Player Matchup

Thanatos
Thanatos
Killerkanz
Thanatos
Level 69
God Stats
8W - 5L
1,701 SR
Queue Stats
203W - 170L
1,558 Elo+
Party 1
Janus
Janus
LazyArcadian
Janus
Level 61
God Stats
2W - 4L
1,331 SR
Queue Stats
124W - 105L
1,532 Elo+
Party 1
Mulan
Mulan
PapaFrancu
Mulan
Level 86
God Stats
0W - 2L
1,459 SR
Queue Stats
19W - 16L
1,526 Elo+
Party 1
Team Averages
Level 72
1,497 SR
1,539 Elo+

VS

Team Averages
Level 108
1,464 SR
1,500 Elo+
Medusa
Medusa
Dandelion2304
Medusa
Level 81
God Stats
5W - 9L
1,355 SR
Queue Stats
69W - 79L
1,478 Elo+
Party 2
Bacchus
Bacchus
ZoeyRoad96
Bacchus
Level 135
God Stats
3W - 3L
1,375 SR
Queue Stats
46W - 44L
1,534 Elo+
Party 2
Lancelot
Lancelot
dankkoala56
Lancelot
Level 107
God Stats
17W - 10L
1,663 SR
Queue Stats
56W - 54L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Killerkanz
Thanatos
10
2 / 4 / 1
6,493
649
4,178
7,781
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 7 / 3
6,381
638
4,456
9,187
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
12
2 / 5 / 2
7,300
730
7,390
13,944
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
7,869
787
8,998
8,475
4,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ZoeyRoad96
Bacchus
14
8 / 0 / 7
9,380
938
7,835
8,427
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
dankkoala56
Lancelot
13
5 / 2 / 9
8,301
830
8,755
9,929
4,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
16
16
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Thanatos
Killerkanz
Thanatos
2
4
1
0.63
L
0
7
3
0.21
L
Mulan
2
5
2
0.6
W
Bacchus
ZoeyRoad96
Bacchus
8
0
7
11.5
W
Lancelot
dankkoala56
Lancelot
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,024
Damage
25,588
30,912
Taken
26,831
18,007
Mitigated
19,082
4,455
Healing
5,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,998
3,886
0
1,312
8,475
4,080
394
2,385
5,667
0
35,791
L
Thanatos
Killerkanz
Thanatos
4,178
631
0
2,918
7,781
3,125
0
2,331
5,450
0
11,618
L
4,456
451
0
160
9,187
3,081
0
2,756
6,431
20,665
0
L
Mulan
7,390
2,154
0
1,377
13,944
11,801
0
2,992
10,952
0
15,039
W
Bacchus
ZoeyRoad96
Bacchus
7,835
1,624
0
2,932
8,427
10,305
216
1,239
6,824
14,930
0
W
Lancelot
dankkoala56
Lancelot
8,755
2,530
0
837
9,929
4,697
425
1,561
8,178
0
31,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,174
Gold Earned
25,550
85
Minions Killed
117
2
Camps Cleared
7
527,280
Distance Traveled
583,079
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,869
787
54
5
3
167,731
2
L
Thanatos
6,493
649
18
2
2
192,403
2
L
Janus
6,381
638
44
4
0
152,717
2
L
Mulan
7,300
730
23
2
0
182,160
0
W
Bacchus
9,380
938
15
2
0
211,063
3
W
Lancelot
8,301
830
48
5
4
204,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role