Player Matchup

Anhur
Anhur
DodogamaMama
Anhur
Level 18
God Stats
7W - 4L
1,408 SR
Queue Stats
73W - 70L
1,435 Elo+
Party 2
Ao Kuang
Ao Kuang
Ki11erGuineapig
Ao Kuang
Level 40
God Stats
4W - 5L
1,697 SR
Queue Stats
222W - 205L
1,376 Elo+
Party 2
Bacchus
Bacchus
ShireofLUKE
Bacchus
Level 14
God Stats
13W - 7L
1,564 SR
Queue Stats
27W - 27L
1,360 Elo+
Party 2
Team Averages
Level 24
1,556 SR
1,391 Elo+

VS

Team Averages
Level 46
1,518 SR
1,348 Elo+
Hachiman
Hachiman
FallenFear3
Hachiman
Level 38
God Stats
1W - 2L
1,431 SR
Queue Stats
10W - 14L
1,314 Elo+
Solo
The Morrigan
The Morrigan
WOLFARONIX
The Morrigan
Level 86
God Stats
4W - 12L
1,315 SR
Queue Stats
109W - 144L
1,396 Elo+
Party 1
Atlas
Atlas
carhopp05
Atlas
Level 14
God Stats
2W - 6L
1,808 SR
Queue Stats
15W - 23L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 9
12,043
669
12,912
14,870
6,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
18
6 / 1 / 10
12,658
703
18,528
21,407
12,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ShireofLUKE
Bacchus
18
6 / 1 / 9
12,320
684
12,487
14,340
12,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FallenFear3
Hachiman
16
1 / 2 / 4
11,027
613
16,626
11,919
6,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
WOLFARONIX
The Morrigan
15
4 / 7 / 1
11,202
622
13,976
12,637
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
carhopp05
Atlas
13
0 / 7 / 4
9,959
553
8,396
24,294
26,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
5
5
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
Hachiman
FallenFear3
Hachiman
1
2
4
1.5
W
Ao Kuang
6
1
10
11
W
Bacchus
ShireofLUKE
Bacchus
6
1
9
10.5
L
The Morrigan
WOLFARONIX
The Morrigan
4
7
1
0.64
L
Atlas
carhopp05
Atlas
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,927
Damage
38,998
50,617
Taken
48,850
31,206
Mitigated
39,810
16,347
Healing
4,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,912
6,682
0
2,418
14,870
6,080
619
7,761
6,883
0
53,767
L
Hachiman
FallenFear3
Hachiman
16,626
10,962
0
1,270
11,919
6,635
505
8,613
3,306
0
42,933
W
Ao Kuang
18,528
6,300
0
11,768
21,407
12,830
1,717
7,986
13,100
64,162
6,927
W
Bacchus
ShireofLUKE
Bacchus
12,487
1,288
0
2,161
14,340
12,296
598
6,365
7,627
38,824
0
L
The Morrigan
WOLFARONIX
The Morrigan
13,976
1,737
40
2,198
12,637
6,210
431
7,814
4,782
47,201
281
L
Atlas
carhopp05
Atlas
8,396
2,380
0
673
24,294
26,965
0
13,020
11,274
26,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,021
Gold Earned
32,188
186
Minions Killed
173
9
Camps Cleared
6
941,586
Distance Traveled
793,263
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,043
669
65
4
4
290,221
4
L
Hachiman
11,027
613
67
4
1
279,173
3
W
Ao Kuang
12,658
703
85
5
4
316,085
3
W
Bacchus
12,320
684
36
2
1
335,280
0
L
The Morrigan
11,202
622
73
4
5
242,885
0
L
Atlas
9,959
553
33
2
0
271,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role