Player Matchup

Bacchus
Bacchus
MonkeyTypeBeat
Bacchus
Level 16
God Stats
9W - 2L
1,867 SR
Queue Stats
18W - 8L
1,665 Elo+
Party 2
Ravana
Ravana
TheHakki
Ravana
Level 148
God Stats
2W - 0L
1,507 SR
Queue Stats
79W - 52L
1,648 Elo+
Party 2
Rama
Rama
shadow00124
Rama
Level 43
God Stats
1W - 1L
1,768 SR
Queue Stats
15W - 8L
1,496 Elo+
Party 2
Team Averages
Level 69
1,714 SR
1,603 Elo+

VS

Team Averages
Level 103
1,498 SR
1,554 Elo+
Apollo
Apollo
Nato4004
Apollo
Level 129
God Stats
13W - 17L
1,478 SR
Queue Stats
432W - 486L
1,489 Elo+
Party 1
Fenrir
Fenrir
SumerGL
Fenrir
Level 154
God Stats
2W - 2L
1,356 SR
Queue Stats
42W - 39L
1,645 Elo+
Solo
Anubis
Anubis
WeepyWendy
Anubis
Level 27
God Stats
41W - 27L
1,661 SR
Queue Stats
267W - 294L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
10,434
803
5,685
14,178
14,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ravana
TheHakki
Ravana
17
14 / 2 / 2
11,998
923
15,441
9,242
4,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 3 / 12
9,812
755
8,908
10,116
3,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Nato4004
Apollo
14
2 / 7 / 4
8,900
685
4,687
12,968
5,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
SumerGL
Fenrir
10
3 / 5 / 3
8,546
657
8,445
10,967
6,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
WeepyWendy
Anubis
14
2 / 4 / 4
8,980
691
7,650
11,922
5,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
16
Kills
7
7
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
Apollo
Nato4004
Apollo
2
7
4
0.57
L
Fenrir
SumerGL
Fenrir
3
5
3
0.9
W
Ravana
TheHakki
Ravana
14
2
2
7.5
L
Anubis
WeepyWendy
Anubis
2
4
4
1
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,034
Damage
20,782
33,536
Taken
35,857
23,104
Mitigated
17,668
6,875
Healing
3,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,685
970
0
1,638
14,178
14,773
380
3,509
8,443
12,240
0
L
Apollo
Nato4004
Apollo
4,687
2,041
0
360
12,968
5,163
0
3,075
9,893
0
31,769
L
Fenrir
SumerGL
Fenrir
8,445
1,575
0
734
10,967
6,999
0
1,985
8,982
0
16,024
W
Ravana
TheHakki
Ravana
15,441
5,594
0
3,926
9,242
4,361
138
2,101
7,141
0
47,612
L
Anubis
WeepyWendy
Anubis
7,650
580
108
1,888
11,922
5,506
0
1,416
10,506
30,271
0
W
8,908
7,874
0
1,311
10,116
3,970
1,985
2,040
8,076
0
44,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
26,426
157
Minions Killed
134
7
Camps Cleared
5
759,231
Distance Traveled
586,641
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,434
803
16
1
0
255,227
0
L
Apollo
8,900
685
65
5
1
233,416
1
L
Fenrir
8,546
657
16
1
0
143,497
0
W
Ravana
11,998
923
70
5
6
279,284
2
L
Anubis
8,980
691
53
4
4
209,728
2
W
Rama
9,812
755
71
5
1
224,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role