Player Matchup

Ao Kuang
Ao Kuang
Dark2022
Ao Kuang
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
137W - 52L
1,593 Elo+
Party 2
The Morrigan
The Morrigan
G00Ba7R0N
The Morrigan
Level 148
God Stats
1W - 2L
1,287 SR
Queue Stats
380W - 274L
1,581 Elo+
Party 2
Odin
Odin
Mr Mipa
Odin
Level 103
God Stats
6W - 1L
1,772 SR
Queue Stats
155W - 142L
1,492 Elo+
Party 3
Hercules
Hercules
TVcasualty77
Hercules
Level 143
God Stats
8W - 6L
1,807 SR
Queue Stats
345W - 392L
1,428 Elo+
Solo
Artio
Artio
WtfBubs
Artio
Level 108
God Stats
2W - 2L
1,414 SR
Queue Stats
165W - 151L
1,488 Elo+
Party 3
Team Averages
Level 103
1,556 SR
1,516 Elo+

VS

Team Averages
Level 121
1,601 SR
1,557 Elo+
Anubis
Anubis
GUARDIAN FIERCE
Anubis
Level 130
God Stats
5W - 2L
1,815 SR
Queue Stats
184W - 177L
1,500 Elo+
Party 1
Tyr
Tyr
GuardianChrono
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,581 Elo+
Party 1
Raijin
Raijin
JosephStuntin
Raijin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,749 Elo+
Party 1
King Arthur
King Arthur
NarcanAndy
King Arthur
Level 59
God Stats
1W - 1L
1,688 SR
Queue Stats
125W - 118L
1,481 Elo+
Solo
He Bo
He Bo
vFIERCE DEITY
He Bo
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 92L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dark2022
Ao Kuang
20
14 / 6 / 9
13,852
815
16,659
23,758
14,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
G00Ba7R0N
The Morrigan
20
10 / 3 / 14
13,603
800
21,585
10,908
6,029
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Mr Mipa
Odin
19
4 / 5 / 22
12,850
756
13,636
22,633
25,459
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
TVcasualty77
Hercules
18
1 / 3 / 24
12,035
708
12,351
22,565
26,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
WtfBubs
Artio
18
5 / 4 / 20
11,884
699
9,190
24,379
19,847
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 7
13,159
774
21,263
15,734
11,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 5 / 9
10,211
601
14,944
18,917
23,094
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 6 / 12
11,073
651
10,807
12,227
6,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
NarcanAndy
King Arthur
18
4 / 9 / 7
11,039
649
12,347
21,256
25,209
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 8 / 9
9,649
568
13,357
13,818
7,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
65
34
Kills
21
21
Deaths
34
89
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Dark2022
Ao Kuang
14
6
9
3.08
W
The Morrigan
G00Ba7R0N
The Morrigan
10
3
14
5.67
L
10
6
7
2.25
L
3
5
9
1.5
L
2
6
12
1.33
W
Odin
Mr Mipa
Odin
4
5
22
3
L
King Arthur
NarcanAndy
King Arthur
4
9
7
0.83
W
Hercules
TVcasualty77
Hercules
1
3
24
4.33
W
Artio
WtfBubs
Artio
5
4
20
3.75
L
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,421
Damage
72,718
104,243
Taken
81,952
91,953
Mitigated
73,513
46,497
Healing
16,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Dark2022
Ao Kuang
16,659
4,020
2,487
8,117
23,758
14,254
3,410
9,900
13,858
36,221
1,849
W
The Morrigan
G00Ba7R0N
The Morrigan
21,585
1,980
2,117
2,904
10,908
6,029
1,967
4,735
6,073
58,214
3,572
L
21,263
1,528
827
4,521
15,734
11,331
0
8,579
6,680
59,955
0
L
14,944
2,546
698
3,767
18,917
23,094
0
11,013
7,448
0
24,423
L
10,807
1,497
674
956
12,227
6,612
231
6,486
5,625
26,927
0
W
Odin
Mr Mipa
Odin
13,636
1,591
2,342
7,490
22,633
25,459
621
9,306
13,327
781
19,241
L
King Arthur
NarcanAndy
King Arthur
12,347
1,593
1,674
1,301
21,256
25,209
0
12,236
8,635
1,251
23,830
W
Hercules
TVcasualty77
Hercules
12,351
2,313
1,603
7,943
22,565
26,364
1,843
10,220
12,345
508
23,328
W
Artio
WtfBubs
Artio
9,190
2,031
4,247
7,247
24,379
19,847
495
12,414
11,965
14,123
0
L
13,357
895
1,007
877
13,818
7,267
167
7,683
5,878
28,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,224
Gold Earned
55,131
178
Minions Killed
148
0
Camps Cleared
0
1,486,555
Distance Traveled
1,376,134
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,852
815
44
3
0
270,232
0
W
The Morrigan
13,603
800
91
5
0
303,219
1
L
Anubis
13,159
774
69
4
0
251,976
1
L
Tyr
10,211
601
9
1
0
311,807
0
L
Raijin
11,073
651
32
2
0
285,533
0
W
Odin
12,850
756
8
0
0
326,119
0
L
King Arthur
11,039
649
15
1
0
257,125
3
W
Hercules
12,035
708
29
2
0
261,676
0
W
Artio
11,884
699
6
0
0
325,309
0
L
He Bo
9,649
568
23
1
0
269,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role