Player Matchup

Loki
Loki
DrBodingles
Loki
Level 46
God Stats
1W - 3L
1,406 SR
Queue Stats
22W - 16L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
Xompocalypse
Baron Samedi
Level 41
God Stats
0W - 1L
1,221 SR
Queue Stats
5W - 7L
1,328 Elo+
Party 1
Athena
Athena
johanycascavita6
Athena
Level 61
God Stats
0W - 2L
1,323 SR
Queue Stats
13W - 23L
1,326 Elo+
Solo
Team Averages
Level 49
1,317 SR
1,357 Elo+

VS

Team Averages
Level 84
1,366 SR
1,360 Elo+
Nu Wa
Nu Wa
Bailey8217
Nu Wa
Level 69
God Stats
9W - 18L
1,470 SR
Queue Stats
38W - 49L
1,356 Elo+
Solo
Atlas
Atlas
DCScarecrow19
Atlas
Level 141
God Stats
18W - 17L
1,194 SR
Queue Stats
164W - 195L
1,463 Elo+
Party 2
Chiron
Chiron
dproa13
Chiron
Level 42
God Stats
15W - 14L
1,434 SR
Queue Stats
113W - 145L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
8,916
743
7,777
13,323
4,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Xompocalypse
Baron Samedi
12
2 / 4 / 2
7,984
665
10,447
12,737
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 4
7,737
645
6,370
17,482
10,430
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
4 / 1 / 8
9,266
772
15,362
7,824
3,052
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 10
9,742
812
11,453
13,838
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
dproa13
Chiron
13
7 / 3 / 6
9,429
786
10,167
9,994
4,057
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
14
14
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
1
8
8
W
3
2
10
4
L
4
6
1
0.75
L
Baron Samedi
Xompocalypse
Baron Samedi
2
4
2
0.75
W
Chiron
dproa13
Chiron
7
3
6
3.33
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,594
Damage
36,982
43,542
Taken
31,656
20,208
Mitigated
21,175
10,228
Healing
6,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
15,362
6,520
458
1,784
7,824
3,052
1,208
4,326
3,498
40,792
0
W
11,453
5,655
0
1,604
13,838
14,066
319
7,758
6,080
26,784
0
L
7,777
1,213
0
709
13,323
4,551
0
8,827
4,496
0
24,485
L
Baron Samedi
Xompocalypse
Baron Samedi
10,447
662
2,831
4,382
12,737
5,227
0
8,999
3,738
35,833
0
W
Chiron
dproa13
Chiron
10,167
4,476
1,130
1,629
9,994
4,057
1,630
5,022
4,972
0
24,365
L
6,370
1,058
0
2,306
17,482
10,430
0
9,189
8,293
21,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
28,437
118
Minions Killed
127
3
Camps Cleared
5
617,264
Distance Traveled
635,747
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,266
772
69
6
2
208,308
4
W
Atlas
9,742
812
23
2
1
210,454
0
L
Loki
8,916
743
35
3
2
207,613
1
L
Baron Samedi
7,984
665
45
4
0
197,069
0
W
Chiron
9,429
786
35
3
2
216,985
0
L
Athena
7,737
645
38
3
1
212,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role