Player Matchup

Danzaburou
Danzaburou
Gold V
MoistForApophis
Danzaburou
Gold V
Level 158
God Stats
5W - 2L
1,456 SR
Queue Stats
148W - 168L
1,211 MMR
Solo
Hun Batz
Hun Batz
Silver I
Shadow57Demon
Hun Batz
Silver I
Level 104
God Stats
6W - 4L
1,594 SR
Queue Stats
51W - 47L
1,349 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
jbetto
Cu Chulainn
Gold V
Level 144
God Stats
3W - 3L
1,639 SR
Queue Stats
48W - 40L
1,447 MMR
Solo
Horus
Horus
Silver I
ozone100
Horus
Silver I
Level 109
God Stats
44W - 34L
1,508 SR
Queue Stats
177W - 187L
1,226 MMR
Party 1
Hera
Hera
Silver I
ozzyboi08
Hera
Silver I
Level 114
God Stats
73W - 53L
1,565 SR
Queue Stats
178W - 187L
1,245 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,552 SR
1,296 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,548 SR
1,409 MMR
Scylla
Scylla
Gold V
 
Scylla
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze II
 
Bastet
Bronze II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
Apocolipto
Anhur
Silver IV
Level 129
God Stats
1W - 1L
1,785 SR
Queue Stats
5W - 14L
1,279 MMR
Solo
King Arthur
King Arthur
Bronze IV
VioletxKix
King Arthur
Bronze IV
Level 59
God Stats
0W - 2L
1,257 SR
Queue Stats
5W - 19L
1,303 MMR
Solo
Merlin
Merlin
Silver III
cmoney
Merlin
Silver III
Level 105
God Stats
0W - 1L
1,696 SR
Queue Stats
2W - 7L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MoistForApophis
Danzaburou
9
2 / 1 / 4
5,666
567
4,221
6,271
1,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Shadow57Demon
Hun Batz
10
8 / 3 / 1
6,555
656
5,719
9,944
3,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
jbetto
Cu Chulainn
12
8 / 0 / 2
7,478
748
6,810
6,677
4,707
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
ozone100
Horus
8
4 / 1 / 4
6,167
617
3,725
10,351
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
10
0 / 1 / 8
6,063
606
5,334
5,078
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
KaliNemesisUllrGeb

VS

Bans
LancelotBakasuraFreyaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
2 / 3 / 2
6,123
612
5,350
6,907
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
 
Bastet
8
0 / 5 / 2
4,771
477
3,944
9,909
3,071
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
7
1 / 3 / 1
4,802
480
4,671
5,142
1,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
VioletxKix
King Arthur
6
0 / 7 / 0
4,253
425
701
6,785
2,333
Merlin
cmoney
Merlin
9
3 / 4 / 1
5,814
581
3,917
6,034
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
6
6
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
2
1
L
Bastet
 
Bastet
0
5
2
0.2
L
Anhur
1
3
1
0.5
W
Danzaburou
MoistForApophis
Danzaburou
2
1
4
4
W
Hun Batz
Shadow57Demon
Hun Batz
8
3
1
2.83
L
King Arthur
VioletxKix
King Arthur
0
7
0
0
L
Merlin
cmoney
Merlin
3
4
1
0.88
W
Cu Chulainn
jbetto
Cu Chulainn
8
0
2
9
W
Horus
ozone100
Horus
4
1
4
6
W
Hera
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,809
Damage
18,583
38,321
Taken
34,777
19,267
Mitigated
11,214
16,100
Healing
6,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,350
1,051
0
2,249
6,907
2,398
0
815
6,030
21,746
0
L
Bastet
 
Bastet
3,944
1,270
0
1,908
9,909
3,071
0
1,765
7,974
0
22,669
L
Anhur
4,671
2,875
0
949
5,142
1,331
0
560
4,518
0
21,586
W
Danzaburou
MoistForApophis
Danzaburou
4,221
1,903
0
2,641
6,271
1,853
899
1,496
4,775
0
39,411
W
Hun Batz
Shadow57Demon
Hun Batz
5,719
2,594
0
4,482
9,944
3,691
19
2,125
7,819
0
34,154
L
King Arthur
VioletxKix
King Arthur
701
313
0
164
6,785
2,333
0
709
6,016
0
9,225
L
Merlin
cmoney
Merlin
3,917
342
0
1,000
6,034
2,081
107
1,600
4,242
26,487
0
W
Cu Chulainn
jbetto
Cu Chulainn
6,810
1,060
0
1,066
6,677
4,707
0
518
6,159
6,360
45,839
W
Horus
ozone100
Horus
3,725
1,583
1,307
4,847
10,351
6,871
26
2,923
7,428
0
11,325
W
Hera
5,334
977
0
1,757
5,078
2,145
0
3,142
1,936
30,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
25,763
309
Minions Killed
162
0
Camps Cleared
0
990,785
Distance Traveled
939,947
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,123
612
35
4
0
178,954
2
L
Bastet
4,771
477
32
3
0
208,776
3
L
Anhur
4,802
480
37
4
0
174,437
2
W
Danzaburou
5,666
567
69
7
0
171,724
4
W
Hun Batz
6,555
656
60
6
0
218,410
3
L
King Arthur
4,253
425
14
1
0
187,114
0
L
Merlin
5,814
581
44
4
0
190,666
0
W
Cu Chulainn
7,478
748
109
11
0
198,825
2
W
Horus
6,167
617
13
1
0
211,842
4
W
Hera
6,063
606
58
6
0
189,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role