Player Matchup

Lancelot
Lancelot
Doviak22
Lancelot
Level 67
God Stats
22W - 27L
1,381 SR
Queue Stats
79W - 84L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
MINI_ear
Zhong Kui
Level 60
God Stats
6W - 2L
1,742 SR
Queue Stats
38W - 42L
1,266 Elo+
Solo
Charybdis
Charybdis
Stay4everFried
Charybdis
Level 122
God Stats
11W - 10L
1,404 SR
Queue Stats
15W - 18L
1,312 Elo+
Solo
Terra
Terra
Themunchies4865
Terra
Level 100
God Stats
3W - 1L
1,486 SR
Queue Stats
200W - 203L
1,386 Elo+
Solo
Izanami
Izanami
shacal69
Izanami
Level 64
God Stats
80W - 61L
1,480 SR
Queue Stats
1,005W - 1,056L
1,356 Elo+
Solo
Team Averages
Level 83
1,499 SR
1,332 Elo+

VS

Team Averages
Level 92
1,408 SR
1,285 Elo+
Charybdis
Charybdis
Alanluck01
Charybdis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,250 Elo+
Party 1
Ah Puch
Ah Puch
FraisParker
Ah Puch
Level 129
God Stats
23W - 25L
1,497 SR
Queue Stats
778W - 809L
1,355 Elo+
Solo
Artio
Artio
Gridmen-_-
Artio
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,088 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LiLkitty19
Morgan Le Fay
Level 13
God Stats
0W - 2L
1,133 SR
Queue Stats
1W - 3L
1,233 Elo+
Party 2
Chaac
Chaac
ThatBoiChicken
Chaac
Level 107
God Stats
0W - 1L
1,410 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Doviak22
Lancelot
14
4 / 0 / 3
8,520
533
8,647
12,056
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
MINI_ear
Zhong Kui
14
3 / 0 / 0
8,836
552
6,773
7,925
8,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Stay4everFried
Charybdis
12
5 / 2 / 2
7,645
478
12,875
13,597
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 7
7,812
488
4,826
14,400
13,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
shacal69
Izanami
13
1 / 0 / 0
7,845
490
3,979
7,905
3,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alanluck01
Charybdis
10
0 / 6 / 2
6,341
396
9,495
13,091
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
FraisParker
Ah Puch
13
0 / 1 / 0
7,678
480
8,176
8,442
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
10
2 / 3 / 0
6,316
395
6,406
13,969
7,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
LiLkitty19
Morgan Le Fay
11
0 / 1 / 0
6,490
406
3,872
7,962
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,907
369
2,220
13,047
10,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alanluck01
Charybdis
0
6
2
0.17
W
Lancelot
Doviak22
Lancelot
4
0
3
5.5
L
Ah Puch
FraisParker
Ah Puch
0
1
0
0
L
Artio
2
3
0
0.67
L
Morgan Le Fay
LiLkitty19
Morgan Le Fay
0
1
0
0
W
Zhong Kui
MINI_ear
Zhong Kui
3
0
0
3
W
Charybdis
Stay4everFried
Charybdis
5
2
2
3
L
0
3
0
0
W
0
0
7
3.5
W
Izanami
shacal69
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,100
Damage
30,169
55,883
Taken
56,511
35,698
Mitigated
29,233
23,631
Healing
15,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alanluck01
Charybdis
9,495
4,731
0
2,872
13,091
3,444
582
1,317
11,774
0
44,441
W
Lancelot
Doviak22
Lancelot
8,647
2,493
75
6,698
12,056
5,493
0
2,124
9,922
0
67,396
L
Ah Puch
FraisParker
Ah Puch
8,176
347
0
3,780
8,442
3,670
0
698
7,703
67,459
0
L
Artio
6,406
1,050
458
3,534
13,969
7,211
372
2,319
11,650
21,080
0
L
Morgan Le Fay
LiLkitty19
Morgan Le Fay
3,872
863
107
1,877
7,962
3,963
0
2,193
5,705
36,094
0
W
Zhong Kui
MINI_ear
Zhong Kui
6,773
640
0
4,723
7,925
8,692
960
996
6,753
54,233
0
W
Charybdis
Stay4everFried
Charybdis
12,875
7,598
0
4,388
13,597
4,855
1,117
2,874
10,707
0
58,644
L
2,220
261
0
3,253
13,047
10,945
0
4,356
8,080
0
29,956
W
4,826
1,146
1,052
4,629
14,400
13,495
388
6,390
7,834
22,395
0
W
Izanami
shacal69
Izanami
3,979
2,651
0
2,066
7,905
3,163
444
5,692
2,213
0
66,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,658
Gold Earned
32,732
457
Minions Killed
306
0
Camps Cleared
0
1,449,050
Distance Traveled
1,405,476
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,341
396
66
4
0
270,596
1
W
Lancelot
8,520
533
116
7
0
397,322
2
L
Ah Puch
7,678
480
110
7
0
283,163
2
L
Artio
6,316
395
24
2
0
280,004
1
L
Morgan Le Fay
6,490
406
68
4
0
278,252
1
W
Zhong Kui
8,836
552
101
6
0
213,108
3
W
Charybdis
7,645
478
72
5
0
261,479
3
L
Chaac
5,907
369
38
2
0
293,461
0
W
Terra
7,812
488
33
2
0
311,184
0
W
Izanami
7,845
490
135
8
0
265,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role