Player Matchup

Cupid
Cupid
Bronze V
DrowsyClutch-
Cupid
Bronze V
Level 49
God Stats
2W - 4L
1,192 SR
Queue Stats
3W - 20L
1,212 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze V
DrowsyFatBoy-
Kumbhakarna
Bronze V
Level 84
God Stats
5W - 10L
1,275 SR
Queue Stats
31W - 80L
702 MMR
Party 1
Freya
Freya
Silver V
DrowsySlamz-
Freya
Silver V
Level 39
God Stats
3W - 6L
1,348 SR
Queue Stats
6W - 20L
1,212 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 57
1,272 SR
1,042 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,493 SR
992 MMR
Zeus
Zeus
Bronze III
 
Zeus
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver IV
HeRwEl
Jing Wei
Silver IV
Level 159
God Stats
0W - 3L
1,540 SR
Queue Stats
162W - 281L
734 MMR
Solo
Nu Wa
Nu Wa
Silver IV
WISDOMofSOLOMAN
Nu Wa
Silver IV
Level 155
God Stats
71W - 118L
1,438 SR
Queue Stats
120W - 236L
742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
10,111
674
9,232
13,340
5,736
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
DrowsyFatBoy-
Kumbhakarna
16
3 / 0 / 6
11,284
752
4,062
15,406
19,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 0 / 6
10,379
692
9,384
12,463
5,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
Ah Muzen CabBaron SamediBacchusRavanaAtlas

VS

Bans
CthulhuAchillesDanzaburouCu ChulainnJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 4 / 2
8,644
576
5,418
8,727
3,799
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
HeRwEl
Jing Wei
14
1 / 6 / 1
9,121
608
12,138
14,090
5,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 1
9,279
619
12,753
3,496
1,592
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
10
Kills
2
2
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
2
0.25
W
4
2
5
3.25
W
Kumbhakarna
DrowsyFatBoy-
Kumbhakarna
3
0
6
6
W
3
0
6
6
L
Jing Wei
HeRwEl
Jing Wei
1
6
1
0.25
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,678
Damage
30,309
41,209
Taken
26,313
31,264
Mitigated
11,201
20,549
Healing
5,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,418
739
365
1,230
8,727
3,799
0
3,923
4,804
18,392
0
W
9,232
5,803
2,076
5,489
13,340
5,736
488
5,717
7,623
0
42,832
W
Kumbhakarna
DrowsyFatBoy-
Kumbhakarna
4,062
999
0
3,874
15,406
19,847
61
5,763
9,643
31,709
0
W
9,384
3,367
205
8,905
12,463
5,681
368
7,653
4,810
54,383
0
L
Jing Wei
HeRwEl
Jing Wei
12,138
9,455
0
3,167
14,090
5,810
50
7,661
6,429
0
26,833
L
12,753
7,560
190
1,009
3,496
1,592
18
2,237
1,259
46,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
27,044
223
Minions Killed
131
9
Camps Cleared
3
854,878
Distance Traveled
633,611
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,644
576
38
3
0
194,860
2
W
Cupid
10,111
674
77
5
2
274,339
0
W
Kumbhakarna
11,284
752
40
3
1
301,118
0
W
Freya
10,379
692
106
7
6
279,421
0
L
Jing Wei
9,121
608
36
2
0
199,369
1
L
Nu Wa
9,279
619
57
4
3
239,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role