Player Matchup

Anubis
Anubis
Army_of_One_2004
Anubis
Level 44
God Stats
13W - 19L
1,296 SR
Queue Stats
58W - 87L
1,320 Elo+
Solo
Chaac
Chaac
JR_ENYGMA
Chaac
Level 149
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 95L
1,713 Elo+
Solo
Nemesis
Nemesis
daniel_gamer2002
Nemesis
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,097 Elo+
Solo
Neith
Neith
keeper13 lounz
Neith
Level 28
God Stats
3W - 3L
1,309 SR
Queue Stats
21W - 32L
1,269 Elo+
Party 1
Xing Tian
Xing Tian
sensei gingy728
Xing Tian
Level 33
God Stats
16W - 17L
1,402 SR
Queue Stats
27W - 40L
1,283 Elo+
Party 1
Team Averages
Level 68
1,401 SR
1,336 Elo+

VS

Team Averages
Level 68
1,495 SR
1,332 Elo+
Medusa
Medusa
G3TM3RKDSB00
Medusa
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 128L
1,321 Elo+
Solo
Arachne
Arachne
PredatedSpider1
Arachne
Level 69
God Stats
112W - 70L
1,604 SR
Queue Stats
168W - 140L
1,410 Elo+
Solo
Janus
Janus
Sage Honch0
Janus
Level 42
God Stats
5W - 5L
1,500 SR
Queue Stats
51W - 80L
1,261 Elo+
Solo
Hercules
Hercules
atamburi
Hercules
Level 60
God Stats
0W - 2L
1,253 SR
Queue Stats
55W - 65L
1,316 Elo+
Solo
Kuzenbo
Kuzenbo
dakenscott
Kuzenbo
Level 108
God Stats
7W - 7L
1,617 SR
Queue Stats
177W - 187L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 10
11,290
594
16,842
11,699
6,321
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
JR_ENYGMA
Chaac
16
3 / 2 / 4
10,385
547
16,305
17,194
13,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
14 / 1 / 2
12,165
640
12,173
14,911
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 0 / 8
8,640
455
8,244
9,460
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
sensei gingy728
Xing Tian
13
2 / 0 / 6
9,268
488
5,932
15,736
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 5 / 0
7,328
386
10,396
14,122
5,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 6 / 1
9,375
493
8,538
18,221
7,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 8 / 0
7,540
397
5,363
11,768
3,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
atamburi
Hercules
11
0 / 6 / 0
7,090
373
4,418
19,351
17,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
dakenscott
Kuzenbo
11
0 / 4 / 0
7,535
397
6,685
19,685
24,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
29
Kills
4
5
Deaths
29
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Medusa
0
5
0
0
W
Chaac
JR_ENYGMA
Chaac
3
2
4
2.5
L
3
6
1
0.58
L
1
8
0
0.13
L
Hercules
atamburi
Hercules
0
6
0
0
L
Kuzenbo
dakenscott
Kuzenbo
0
4
0
0
W
14
1
2
15
W
2
0
8
6
W
Xing Tian
sensei gingy728
Xing Tian
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,496
Damage
35,400
69,000
Taken
83,147
44,650
Mitigated
59,112
31,005
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,842
1,744
719
6,810
11,699
6,321
4,502
3,542
7,935
92,024
0
L
Medusa
10,396
4,174
158
2,916
14,122
5,662
72
5,183
8,939
0
58,666
W
Chaac
JR_ENYGMA
Chaac
16,305
4,238
114
6,757
17,194
13,871
912
133
17,061
0
80,521
L
8,538
6,496
0
3,545
18,221
7,525
948
2,753
15,468
0
73,000
L
5,363
787
0
629
11,768
3,782
0
4,981
6,787
43,694
0
L
Hercules
atamburi
Hercules
4,418
1,505
0
6,200
19,351
17,144
192
2,893
16,458
0
31,777
L
Kuzenbo
dakenscott
Kuzenbo
6,685
2,574
0
1,586
19,685
24,999
0
6,964
12,721
25,781
0
W
12,173
6,886
0
7,084
14,911
6,549
1,165
1,622
13,207
0
102,061
W
8,244
3,439
0
5,500
9,460
3,647
2,937
3,205
6,203
0
55,513
W
Xing Tian
sensei gingy728
Xing Tian
5,932
489
344
3,677
15,736
14,262
801
3,115
12,546
29,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,748
Gold Earned
38,868
567
Minions Killed
344
0
Camps Cleared
0
1,802,719
Distance Traveled
1,596,374
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,290
594
153
8
0
309,370
1
L
Medusa
7,328
386
80
4
0
305,930
0
W
Chaac
10,385
547
121
6
0
369,266
0
L
Arachne
9,375
493
117
6
0
375,018
0
L
Janus
7,540
397
57
3
0
237,622
1
L
Hercules
7,090
373
56
3
0
338,724
2
L
Kuzenbo
7,535
397
34
2
0
339,080
4
W
Nemesis
12,165
640
162
9
0
435,264
1
W
Neith
8,640
455
99
5
0
331,381
1
W
Xing Tian
9,268
488
32
2
0
357,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role