Player Matchup

Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GamerDust
Nu Wa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 113L
1,281 Elo+
Party 1
Mercury
Mercury
Kxa1iiz
Mercury
Level 42
God Stats
2W - 3L
1,249 SR
Queue Stats
168W - 200L
1,307 Elo+
Party 2
Medusa
Medusa
The macabro5693
Medusa
Level 32
God Stats
4W - 8L
1,109 SR
Queue Stats
185W - 226L
1,296 Elo+
Party 2
Cthulhu
Cthulhu
piekiller456
Cthulhu
Level 45
God Stats
17W - 13L
1,563 SR
Queue Stats
104W - 127L
1,466 Elo+
Party 1
Team Averages
Level 43
1,384 SR
1,370 Elo+

VS

Team Averages
Level 64
1,558 SR
1,414 Elo+
Osiris
Osiris
BluEPillCosby
Osiris
Level 102
God Stats
0W - 1L
1,719 SR
Queue Stats
142W - 144L
1,403 Elo+
Solo
Mercury
Mercury
HighImLucifer
Mercury
Level 63
God Stats
3W - 2L
1,628 SR
Queue Stats
50W - 69L
1,439 Elo+
Party 3
Neith
Neith
LilLuke00
Neith
Level 48
God Stats
16W - 27L
1,377 SR
Queue Stats
68W - 102L
1,333 Elo+
Party 3
Izanami
Izanami
eksoulphantom
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
ryaam
Poseidon
Level 59
God Stats
6W - 5L
1,564 SR
Queue Stats
63W - 73L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 1 / 7
5,860
586
2,451
6,275
5,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
GamerDust
Nu Wa
9
1 / 0 / 2
5,440
544
3,052
5,271
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Kxa1iiz
Mercury
9
1 / 0 / 1
5,486
549
1,940
6,823
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
10 / 0 / 1
6,438
644
8,126
5,607
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
piekiller456
Cthulhu
10
3 / 1 / 0
5,582
558
4,504
6,167
4,961
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,063
506
2,875
7,211
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
8
1 / 1 / 0
5,069
507
408
5,591
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
LilLuke00
Neith
6
0 / 8 / 1
4,463
446
3,520
9,175
2,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
6
0 / 5 / 0
4,225
423
1,348
6,252
1,711
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ryaam
Poseidon
10
1 / 1 / 0
5,599
560
5,524
3,911
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
17
Kills
2
2
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
7
5.5
L
0
2
1
0.25
W
Nu Wa
GamerDust
Nu Wa
1
0
2
2
L
Mercury
1
1
0
1
W
Mercury
Kxa1iiz
Mercury
1
0
1
1.5
L
Neith
LilLuke00
Neith
0
8
1
0.06
W
10
0
1
10.5
L
Izanami
0
5
0
0
W
Cthulhu
piekiller456
Cthulhu
3
1
0
3
L
Poseidon
ryaam
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
13,675
30,143
Taken
32,140
17,191
Mitigated
12,751
8,682
Healing
5,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,451
111
0
624
6,275
5,654
305
1,296
4,979
14,493
0
L
2,875
1,056
0
2,552
7,211
4,955
0
4,139
3,072
0
23,160
W
Nu Wa
GamerDust
Nu Wa
3,052
808
0
253
5,271
2,050
395
3,018
2,253
28,822
0
L
Mercury
408
164
0
223
5,591
1,985
0
916
4,675
0
22,093
W
Mercury
Kxa1iiz
Mercury
1,940
813
217
3,667
6,823
2,331
0
483
6,340
0
36,814
L
Neith
LilLuke00
Neith
3,520
1,743
0
1,004
9,175
2,684
0
1,833
7,342
0
19,439
W
8,126
4,076
0
2,013
5,607
2,195
847
727
4,880
0
35,791
L
Izanami
1,348
1,332
0
0
6,252
1,711
0
958
5,294
0
15,114
W
Cthulhu
piekiller456
Cthulhu
4,504
641
106
1,802
6,167
4,961
28
0
6,167
27,502
0
L
Poseidon
ryaam
Poseidon
5,524
1,095
0
1,243
3,911
1,416
0
2,161
1,750
44,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
24,419
263
Minions Killed
221
0
Camps Cleared
0
1,015,145
Distance Traveled
985,428
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,860
586
25
3
0
201,041
3
L
Osiris
5,063
506
49
5
0
179,459
3
W
Nu Wa
5,440
544
57
6
0
174,034
0
L
Mercury
5,069
507
40
4
0
231,888
0
W
Mercury
5,486
549
82
8
0
244,499
2
L
Neith
4,463
446
30
3
0
174,886
0
W
Medusa
6,438
644
55
6
0
186,330
0
L
Izanami
4,225
423
25
3
0
179,027
0
W
Cthulhu
5,582
558
44
4
0
209,241
1
L
Poseidon
5,599
560
77
8
0
220,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role