Player Matchup

Artemis
Artemis
FatdevilNikki666
Artemis
Level 26
God Stats
15W - 38L
1,277 SR
Queue Stats
21W - 49L
1,256 Elo+
Party 2
Freya
Freya
KittenMints
Freya
Level 88
God Stats
17W - 19L
1,387 SR
Queue Stats
147W - 197L
1,323 Elo+
Party 2
Nu Wa
Nu Wa
LiLShnaxNZL
Nu Wa
Level 17
God Stats
3W - 9L
1,392 SR
Queue Stats
3W - 9L
1,339 Elo+
Solo
Artio
Artio
cookiesnsoda
Artio
Level 121
God Stats
228W - 223L
1,480 SR
Queue Stats
630W - 711L
1,435 Elo+
Solo
Cernunnos
Cernunnos
scooney11
Cernunnos
Level 119
God Stats
14W - 13L
1,447 SR
Queue Stats
227W - 237L
1,444 Elo+
Solo
Team Averages
Level 74
1,397 SR
1,359 Elo+

VS

Team Averages
Level 54
1,556 SR
1,343 Elo+
Zeus
Zeus
FriedTimes
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Macroace
Jormungandr
Level 25
God Stats
2W - 0L
1,708 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MafiaBob
Cu Chulainn
Level 106
God Stats
2W - 1L
1,544 SR
Queue Stats
23W - 30L
1,159 Elo+
Party 1
Heimdallr
Heimdallr
crackwack
Heimdallr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,202 Elo+
Party 1
Gilgamesh
Gilgamesh
wigmist
Gilgamesh
Level 29
God Stats
18W - 16L
1,526 SR
Queue Stats
110W - 146L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
7,528
684
4,176
11,036
5,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
2 / 1 / 1
7,866
715
5,986
9,241
4,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 5 / 1
7,551
686
6,324
10,272
5,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 1
7,113
647
3,444
11,046
8,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
scooney11
Cernunnos
13
0 / 2 / 1
7,044
640
4,970
7,265
3,151
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 3
8,309
755
10,539
2,761
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Macroace
Jormungandr
16
1 / 0 / 3
8,446
768
8,005
6,185
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
MafiaBob
Cu Chulainn
14
0 / 2 / 9
7,532
685
10,377
10,944
7,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
crackwack
Heimdallr
14
3 / 0 / 4
7,723
702
6,305
8,272
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
wigmist
Gilgamesh
14
2 / 2 / 5
7,754
705
5,968
11,970
10,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
11
11
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
5
0
3
6.5
L
2
1
1
2.5
L
1
5
1
0.3
W
Jormungandr
Macroace
Jormungandr
1
0
3
2.5
W
Cu Chulainn
MafiaBob
Cu Chulainn
0
2
9
2.25
L
1
0
1
1.5
W
Heimdallr
crackwack
Heimdallr
3
0
4
5
L
Cernunnos
scooney11
Cernunnos
0
2
1
0.25
W
Gilgamesh
wigmist
Gilgamesh
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,900
Damage
41,194
48,860
Taken
40,132
26,982
Mitigated
28,184
12,383
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,176
2,159
0
2,600
11,036
5,375
385
4,265
6,569
0
20,777
W
10,539
992
0
580
2,761
1,146
265
887
1,874
26,812
0
L
5,986
2,517
0
2,500
9,241
4,360
0
4,613
4,571
25,001
0
L
6,324
2,951
0
192
10,272
5,271
0
3,816
6,354
32,379
0
W
Jormungandr
Macroace
Jormungandr
8,005
2,871
0
267
6,185
4,277
301
3,474
2,711
36,854
0
W
Cu Chulainn
MafiaBob
Cu Chulainn
10,377
1,287
0
1,030
10,944
7,997
20
4,006
6,938
3,207
27,553
L
3,444
353
1,452
3,365
11,046
8,825
114
5,490
5,488
9,918
0
W
Heimdallr
crackwack
Heimdallr
6,305
1,922
0
2,081
8,272
3,862
0
3,449
4,823
0
22,428
L
Cernunnos
scooney11
Cernunnos
4,970
2,369
0
2,274
7,265
3,151
0
1,634
5,442
0
21,376
W
Gilgamesh
wigmist
Gilgamesh
5,968
348
789
4,066
11,970
10,902
0
3,938
8,032
0
16,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,102
Gold Earned
39,764
188
Minions Killed
202
0
Camps Cleared
0
1,017,625
Distance Traveled
1,128,213
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,528
684
40
4
0
213,973
0
W
Zeus
8,309
755
35
3
0
211,481
3
L
Freya
7,866
715
63
6
0
222,992
5
L
Nu Wa
7,551
686
42
4
0
172,808
4
W
Jormungandr
8,446
768
77
7
0
233,628
0
W
Cu Chulainn
7,532
685
32
3
0
228,120
2
L
Artio
7,113
647
9
1
0
248,469
0
W
Heimdallr
7,723
702
25
2
0
219,268
1
L
Cernunnos
7,044
640
34
3
0
159,383
4
W
Gilgamesh
7,754
705
33
3
0
235,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role