Player Matchup

Baron Samedi
Baron Samedi
Platinum V
NEONSATAN
Baron Samedi
Platinum V
Level 129
God Stats
7W - 2L
1,758 SR
Queue Stats
17W - 8L
1,985 MMR
Party 2
Khepri
Khepri
Gold I
PapaSauce52
Khepri
Gold I
Level 160
God Stats
1W - 1L
1,474 SR
Queue Stats
20W - 11L
1,937 MMR
Party 2
Medusa
Medusa
Gold I
chewy02y
Medusa
Gold I
Level 151
God Stats
14W - 11L
1,608 SR
Queue Stats
33W - 35L
1,656 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 147
1,613 SR
1,859 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,658 SR
1,687 MMR
Ares
Ares
Gold III
HaxdrusRED20
Ares
Gold III
Level 152
God Stats
5W - 0L
1,817 SR
Queue Stats
8W - 1L
1,718 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Sidweed4i21
Danzaburou
Gold II
Level 104
God Stats
13W - 18L
1,362 SR
Queue Stats
540W - 567L
1,633 MMR
Solo
Chang'e
Chang'e
Gold V
Silvy Paw
Chang'e
Gold V
Level 44
God Stats
2W - 0L
1,795 SR
Queue Stats
8W - 1L
1,709 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NEONSATAN
Baron Samedi
19
8 / 3 / 6
14,321
754
25,017
18,380
11,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Khepri
15
0 / 3 / 12
12,466
656
9,195
20,813
35,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
chewy02y
Medusa
18
6 / 3 / 4
12,808
674
24,616
13,748
7,525
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ZeusYu HuangBastetAtlasHera

VS

Bans
ShivaHorusHou YiXbalanqueAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 8
13,316
701
10,766
32,581
45,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Sidweed4i21
Danzaburou
16
0 / 5 / 7
12,067
635
17,045
20,947
10,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Silvy Paw
Chang'e
20
8 / 3 / 1
14,936
786
18,593
22,354
11,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
14
Kills
9
9
Deaths
14
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
6
8
0.83
L
Baron Samedi
NEONSATAN
Baron Samedi
8
3
6
3.67
L
Khepri
0
3
12
2
W
Danzaburou
Sidweed4i21
Danzaburou
0
5
7
0.7
W
Chang'e
Silvy Paw
Chang'e
8
3
1
2.83
L
Medusa
chewy02y
Medusa
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,828
Damage
46,404
52,941
Taken
75,882
54,365
Mitigated
68,025
14,176
Healing
25,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,766
398
0
4,132
32,581
45,500
432
11,587
20,994
17,081
0
L
Baron Samedi
NEONSATAN
Baron Samedi
25,017
2,396
3,429
6,541
18,380
11,414
487
9,969
8,411
72,517
0
L
Khepri
9,195
855
0
2,509
20,813
35,426
315
12,175
8,638
23,449
0
W
Danzaburou
Sidweed4i21
Danzaburou
17,045
6,043
0
3,647
20,947
10,653
1,879
11,147
9,800
0
64,652
W
Chang'e
Silvy Paw
Chang'e
18,593
2,590
7,908
9,875
22,354
11,872
889
11,996
10,358
76,345
0
L
Medusa
chewy02y
Medusa
24,616
15,859
0
1,697
13,748
7,525
1,719
7,635
6,113
0
70,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,595
Gold Earned
40,319
213
Minions Killed
188
11
Camps Cleared
3
992,882
Distance Traveled
1,004,715
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,316
701
6
0
0
373,863
1
L
Baron Samedi
14,321
754
108
6
5
305,492
6
L
Khepri
12,466
656
21
1
0
362,051
2
W
Danzaburou
12,067
635
80
4
2
283,127
7
W
Chang'e
14,936
786
102
5
1
347,725
7
L
Medusa
12,808
674
84
4
6
325,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role