Player Matchup

Charybdis
Charybdis
CaptainGEB
Charybdis
Level 43
God Stats
17W - 16L
1,563 SR
Queue Stats
50W - 37L
1,581 Elo+
Party 1
Bellona
Bellona
Niqux
Bellona
Level 23
God Stats
4W - 4L
1,714 SR
Queue Stats
20W - 15L
1,559 Elo+
Party 1
Pele
Pele
Xitah
Pele
Level 79
God Stats
6W - 3L
1,727 SR
Queue Stats
261W - 273L
1,472 Elo+
Solo
Nemesis
Nemesis
twipofanross
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,528 Elo+
Party 1
Khepri
Khepri
xxDarkMeowxx
Khepri
Level 12
God Stats
5W - 2L
1,831 SR
Queue Stats
16W - 14L
1,512 Elo+
Party 1
Team Averages
Level 34
1,667 SR
1,530 Elo+

VS

Team Averages
Level 62
1,544 SR
1,485 Elo+
Charybdis
Charybdis
Azrael666
Charybdis
Level 41
God Stats
8W - 4L
1,717 SR
Queue Stats
48W - 43L
1,463 Elo+
Party 2
Janus
Janus
CSizzle23
Janus
Level 39
God Stats
2W - 1L
1,339 SR
Queue Stats
66W - 62L
1,474 Elo+
Party 3
Bacchus
Bacchus
LuminousLemur
Bacchus
Level 35
God Stats
6W - 3L
1,500 SR
Queue Stats
44W - 42L
1,465 Elo+
Party 2
Mercury
Mercury
Mingledsnail
Mercury
Level 97
God Stats
15W - 11L
1,637 SR
Queue Stats
294W - 278L
1,471 Elo+
Party 3
Bellona
Bellona
Wheati3s
Bellona
Level 99
God Stats
3W - 2L
1,529 SR
Queue Stats
62W - 56L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaptainGEB
Charybdis
9
3 / 1 / 2
5,559
556
6,288
5,952
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Niqux
Bellona
9
0 / 1 / 0
4,945
495
1,793
6,384
5,105
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pele
Xitah
Pele
10
2 / 2 / 0
5,805
581
1,982
6,634
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
twipofanross
Nemesis
7
1 / 2 / 1
4,736
474
1,817
6,448
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
8
1 / 2 / 2
5,530
553
1,907
6,162
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azrael666
Charybdis
9
2 / 4 / 2
5,411
541
5,074
7,526
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
CSizzle23
Janus
10
1 / 0 / 3
6,187
619
2,473
2,818
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
9
0 / 2 / 4
5,600
560
3,686
6,420
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Mingledsnail
Mercury
11
5 / 1 / 0
6,535
654
3,324
6,306
2,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Wheati3s
Bellona
11
0 / 0 / 1
6,487
649
2,995
4,855
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
7
Kills
8
8
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Azrael666
Charybdis
2
4
2
0.75
W
Janus
CSizzle23
Janus
1
0
3
2.5
L
Charybdis
CaptainGEB
Charybdis
3
1
2
4
W
Bacchus
0
2
4
1
W
Mercury
Mingledsnail
Mercury
5
1
0
5
L
Bellona
Niqux
Bellona
0
1
0
0
W
Bellona
Wheati3s
Bellona
0
0
1
0.5
L
Pele
Xitah
Pele
2
2
0
1
L
Nemesis
twipofanross
Nemesis
1
2
1
0.75
L
Khepri
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,787
Damage
17,552
31,580
Taken
27,925
15,482
Mitigated
13,159
9,567
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Azrael666
Charybdis
5,074
3,509
0
2,662
7,526
1,984
0
795
6,731
0
36,399
W
Janus
CSizzle23
Janus
2,473
117
0
1,372
2,818
699
1,020
0
2,818
36,095
0
L
Charybdis
CaptainGEB
Charybdis
6,288
3,160
0
2,780
5,952
2,014
288
1,361
4,591
0
39,810
W
Bacchus
3,686
1,283
0
859
6,420
4,465
0
1,012
5,408
13,853
0
W
Mercury
Mingledsnail
Mercury
3,324
841
0
465
6,306
2,166
0
100
6,206
0
43,587
L
Bellona
Niqux
Bellona
1,793
703
0
1,078
6,384
5,105
0
464
5,894
0
23,655
W
Bellona
Wheati3s
Bellona
2,995
1,067
0
3,233
4,855
3,845
648
0
4,855
0
43,410
L
Pele
Xitah
Pele
1,982
747
0
2,848
6,634
2,362
0
1,207
5,289
0
36,594
L
Nemesis
twipofanross
Nemesis
1,817
631
0
1,492
6,448
2,577
0
1,090
5,250
0
23,011
L
Khepri
1,907
607
73
1,296
6,162
3,424
0
1,765
4,397
13,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,575
Gold Earned
30,220
237
Minions Killed
360
0
Camps Cleared
0
937,440
Distance Traveled
1,011,554
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,411
541
59
6
0
162,030
2
W
Janus
6,187
619
85
9
0
189,721
3
L
Charybdis
5,559
556
74
7
0
177,286
1
W
Bacchus
5,600
560
25
3
0
188,210
3
W
Mercury
6,535
654
83
8
0
253,425
0
L
Bellona
4,945
495
39
4
0
188,358
0
W
Bellona
6,487
649
108
11
0
218,168
2
L
Pele
5,805
581
65
7
0
183,673
2
L
Nemesis
4,736
474
44
4
0
197,442
1
L
Khepri
5,530
553
15
2
0
190,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role