Player Matchup

Janus
Janus
Dangerzone25
Janus
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,436 Elo+
Party 2
Cerberus
Cerberus
JayJay17
Cerberus
Level 159
God Stats
8W - 14L
1,364 SR
Queue Stats
170W - 182L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Slorrpo
Danzaburou
Level 104
God Stats
3W - 1L
1,515 SR
Queue Stats
16W - 19L
1,436 Elo+
Party 2
Team Averages
Level 105
1,460 SR
1,436 Elo+

VS

Team Averages
Level 61
1,527 SR
1,523 Elo+
Poseidon
Poseidon
 
Poseidon
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Fed2TheLions
Mercury
Level 55
God Stats
3W - 1L
1,573 SR
Queue Stats
52W - 33L
1,647 Elo+
Solo
Bacchus
Bacchus
ORANGEwithLEGS
Bacchus
Level 69
God Stats
2W - 4L
1,507 SR
Queue Stats
32W - 45L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
8,312
756
10,056
6,431
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JayJay17
Cerberus
13
2 / 0 / 9
8,864
806
8,494
11,165
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Slorrpo
Danzaburou
13
5 / 1 / 5
8,617
783
7,631
8,938
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 6 / 1
7,156
651
5,809
8,503
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Fed2TheLions
Mercury
11
1 / 4 / 2
6,883
626
5,885
10,492
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 2
7,546
686
7,587
11,463
12,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
1
0.25
W
4
2
5
3.25
L
Mercury
Fed2TheLions
Mercury
1
4
2
0.5
W
Cerberus
JayJay17
Cerberus
2
0
9
6.5
L
1
1
2
2
W
Danzaburou
Slorrpo
Danzaburou
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,181
Damage
19,281
26,534
Taken
30,458
19,981
Mitigated
20,758
3,146
Healing
3,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,809
1,031
0
455
8,503
2,964
0
5,654
2,849
27,849
0
W
10,056
1,755
0
0
6,431
3,012
192
4,300
2,131
29,349
0
L
Mercury
Fed2TheLions
Mercury
5,885
1,864
0
716
10,492
4,845
0
6,998
3,494
0
23,603
W
Cerberus
JayJay17
Cerberus
8,494
461
0
2,280
11,165
12,300
122
4,220
6,945
15,619
0
L
7,587
132
0
2,744
11,463
12,949
0
6,111
5,352
13,285
0
W
Danzaburou
Slorrpo
Danzaburou
7,631
2,224
0
866
8,938
4,669
754
5,159
3,779
0
29,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
21,585
129
Minions Killed
104
3
Camps Cleared
4
621,047
Distance Traveled
612,577
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,156
651
47
4
2
186,349
2
W
Janus
8,312
756
38
3
1
182,568
0
L
Mercury
6,883
626
44
4
2
210,420
4
W
Cerberus
8,864
806
28
3
0
238,886
4
L
Bacchus
7,546
686
13
1
0
215,808
1
W
Danzaburou
8,617
783
63
6
2
199,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role