Player Matchup

Arachne
Arachne
Kev_Staytipsy209
Arachne
Level 83
God Stats
1W - 4L
1,512 SR
Queue Stats
231W - 302L
1,402 Elo+
Party 2
Medusa
Medusa
R3AP3R5898
Medusa
Level 62
God Stats
9W - 19L
1,494 SR
Queue Stats
28W - 46L
1,272 Elo+
Party 1
Janus
Janus
TerryGodOfKing
Janus
Level 69
God Stats
17W - 39L
1,338 SR
Queue Stats
186W - 249L
1,406 Elo+
Party 2
Xing Tian
Xing Tian
Timberjr6
Xing Tian
Level 125
God Stats
17W - 10L
1,688 SR
Queue Stats
140W - 145L
1,513 Elo+
Party 1
Hades
Hades
thannak13
Hades
Level 124
God Stats
10W - 16L
1,407 SR
Queue Stats
131W - 149L
1,438 Elo+
Party 1
Team Averages
Level 93
1,488 SR
1,406 Elo+

VS

Team Averages
Level 137
1,437 SR
1,527 Elo+
Nike
Nike
BetoCa30
Nike
Level 123
God Stats
13W - 9L
1,536 SR
Queue Stats
236W - 253L
1,516 Elo+
Party 3
Baron Samedi
Baron Samedi
ChUle_Ta-
Baron Samedi
Level 149
God Stats
4W - 3L
1,397 SR
Queue Stats
199W - 216L
1,489 Elo+
Party 3
Xbalanque
Xbalanque
ImJaiir
Xbalanque
Level 157
God Stats
1W - 0L
1,239 SR
Queue Stats
132W - 145L
1,537 Elo+
Party 3
Freya
Freya
KmK_jonathan-crm
Freya
Level 133
God Stats
5W - 7L
1,402 SR
Queue Stats
156W - 174L
1,524 Elo+
Party 3
Nemesis
Nemesis
l R3FL3X l
Nemesis
Level 121
God Stats
6W - 2L
1,611 SR
Queue Stats
38W - 44L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 4
10,021
401
9,196
29,377
14,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
R3AP3R5898
Medusa
18
8 / 5 / 4
11,908
476
17,743
23,149
12,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 8 / 4
10,429
417
14,046
18,554
7,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Timberjr6
Xing Tian
16
5 / 5 / 8
12,232
489
19,621
30,122
39,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
thannak13
Hades
17
2 / 2 / 2
11,313
453
18,481
28,315
18,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
2 / 1 / 9
12,968
519
22,413
22,297
24,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
ChUle_Ta-
Baron Samedi
17
2 / 5 / 15
11,770
471
15,900
24,942
21,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
ImJaiir
Xbalanque
17
4 / 7 / 4
11,944
478
16,768
20,357
9,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
16 / 3 / 6
13,909
556
28,648
24,679
13,066
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
l R3FL3X l
Nemesis
20
6 / 1 / 13
13,793
552
18,304
22,913
11,951
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
17
Kills
30
30
Deaths
17
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nike
2
1
9
6.5
W
Baron Samedi
ChUle_Ta-
Baron Samedi
2
5
15
1.9
W
Xbalanque
ImJaiir
Xbalanque
4
7
4
0.86
L
1
10
4
0.3
W
16
3
6
6.33
L
Medusa
R3AP3R5898
Medusa
8
5
4
2
L
1
8
4
0.38
L
Xing Tian
Timberjr6
Xing Tian
5
5
8
1.8
W
Nemesis
l R3FL3X l
Nemesis
6
1
13
12.5
L
Hades
thannak13
Hades
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,087
Damage
102,033
129,517
Taken
115,188
93,034
Mitigated
81,436
33,742
Healing
35,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
22,413
3,142
0
4,327
22,297
24,711
702
13,575
8,680
0
122,275
W
Baron Samedi
ChUle_Ta-
Baron Samedi
15,900
2,078
2,755
7,469
24,942
21,953
477
12,758
11,986
49,997
0
W
Xbalanque
ImJaiir
Xbalanque
16,768
9,953
0
4,067
20,357
9,755
4,949
4,452
15,905
0
85,773
L
9,196
6,183
0
3,261
29,377
14,342
0
13,730
15,171
0
78,279
W
28,648
9,254
0
13,064
24,679
13,066
2,602
12,186
12,161
115,375
0
L
Medusa
R3AP3R5898
Medusa
17,743
9,812
0
6,091
23,149
12,509
539
5,161
17,918
0
93,664
L
14,046
517
0
705
18,554
7,690
306
6,351
11,759
81,153
0
L
Xing Tian
Timberjr6
Xing Tian
19,621
1,878
775
6,147
30,122
39,554
164
13,326
16,324
45,102
0
W
Nemesis
l R3FL3X l
Nemesis
18,304
8,835
0
3,517
22,913
11,951
384
8,340
14,308
0
142,713
L
Hades
thannak13
Hades
18,481
2,265
2,048
14,715
28,315
18,939
833
4,442
23,797
97,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,903
Gold Earned
64,384
578
Minions Killed
729
0
Camps Cleared
0
2,206,940
Distance Traveled
2,240,063
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,968
519
177
7
0
434,552
4
W
Baron Samedi
11,770
471
49
2
0
415,572
2
W
Xbalanque
11,944
478
138
6
0
357,395
1
L
Arachne
10,021
401
103
4
0
423,714
1
W
Freya
13,909
556
175
7
0
464,121
1
L
Medusa
11,908
476
136
5
0
448,855
0
L
Janus
10,429
417
143
6
0
451,575
1
L
Xing Tian
12,232
489
28
1
0
459,106
0
W
Nemesis
13,793
552
190
8
0
568,423
8
L
Hades
11,313
453
168
7
0
423,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role