
6,451
522
1,770
6,445
0
12,610
L
Thanatos
NiitroxFire
Thanatos
4,938
952
0
4,961
13,160
6,271
0
1,935
10,464
0
17,903
L
4,576
454
0
190
10,130
3,468
25
1,276
7,989
18,231
0
W
Neith
1,864
302
0
973
4,549
2,395
4,013
1,007
3,542
0
26,499
W
16,744
3,401
0
1,608
10,248
6,120
1,446
1,858
8,390
0
26,628
L
2,570
376
122
1,222
11,196
6,448
246
4,852
6,344
13,603
0
W
Bakasura
gameboy1389
Bakasura
14,235
9,158
0
2,275
10,299
6,986
3,403
990
9,309
0
21,114
L
5,185
1,756
0
90
12,178
4,145
18
2,360
9,150
0
10,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,569
Gold Earned
35,456
204
Minions Killed
127
0
Camps Cleared
0
957,687
Distance Traveled
815,018
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,250
925
54
5
0
161,317
1
L
Xbalanque
6,496
650
18
2
0
173,022
1
W
Gilgamesh
8,658
866
13
1
0
204,391
3
L
Thanatos
7,832
783
35
4
0
180,080
3
L
Raijin
7,524
752
33
3
0
156,257
0
W
Neith
8,345
835
68
7
0
162,518
0
W
Tyr
9,882
988
25
3
0
206,966
0
L
Ymir
6,906
691
25
3
0
132,097
3
W
Bakasura
9,434
943
44
4
0
222,495
1
L
Thor
6,698
670
16
2
0
173,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role